Shader "RLAB | Transparent/Alphablend | Matcap/Basic" { Properties { _Color ("Tint (RGB)", Color) = (0.5,0.5,0.5,1) _MainTex ("Diffuse (RGB)", 2D) = "white" {} _MatCap ("MatCap Sphere (RGB)", 2D) = "grey" { TexGen SphereMap } _Intensity ("Highlight intensity", Range(0,2)) = 0 _VCPower ("Vertex color intensity", Float) = 1 } SubShader { LOD 200 Tags { "QUEUE"="Transparent" "RenderType"="Transparent" } Pass { Name "FORWARD" Tags { "LIGHTMODE"="ForwardBase" "SHADOWSUPPORT"="true" "QUEUE"="Transparent" "RenderType"="Transparent" } ZWrite Off Blend SrcAlpha OneMinusSrcAlpha Program "vp" { SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "tangent" ATTR14 Matrix 9 [_Object2World] Vector 13 [unity_Scale] Vector 14 [_Color] Float 15 [_VCPower] Vector 16 [_MainTex_ST] "!!ARBvp1.0 PARAM c[17] = { { 1, 0 }, state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[9..16] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; MUL R1.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[5], c[5]; RSQ R0.x, R0.w; MUL R2.xyz, R0.x, c[5]; DP3 R0.y, c[6], c[6]; RSQ R0.x, R0.y; MUL R3.xyz, R0.x, c[6]; MOV R0.w, c[0].x; ADD R0.xyz, vertex.color, -c[0].x; MAD R0.xyz, R0, c[15].x, R0.w; MUL result.texcoord[1].xyz, R0, c[14]; MUL R0.xyz, vertex.normal, c[13].w; DP3 result.texcoord[2].y, R2, R1; DP3 result.texcoord[3].y, R1, R3; DP3 result.texcoord[2].z, vertex.normal, R2; DP3 result.texcoord[2].x, R2, vertex.attrib[14]; DP3 result.texcoord[3].z, vertex.normal, R3; DP3 result.texcoord[3].x, vertex.attrib[14], R3; DP3 result.texcoord[4].z, R0, c[11]; DP3 result.texcoord[4].y, R0, c[10]; DP3 result.texcoord[4].x, R0, c[9]; MOV result.texcoord[5].xyz, c[0].y; MAD result.texcoord[0].xy, vertex.texcoord[0], c[16], c[16].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 30 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_mvp] Matrix 4 [glstate_matrix_invtrans_modelview0] Matrix 8 [_Object2World] Vector 12 [unity_Scale] Vector 13 [_Color] Float 14 [_VCPower] Vector 15 [_MainTex_ST] "vs_2_0 def c16, -1.00000000, 1.00000000, 0.00000000, 0 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_texcoord0 v3 dcl_color0 v4 mov r0.xyz, v1 mul r1.xyz, v2.zxyw, r0.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 mul r1.xyz, r0, v1.w dp3 r0.w, c4, c4 rsq r0.x, r0.w mul r2.xyz, r0.x, c4 dp3 r0.y, c5, c5 rsq r0.x, r0.y mul r3.xyz, r0.x, c5 mov r0.w, c16.y add r0.xyz, v4, c16.x mad r0.xyz, r0, c14.x, r0.w mul oT1.xyz, r0, c13 mul r0.xyz, v2, c12.w dp3 oT2.y, r2, r1 dp3 oT3.y, r1, r3 dp3 oT2.z, v2, r2 dp3 oT2.x, r2, v1 dp3 oT3.z, v2, r3 dp3 oT3.x, v1, r3 dp3 oT4.z, r0, c10 dp3 oT4.y, r0, c9 dp3 oT4.x, r0, c8 mov oT5.xyz, c16.z mad oT0.xy, v3, c15, c15.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "tangent" TexCoord2 ConstBuffer "$Globals" 128 Vector 48 [_Color] Float 68 [_VCPower] Vector 112 [_MainTex_ST] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerDraw" 1 "vs_4_0 eefiecedlmmbkodepkfpapmhahakcebhipdagnhlabaaaaaaleagaaaaadaaaaaa cmaaaaaapeaaaaaameabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheomiaaaaaaahaaaaaa aiaaaaaalaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaalmaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaalmaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaalmaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaalmaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaalmaaaaaa aeaaaaaaaaaaaaaaadaaaaaaafaaaaaaahaiaaaalmaaaaaaafaaaaaaaaaaaaaa adaaaaaaagaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklfdeieefcoiaeaaaaeaaaabaadkabaaaafjaaaaaeegiocaaaaaaaaaaa aiaaaaaafjaaaaaeegiocaaaabaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadpcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaa adaaaaaafpaaaaadhcbabaaaafaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaa gfaaaaaddccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaa adaaaaaagfaaaaadhccabaaaaeaaaaaagfaaaaadhccabaaaafaaaaaagfaaaaad hccabaaaagaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaa aaaaaaaaegiocaaaabaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa abaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaabaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpccabaaaaaaaaaaaegiocaaaabaaaaaaadaaaaaapgbpbaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaa aaaaaaaaahaaaaaaogikcaaaaaaaaaaaahaaaaaaaaaaaaakhcaabaaaaaaaaaaa egbcbaaaafaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaan hcaabaaaaaaaaaaafgifcaaaaaaaaaaaaeaaaaaaegacbaaaaaaaaaaaaceaaaaa aaaaiadpaaaaiadpaaaaiadpaaaaaaaadiaaaaaihccabaaaacaaaaaaegacbaaa aaaaaaaaegiccaaaaaaaaaaaadaaaaaadgaaaaagbcaabaaaaaaaaaaaakiacaaa abaaaaaaaiaaaaaadgaaaaagccaabaaaaaaaaaaaakiacaaaabaaaaaaajaaaaaa dgaaaaagecaabaaaaaaaaaaaakiacaaaabaaaaaaakaaaaaabaaaaaahicaabaaa aaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaa dkaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaa aaaaaaaadiaaaaahhcaabaaaabaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaa dcaaaaakhcaabaaaabaaaaaajgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaia ebaaaaaaabaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaapgbpbaaa abaaaaaabaaaaaahcccabaaaadaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaa baaaaaahbccabaaaadaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaah eccabaaaadaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadgaaaaagbcaabaaa aaaaaaaabkiacaaaabaaaaaaaiaaaaaadgaaaaagccaabaaaaaaaaaaabkiacaaa abaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaabkiacaaaabaaaaaaakaaaaaa baaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaf icaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaa aaaaaaaaegacbaaaaaaaaaaabaaaaaahcccabaaaaeaaaaaaegacbaaaabaaaaaa egacbaaaaaaaaaaabaaaaaahbccabaaaaeaaaaaaegbcbaaaabaaaaaaegacbaaa aaaaaaaabaaaaaaheccabaaaaeaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaa diaaaaaihcaabaaaaaaaaaaaegbcbaaaacaaaaaapgipcaaaabaaaaaabeaaaaaa diaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaaanaaaaaa dcaaaaaklcaabaaaaaaaaaaaegiicaaaabaaaaaaamaaaaaaagaabaaaaaaaaaaa egaibaaaabaaaaaadcaaaaakhccabaaaafaaaaaaegiccaaaabaaaaaaaoaaaaaa kgakbaaaaaaaaaaaegadbaaaaaaaaaaadgaaaaaihccabaaaagaaaaaaaceaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "tangent" TexCoord2 ConstBuffer "$Globals" 128 Vector 48 [_Color] Float 68 [_VCPower] Vector 112 [_MainTex_ST] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerDraw" 1 "vs_4_0_level_9_1 eefiecedhfgeibpmhamdghipddppcljhkdopbjmoabaaaaaakaajaaaaaeaaaaaa daaaaaaabiadaaaaaiaiaaaanaaiaaaaebgpgodjoaacaaaaoaacaaaaaaacpopp haacaaaahaaaaaaaagaaceaaaaaagmaaaaaagmaaaaaaceaaabaagmaaaaaaadaa acaaabaaaaaaaaaaaaaaahaaabaaadaaaaaaaaaaabaaaaaaaeaaaeaaaaaaaaaa abaaaiaaadaaaiaaaaaaaaaaabaaamaaadaaalaaaaaaaaaaabaabeaaabaaaoaa aaaaaaaaaaaaaaaaaaacpoppfbaaaaafapaaapkaaaaaialpaaaaiadpaaaaaaaa aaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaacafaaabiaabaaapjabpaaaaac afaaaciaacaaapjabpaaaaacafaaadiaadaaapjabpaaaaacafaaafiaafaaapja acaaaaadaaaaahiaafaaoejaapaaaakaabaaaaacabaaaciaapaaffkaaeaaaaae aaaaahiaacaaffkaaaaaoeiaabaaffiaafaaaaadabaaahoaaaaaoeiaabaaoeka abaaaaacaaaaabiaaiaaaakaabaaaaacaaaaaciaajaaaakaabaaaaacaaaaaeia akaaaakaceaaaaacabaaahiaaaaaoeiaaiaaaaadacaaaboaabaaoejaabaaoeia abaaaaacaaaaahiaacaaoejaafaaaaadacaaahiaaaaanciaabaamjjaaeaaaaae aaaaahiaaaaamjiaabaancjaacaaoeibafaaaaadaaaaahiaaaaaoeiaabaappja aiaaaaadacaaacoaaaaaoeiaabaaoeiaaiaaaaadacaaaeoaacaaoejaabaaoeia abaaaaacabaaabiaaiaaffkaabaaaaacabaaaciaajaaffkaabaaaaacabaaaeia akaaffkaceaaaaacacaaahiaabaaoeiaaiaaaaadadaaaboaabaaoejaacaaoeia aiaaaaadadaaacoaaaaaoeiaacaaoeiaaiaaaaadadaaaeoaacaaoejaacaaoeia aeaaaaaeaaaaadoaadaaoejaadaaoekaadaaookaafaaaaadaaaaahiaacaaoeja aoaappkaafaaaaadabaaahiaaaaaffiaamaaoekaaeaaaaaeaaaaaliaalaakeka aaaaaaiaabaakeiaaeaaaaaeaeaaahoaanaaoekaaaaakkiaaaaapeiaafaaaaad aaaaapiaaaaaffjaafaaoekaaeaaaaaeaaaaapiaaeaaoekaaaaaaajaaaaaoeia aeaaaaaeaaaaapiaagaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiaahaaoeka aaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeiaabaaaaac aaaaammaaaaaoeiaabaaaaacafaaahoaapaakkkappppaaaafdeieefcoiaeaaaa eaaaabaadkabaaaafjaaaaaeegiocaaaaaaaaaaaaiaaaaaafjaaaaaeegiocaaa abaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadpcbabaaaabaaaaaa fpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaafpaaaaadhcbabaaa afaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaa gfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaa aeaaaaaagfaaaaadhccabaaaafaaaaaagfaaaaadhccabaaaagaaaaaagiaaaaac acaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaabaaaaaa abaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaaaaaaaaaagbabaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaa acaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaa egiocaaaabaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaal dccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaahaaaaaaogikcaaa aaaaaaaaahaaaaaaaaaaaaakhcaabaaaaaaaaaaaegbcbaaaafaaaaaaaceaaaaa aaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaaaaaaaaaafgifcaaa aaaaaaaaaeaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadp aaaaaaaadiaaaaaihccabaaaacaaaaaaegacbaaaaaaaaaaaegiccaaaaaaaaaaa adaaaaaadgaaaaagbcaabaaaaaaaaaaaakiacaaaabaaaaaaaiaaaaaadgaaaaag ccaabaaaaaaaaaaaakiacaaaabaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaa akiacaaaabaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaah hcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaadiaaaaahhcaabaaa abaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaakhcaabaaaabaaaaaa jgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaaabaaaaaadiaaaaah hcaabaaaabaaaaaaegacbaaaabaaaaaapgbpbaaaabaaaaaabaaaaaahcccabaaa adaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaadaaaaaa egbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaaadaaaaaaegbcbaaa acaaaaaaegacbaaaaaaaaaaadgaaaaagbcaabaaaaaaaaaaabkiacaaaabaaaaaa aiaaaaaadgaaaaagccaabaaaaaaaaaaabkiacaaaabaaaaaaajaaaaaadgaaaaag ecaabaaaaaaaaaaabkiacaaaabaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaa aaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaa baaaaaahcccabaaaaeaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaah bccabaaaaeaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaa aeaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadiaaaaaihcaabaaaaaaaaaaa egbcbaaaacaaaaaapgipcaaaabaaaaaabeaaaaaadiaaaaaihcaabaaaabaaaaaa fgafbaaaaaaaaaaaegiccaaaabaaaaaaanaaaaaadcaaaaaklcaabaaaaaaaaaaa egiicaaaabaaaaaaamaaaaaaagaabaaaaaaaaaaaegaibaaaabaaaaaadcaaaaak hccabaaaafaaaaaaegiccaaaabaaaaaaaoaaaaaakgakbaaaaaaaaaaaegadbaaa aaaaaaaadgaaaaaihccabaaaagaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaa laaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaa aaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaa afaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaa feeffiedepepfceeaaedepemepfcaaklepfdeheomiaaaaaaahaaaaaaaiaaaaaa laaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaalmaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaadamaaaalmaaaaaaabaaaaaaaaaaaaaaadaaaaaa acaaaaaaahaiaaaalmaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaa lmaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaalmaaaaaaaeaaaaaa aaaaaaaaadaaaaaaafaaaaaaahaiaaaalmaaaaaaafaaaaaaaaaaaaaaadaaaaaa agaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl " } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Bind "tangent" ATTR14 Vector 13 [_Color] Float 14 [_VCPower] Vector 15 [unity_LightmapST] Vector 16 [_MainTex_ST] "!!ARBvp1.0 PARAM c[17] = { { 1 }, state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[9..16] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; MUL R1.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[5], c[5]; RSQ R0.x, R0.w; MUL R2.xyz, R0.x, c[5]; DP3 R0.y, c[6], c[6]; RSQ R0.x, R0.y; MUL R3.xyz, R0.x, c[6]; MOV R0.w, c[0].x; ADD R0.xyz, vertex.color, -c[0].x; MAD R0.xyz, R0, c[14].x, R0.w; DP3 result.texcoord[2].y, R2, R1; DP3 result.texcoord[3].y, R1, R3; MUL result.texcoord[1].xyz, R0, c[13]; DP3 result.texcoord[2].z, vertex.normal, R2; DP3 result.texcoord[2].x, R2, vertex.attrib[14]; DP3 result.texcoord[3].z, vertex.normal, R3; DP3 result.texcoord[3].x, vertex.attrib[14], R3; MAD result.texcoord[0].xy, vertex.texcoord[0], c[16], c[16].zwzw; MAD result.texcoord[4].xy, vertex.texcoord[1], c[15], c[15].zwzw; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 26 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_mvp] Matrix 4 [glstate_matrix_invtrans_modelview0] Vector 12 [_Color] Float 13 [_VCPower] Vector 14 [unity_LightmapST] Vector 15 [_MainTex_ST] "vs_2_0 def c16, -1.00000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_texcoord0 v3 dcl_texcoord1 v4 dcl_color0 v5 mov r0.xyz, v1 mul r1.xyz, v2.zxyw, r0.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 mul r1.xyz, r0, v1.w dp3 r0.w, c4, c4 rsq r0.x, r0.w mul r2.xyz, r0.x, c4 dp3 r0.y, c5, c5 rsq r0.x, r0.y mul r3.xyz, r0.x, c5 mov r0.w, c16.y add r0.xyz, v5, c16.x mad r0.xyz, r0, c13.x, r0.w dp3 oT2.y, r2, r1 dp3 oT3.y, r1, r3 mul oT1.xyz, r0, c12 dp3 oT2.z, v2, r2 dp3 oT2.x, r2, v1 dp3 oT3.z, v2, r3 dp3 oT3.x, v1, r3 mad oT0.xy, v3, c15, c15.zwzw mad oT4.xy, v4, c14, c14.zwzw dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Bind "tangent" TexCoord2 ConstBuffer "$Globals" 144 Vector 48 [_Color] Float 68 [_VCPower] Vector 112 [unity_LightmapST] Vector 128 [_MainTex_ST] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] BindCB "$Globals" 0 BindCB "UnityPerDraw" 1 "vs_4_0 eefiecedohamlcdifgnjjecnlgpofoaknnockpgcabaaaaaabiagaaaaadaaaaaa cmaaaaaapeaaaaaakmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheolaaaaaaaagaaaaaa aiaaaaaajiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaakeaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaakeaaaaaaaeaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaakeaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaiaaaakeaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaakeaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklfdeieefcgeaeaaaaeaaaabaabjabaaaafjaaaaae egiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaaalaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaadpcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaa fpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaafpaaaaadhcbabaaa afaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaa gfaaaaadmccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaa adaaaaaagfaaaaadhccabaaaaeaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaa aaaaaaaafgbfbaaaaaaaaaaaegiocaaaabaaaaaaabaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaabaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaacaaaaaakgbkbaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaabaaaaaaadaaaaaa pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaa adaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaaaiaaaaaadcaaaaal mccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaahaaaaaakgiocaaa aaaaaaaaahaaaaaaaaaaaaakhcaabaaaaaaaaaaaegbcbaaaafaaaaaaaceaaaaa aaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaaaaaaaaaafgifcaaa aaaaaaaaaeaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadp aaaaaaaadiaaaaaihccabaaaacaaaaaaegacbaaaaaaaaaaaegiccaaaaaaaaaaa adaaaaaadgaaaaagbcaabaaaaaaaaaaaakiacaaaabaaaaaaaiaaaaaadgaaaaag ccaabaaaaaaaaaaaakiacaaaabaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaa akiacaaaabaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaah hcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaadiaaaaahhcaabaaa abaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaakhcaabaaaabaaaaaa jgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaaabaaaaaadiaaaaah hcaabaaaabaaaaaaegacbaaaabaaaaaapgbpbaaaabaaaaaabaaaaaahcccabaaa adaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaadaaaaaa egbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaaadaaaaaaegbcbaaa acaaaaaaegacbaaaaaaaaaaadgaaaaagbcaabaaaaaaaaaaabkiacaaaabaaaaaa aiaaaaaadgaaaaagccaabaaaaaaaaaaabkiacaaaabaaaaaaajaaaaaadgaaaaag ecaabaaaaaaaaaaabkiacaaaabaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaa aaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaa baaaaaahcccabaaaaeaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaah bccabaaaaeaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaa aeaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Bind "tangent" TexCoord2 ConstBuffer "$Globals" 144 Vector 48 [_Color] Float 68 [_VCPower] Vector 112 [unity_LightmapST] Vector 128 [_MainTex_ST] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] BindCB "$Globals" 0 BindCB "UnityPerDraw" 1 "vs_4_0_level_9_1 eefiecedcgignimjialbjeleaojlipccohpckndmabaaaaaaliaiaaaaaeaaaaaa daaaaaaammacaaaadiahaaaaaaaiaaaaebgpgodjjeacaaaajeacaaaaaaacpopp dmacaaaafiaaaaaaaeaaceaaaaaafeaaaaaafeaaaaaaceaaabaafeaaaaaaadaa acaaabaaaaaaaaaaaaaaahaaacaaadaaaaaaaaaaabaaaaaaaeaaafaaaaaaaaaa abaaaiaaadaaajaaaaaaaaaaaaaaaaaaaaacpoppfbaaaaafamaaapkaaaaaialp aaaaiadpaaaaaaaaaaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaacafaaabia abaaapjabpaaaaacafaaaciaacaaapjabpaaaaacafaaadiaadaaapjabpaaaaac afaaaeiaaeaaapjabpaaaaacafaaafiaafaaapjaacaaaaadaaaaahiaafaaoeja amaaaakaabaaaaacabaaaciaamaaffkaaeaaaaaeaaaaahiaacaaffkaaaaaoeia abaaffiaafaaaaadabaaahoaaaaaoeiaabaaoekaabaaaaacaaaaabiaajaaaaka abaaaaacaaaaaciaakaaaakaabaaaaacaaaaaeiaalaaaakaceaaaaacabaaahia aaaaoeiaaiaaaaadacaaaboaabaaoejaabaaoeiaabaaaaacaaaaahiaabaaoeja afaaaaadacaaahiaaaaamjiaacaancjaaeaaaaaeaaaaahiaacaamjjaaaaancia acaaoeibafaaaaadaaaaahiaaaaaoeiaabaappjaaiaaaaadacaaacoaaaaaoeia abaaoeiaaiaaaaadacaaaeoaacaaoejaabaaoeiaabaaaaacabaaabiaajaaffka abaaaaacabaaaciaakaaffkaabaaaaacabaaaeiaalaaffkaceaaaaacacaaahia abaaoeiaaiaaaaadadaaaboaabaaoejaacaaoeiaaiaaaaadadaaacoaaaaaoeia acaaoeiaaiaaaaadadaaaeoaacaaoejaacaaoeiaaeaaaaaeaaaaadoaadaaoeja aeaaoekaaeaaookaaeaaaaaeaaaaamoaaeaabejaadaabekaadaalekaafaaaaad aaaaapiaaaaaffjaagaaoekaaeaaaaaeaaaaapiaafaaoekaaaaaaajaaaaaoeia aeaaaaaeaaaaapiaahaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiaaiaaoeka aaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeiaabaaaaac aaaaammaaaaaoeiappppaaaafdeieefcgeaeaaaaeaaaabaabjabaaaafjaaaaae egiocaaaaaaaaaaaajaaaaaafjaaaaaeegiocaaaabaaaaaaalaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaadpcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaa fpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaafpaaaaadhcbabaaa afaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaa gfaaaaadmccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaa adaaaaaagfaaaaadhccabaaaaeaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaa aaaaaaaafgbfbaaaaaaaaaaaegiocaaaabaaaaaaabaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaabaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaabaaaaaaacaaaaaakgbkbaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaabaaaaaaadaaaaaa pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaa adaaaaaaegiacaaaaaaaaaaaaiaaaaaaogikcaaaaaaaaaaaaiaaaaaadcaaaaal mccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaaahaaaaaakgiocaaa aaaaaaaaahaaaaaaaaaaaaakhcaabaaaaaaaaaaaegbcbaaaafaaaaaaaceaaaaa aaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaaaaaaaaaafgifcaaa aaaaaaaaaeaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadp aaaaaaaadiaaaaaihccabaaaacaaaaaaegacbaaaaaaaaaaaegiccaaaaaaaaaaa adaaaaaadgaaaaagbcaabaaaaaaaaaaaakiacaaaabaaaaaaaiaaaaaadgaaaaag ccaabaaaaaaaaaaaakiacaaaabaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaa akiacaaaabaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaah hcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaadiaaaaahhcaabaaa abaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaakhcaabaaaabaaaaaa jgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaaabaaaaaadiaaaaah hcaabaaaabaaaaaaegacbaaaabaaaaaapgbpbaaaabaaaaaabaaaaaahcccabaaa adaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaadaaaaaa egbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaaadaaaaaaegbcbaaa acaaaaaaegacbaaaaaaaaaaadgaaaaagbcaabaaaaaaaaaaabkiacaaaabaaaaaa aiaaaaaadgaaaaagccaabaaaaaaaaaaabkiacaaaabaaaaaaajaaaaaadgaaaaag ecaabaaaaaaaaaaabkiacaaaabaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaa aaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaa baaaaaahcccabaaaaeaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaah bccabaaaaeaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaa aeaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadoaaaaabejfdeheomaaaaaaa agaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaa kbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaa aaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa adaaaaaaapadaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaa ljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapahaaaafaepfdejfeejepeo aafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaakl epfdeheolaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaakeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa keaaaaaaaeaaaaaaaaaaaaaaadaaaaaaabaaaaaaamadaaaakeaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaahaiaaaakeaaaaaaacaaaaaaaaaaaaaaadaaaaaa adaaaaaaahaiaaaakeaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "tangent" ATTR14 Matrix 9 [_Object2World] Vector 13 [_ProjectionParams] Vector 14 [unity_Scale] Vector 15 [_Color] Float 16 [_VCPower] Vector 17 [_MainTex_ST] "!!ARBvp1.0 PARAM c[18] = { { 1, 0.5, 0 }, state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[9..17] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; TEMP R4; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; MUL R3.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[5], c[5]; RSQ R0.x, R0.w; MUL R1.xyz, R0.x, c[5]; DP3 R0.y, c[6], c[6]; RSQ R0.x, R0.y; MUL R2.xyz, R0.x, c[6]; DP3 result.texcoord[2].y, R1, R3; DP4 R0.w, vertex.position, c[4]; DP4 R0.z, vertex.position, c[3]; DP4 R0.x, vertex.position, c[1]; DP4 R0.y, vertex.position, c[2]; MUL R4.xyz, R0.xyww, c[0].y; DP3 result.texcoord[3].y, R3, R2; MUL R3.y, R4, c[13].x; MOV R3.x, R4; ADD result.texcoord[6].xy, R3, R4.z; ADD R3.xyz, vertex.color, -c[0].x; MOV R1.w, c[0].x; MAD R3.xyz, R3, c[16].x, R1.w; MOV result.position, R0; MOV result.texcoord[6].zw, R0; MUL R0.xyz, vertex.normal, c[14].w; MUL result.texcoord[1].xyz, R3, c[15]; DP3 result.texcoord[2].z, vertex.normal, R1; DP3 result.texcoord[2].x, R1, vertex.attrib[14]; DP3 result.texcoord[3].z, vertex.normal, R2; DP3 result.texcoord[3].x, vertex.attrib[14], R2; DP3 result.texcoord[4].z, R0, c[11]; DP3 result.texcoord[4].y, R0, c[10]; DP3 result.texcoord[4].x, R0, c[9]; MOV result.texcoord[5].xyz, c[0].z; MAD result.texcoord[0].xy, vertex.texcoord[0], c[17], c[17].zwzw; END # 36 instructions, 5 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_mvp] Matrix 4 [glstate_matrix_invtrans_modelview0] Matrix 8 [_Object2World] Vector 12 [_ProjectionParams] Vector 13 [_ScreenParams] Vector 14 [unity_Scale] Vector 15 [_Color] Float 16 [_VCPower] Vector 17 [_MainTex_ST] "vs_2_0 def c18, -1.00000000, 1.00000000, 0.50000000, 0.00000000 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_texcoord0 v3 dcl_color0 v4 mov r0.xyz, v1 mul r1.xyz, v2.zxyw, r0.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 mul r3.xyz, r0, v1.w dp3 r0.w, c4, c4 rsq r0.x, r0.w mul r1.xyz, r0.x, c4 dp3 r0.y, c5, c5 rsq r0.x, r0.y mul r2.xyz, r0.x, c5 dp3 oT2.y, r1, r3 dp4 r0.w, v0, c3 dp4 r0.z, v0, c2 dp4 r0.x, v0, c0 dp4 r0.y, v0, c1 mul r4.xyz, r0.xyww, c18.z dp3 oT3.y, r3, r2 mul r3.y, r4, c12.x mov r3.x, r4 mad oT6.xy, r4.z, c13.zwzw, r3 add r3.xyz, v4, c18.x mov r1.w, c18.y mad r3.xyz, r3, c16.x, r1.w mov oPos, r0 mov oT6.zw, r0 mul r0.xyz, v2, c14.w mul oT1.xyz, r3, c15 dp3 oT2.z, v2, r1 dp3 oT2.x, r1, v1 dp3 oT3.z, v2, r2 dp3 oT3.x, v1, r2 dp3 oT4.z, r0, c10 dp3 oT4.y, r0, c9 dp3 oT4.x, r0, c8 mov oT5.xyz, c18.w mad oT0.xy, v3, c17, c17.zwzw " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "tangent" TexCoord2 ConstBuffer "$Globals" 192 Vector 112 [_Color] Float 132 [_VCPower] Vector 176 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecednoahbhidejafcajjpacmigbahbebfikcabaaaaaaheahaaaaadaaaaaa cmaaaaaapeaaaaaanmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheooaaaaaaaaiaaaaaa aiaaaaaamiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaneaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaaneaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaneaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaaneaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaaneaaaaaa aeaaaaaaaaaaaaaaadaaaaaaafaaaaaaahaiaaaaneaaaaaaafaaaaaaaaaaaaaa adaaaaaaagaaaaaaahaiaaaaneaaaaaaagaaaaaaaaaaaaaaadaaaaaaahaaaaaa apaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc jaafaaaaeaaaabaageabaaaafjaaaaaeegiocaaaaaaaaaaaamaaaaaafjaaaaae egiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaadpcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaa fpaaaaaddcbabaaaadaaaaaafpaaaaadhcbabaaaafaaaaaaghaaaaaepccabaaa aaaaaaaaabaaaaaagfaaaaaddccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaa gfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagfaaaaadhccabaaa afaaaaaagfaaaaadhccabaaaagaaaaaagfaaaaadpccabaaaahaaaaaagiaaaaac adaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaa abaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa acaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaaf pccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaa adaaaaaaegiacaaaaaaaaaaaalaaaaaaogikcaaaaaaaaaaaalaaaaaaaaaaaaak hcaabaaaabaaaaaaegbcbaaaafaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialp aaaaaaaadcaaaaanhcaabaaaabaaaaaafgifcaaaaaaaaaaaaiaaaaaaegacbaaa abaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaaaaadiaaaaaihccabaaa acaaaaaaegacbaaaabaaaaaaegiccaaaaaaaaaaaahaaaaaadgaaaaagbcaabaaa abaaaaaaakiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaabaaaaaaakiacaaa acaaaaaaajaaaaaadgaaaaagecaabaaaabaaaaaaakiacaaaacaaaaaaakaaaaaa baaaaaahicaabaaaabaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaaeeaaaaaf icaabaaaabaaaaaadkaabaaaabaaaaaadiaaaaahhcaabaaaabaaaaaapgapbaaa abaaaaaaegacbaaaabaaaaaadiaaaaahhcaabaaaacaaaaaajgbebaaaabaaaaaa cgbjbaaaacaaaaaadcaaaaakhcaabaaaacaaaaaajgbebaaaacaaaaaacgbjbaaa abaaaaaaegacbaiaebaaaaaaacaaaaaadiaaaaahhcaabaaaacaaaaaaegacbaaa acaaaaaapgbpbaaaabaaaaaabaaaaaahcccabaaaadaaaaaaegacbaaaacaaaaaa egacbaaaabaaaaaabaaaaaahbccabaaaadaaaaaaegbcbaaaabaaaaaaegacbaaa abaaaaaabaaaaaaheccabaaaadaaaaaaegbcbaaaacaaaaaaegacbaaaabaaaaaa dgaaaaagbcaabaaaabaaaaaabkiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaa abaaaaaabkiacaaaacaaaaaaajaaaaaadgaaaaagecaabaaaabaaaaaabkiacaaa acaaaaaaakaaaaaabaaaaaahicaabaaaabaaaaaaegacbaaaabaaaaaaegacbaaa abaaaaaaeeaaaaaficaabaaaabaaaaaadkaabaaaabaaaaaadiaaaaahhcaabaaa abaaaaaapgapbaaaabaaaaaaegacbaaaabaaaaaabaaaaaahcccabaaaaeaaaaaa egacbaaaacaaaaaaegacbaaaabaaaaaabaaaaaahbccabaaaaeaaaaaaegbcbaaa abaaaaaaegacbaaaabaaaaaabaaaaaaheccabaaaaeaaaaaaegbcbaaaacaaaaaa egacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaaegbcbaaaacaaaaaapgipcaaa acaaaaaabeaaaaaadiaaaaaihcaabaaaacaaaaaafgafbaaaabaaaaaaegiccaaa acaaaaaaanaaaaaadcaaaaaklcaabaaaabaaaaaaegiicaaaacaaaaaaamaaaaaa agaabaaaabaaaaaaegaibaaaacaaaaaadcaaaaakhccabaaaafaaaaaaegiccaaa acaaaaaaaoaaaaaakgakbaaaabaaaaaaegadbaaaabaaaaaadgaaaaaihccabaaa agaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiaaaaaiccaabaaa aaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaa abaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadp dgaaaaafmccabaaaahaaaaaakgaobaaaaaaaaaaaaaaaaaahdccabaaaahaaaaaa kgakbaaaabaaaaaamgaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "tangent" TexCoord2 ConstBuffer "$Globals" 192 Vector 112 [_Color] Float 132 [_VCPower] Vector 176 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] Vector 320 [unity_Scale] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedclcppocjpljlhaekegofhlfmkfcejgkaabaaaaaaliakaaaaaeaaaaaa daaaaaaahaadaaaaaiajaaaanaajaaaaebgpgodjdiadaaaadiadaaaaaaacpopp lmacaaaahmaaaaaaahaaceaaaaaahiaaaaaahiaaaaaaceaaabaahiaaaaaaahaa acaaabaaaaaaaaaaaaaaalaaabaaadaaaaaaaaaaabaaafaaabaaaeaaaaaaaaaa acaaaaaaaeaaafaaaaaaaaaaacaaaiaaadaaajaaaaaaaaaaacaaamaaadaaamaa aaaaaaaaacaabeaaabaaapaaaaaaaaaaaaaaaaaaaaacpoppfbaaaaafbaaaapka aaaaialpaaaaiadpaaaaaadpaaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaac afaaabiaabaaapjabpaaaaacafaaaciaacaaapjabpaaaaacafaaadiaadaaapja bpaaaaacafaaafiaafaaapjaacaaaaadaaaaahiaafaaoejabaaaaakaabaaaaac abaaaciabaaaffkaaeaaaaaeaaaaahiaacaaffkaaaaaoeiaabaaffiaafaaaaad abaaahoaaaaaoeiaabaaoekaabaaaaacaaaaabiaajaaaakaabaaaaacaaaaacia akaaaakaabaaaaacaaaaaeiaalaaaakaceaaaaacabaaahiaaaaaoeiaaiaaaaad acaaaboaabaaoejaabaaoeiaabaaaaacaaaaahiaacaaoejaafaaaaadacaaahia aaaanciaabaamjjaaeaaaaaeaaaaahiaaaaamjiaabaancjaacaaoeibafaaaaad aaaaahiaaaaaoeiaabaappjaaiaaaaadacaaacoaaaaaoeiaabaaoeiaaiaaaaad acaaaeoaacaaoejaabaaoeiaabaaaaacabaaabiaajaaffkaabaaaaacabaaacia akaaffkaabaaaaacabaaaeiaalaaffkaceaaaaacacaaahiaabaaoeiaaiaaaaad adaaaboaabaaoejaacaaoeiaaiaaaaadadaaacoaaaaaoeiaacaaoeiaaiaaaaad adaaaeoaacaaoejaacaaoeiaaeaaaaaeaaaaadoaadaaoejaadaaoekaadaaooka afaaaaadaaaaahiaacaaoejaapaappkaafaaaaadabaaahiaaaaaffiaanaaoeka aeaaaaaeaaaaaliaamaakekaaaaaaaiaabaakeiaaeaaaaaeaeaaahoaaoaaoeka aaaakkiaaaaapeiaafaaaaadaaaaapiaaaaaffjaagaaoekaaeaaaaaeaaaaapia afaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaahaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaapiaaiaaoekaaaaappjaaaaaoeiaafaaaaadabaaabiaaaaaffia aeaaaakaafaaaaadabaaaiiaabaaaaiabaaakkkaafaaaaadabaaafiaaaaapeia baaakkkaacaaaaadagaaadoaabaakkiaabaaomiaaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacagaaamoaaaaaoeia abaaaaacafaaahoabaaappkappppaaaafdeieefcjaafaaaaeaaaabaageabaaaa fjaaaaaeegiocaaaaaaaaaaaamaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaa fjaaaaaeegiocaaaacaaaaaabfaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaad pcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaa fpaaaaadhcbabaaaafaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad dccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaa gfaaaaadhccabaaaaeaaaaaagfaaaaadhccabaaaafaaaaaagfaaaaadhccabaaa agaaaaaagfaaaaadpccabaaaahaaaaaagiaaaaacadaaaaaadiaaaaaipcaabaaa aaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa dcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaadaaaaaa pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaaldccabaaaabaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaa alaaaaaaogikcaaaaaaaaaaaalaaaaaaaaaaaaakhcaabaaaabaaaaaaegbcbaaa afaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaa abaaaaaafgifcaaaaaaaaaaaaiaaaaaaegacbaaaabaaaaaaaceaaaaaaaaaiadp aaaaiadpaaaaiadpaaaaaaaadiaaaaaihccabaaaacaaaaaaegacbaaaabaaaaaa egiccaaaaaaaaaaaahaaaaaadgaaaaagbcaabaaaabaaaaaaakiacaaaacaaaaaa aiaaaaaadgaaaaagccaabaaaabaaaaaaakiacaaaacaaaaaaajaaaaaadgaaaaag ecaabaaaabaaaaaaakiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaabaaaaaa egacbaaaabaaaaaaegacbaaaabaaaaaaeeaaaaaficaabaaaabaaaaaadkaabaaa abaaaaaadiaaaaahhcaabaaaabaaaaaapgapbaaaabaaaaaaegacbaaaabaaaaaa diaaaaahhcaabaaaacaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaak hcaabaaaacaaaaaajgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaa acaaaaaadiaaaaahhcaabaaaacaaaaaaegacbaaaacaaaaaapgbpbaaaabaaaaaa baaaaaahcccabaaaadaaaaaaegacbaaaacaaaaaaegacbaaaabaaaaaabaaaaaah bccabaaaadaaaaaaegbcbaaaabaaaaaaegacbaaaabaaaaaabaaaaaaheccabaaa adaaaaaaegbcbaaaacaaaaaaegacbaaaabaaaaaadgaaaaagbcaabaaaabaaaaaa bkiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaabaaaaaabkiacaaaacaaaaaa ajaaaaaadgaaaaagecaabaaaabaaaaaabkiacaaaacaaaaaaakaaaaaabaaaaaah icaabaaaabaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaaeeaaaaaficaabaaa abaaaaaadkaabaaaabaaaaaadiaaaaahhcaabaaaabaaaaaapgapbaaaabaaaaaa egacbaaaabaaaaaabaaaaaahcccabaaaaeaaaaaaegacbaaaacaaaaaaegacbaaa abaaaaaabaaaaaahbccabaaaaeaaaaaaegbcbaaaabaaaaaaegacbaaaabaaaaaa baaaaaaheccabaaaaeaaaaaaegbcbaaaacaaaaaaegacbaaaabaaaaaadiaaaaai hcaabaaaabaaaaaaegbcbaaaacaaaaaapgipcaaaacaaaaaabeaaaaaadiaaaaai hcaabaaaacaaaaaafgafbaaaabaaaaaaegiccaaaacaaaaaaanaaaaaadcaaaaak lcaabaaaabaaaaaaegiicaaaacaaaaaaamaaaaaaagaabaaaabaaaaaaegaibaaa acaaaaaadcaaaaakhccabaaaafaaaaaaegiccaaaacaaaaaaaoaaaaaakgakbaaa abaaaaaaegadbaaaabaaaaaadgaaaaaihccabaaaagaaaaaaaceaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaadiaaaaaiccaabaaaaaaaaaaabkaabaaaaaaaaaaa akiacaaaabaaaaaaafaaaaaadiaaaaakncaabaaaabaaaaaaagahbaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaaaaaaaaaadpaaaaaadpdgaaaaafmccabaaaahaaaaaa kgaobaaaaaaaaaaaaaaaaaahdccabaaaahaaaaaakgakbaaaabaaaaaamgaabaaa abaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaa aaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaa abaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaa laaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaaabaaaaaa aaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaa afaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfcenebemaa feeffiedepepfceeaaedepemepfcaaklepfdeheooaaaaaaaaiaaaaaaaiaaaaaa miaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaneaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaadamaaaaneaaaaaaabaaaaaaaaaaaaaaadaaaaaa acaaaaaaahaiaaaaneaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaa neaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaaneaaaaaaaeaaaaaa aaaaaaaaadaaaaaaafaaaaaaahaiaaaaneaaaaaaafaaaaaaaaaaaaaaadaaaaaa agaaaaaaahaiaaaaneaaaaaaagaaaaaaaaaaaaaaadaaaaaaahaaaaaaapaaaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Bind "tangent" ATTR14 Vector 13 [_ProjectionParams] Vector 14 [_Color] Float 15 [_VCPower] Vector 16 [unity_LightmapST] Vector 17 [_MainTex_ST] "!!ARBvp1.0 PARAM c[18] = { { 1, 0.5 }, state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[9..17] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; TEMP R4; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; MUL R3.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[5], c[5]; RSQ R0.x, R0.w; MUL R1.xyz, R0.x, c[5]; DP3 R0.y, c[6], c[6]; RSQ R0.x, R0.y; MUL R2.xyz, R0.x, c[6]; DP3 result.texcoord[2].y, R1, R3; DP4 R0.w, vertex.position, c[4]; DP4 R0.z, vertex.position, c[3]; DP3 result.texcoord[3].y, R3, R2; DP4 R0.x, vertex.position, c[1]; DP4 R0.y, vertex.position, c[2]; MUL R4.xyz, R0.xyww, c[0].y; MUL R3.y, R4, c[13].x; MOV R3.x, R4; ADD result.texcoord[5].xy, R3, R4.z; ADD R3.xyz, vertex.color, -c[0].x; MOV R1.w, c[0].x; MAD R3.xyz, R3, c[15].x, R1.w; MOV result.position, R0; MUL result.texcoord[1].xyz, R3, c[14]; MOV result.texcoord[5].zw, R0; DP3 result.texcoord[2].z, vertex.normal, R1; DP3 result.texcoord[2].x, R1, vertex.attrib[14]; DP3 result.texcoord[3].z, vertex.normal, R2; DP3 result.texcoord[3].x, vertex.attrib[14], R2; MAD result.texcoord[0].xy, vertex.texcoord[0], c[17], c[17].zwzw; MAD result.texcoord[4].xy, vertex.texcoord[1], c[16], c[16].zwzw; END # 32 instructions, 5 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_mvp] Matrix 4 [glstate_matrix_invtrans_modelview0] Vector 12 [_ProjectionParams] Vector 13 [_ScreenParams] Vector 14 [_Color] Float 15 [_VCPower] Vector 16 [unity_LightmapST] Vector 17 [_MainTex_ST] "vs_2_0 def c18, -1.00000000, 1.00000000, 0.50000000, 0 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_texcoord0 v3 dcl_texcoord1 v4 dcl_color0 v5 mov r0.xyz, v1 mul r1.xyz, v2.zxyw, r0.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 mul r3.xyz, r0, v1.w dp3 r0.w, c4, c4 rsq r0.x, r0.w mul r1.xyz, r0.x, c4 dp3 r0.y, c5, c5 rsq r0.x, r0.y mul r2.xyz, r0.x, c5 dp3 oT2.y, r1, r3 dp4 r0.w, v0, c3 dp4 r0.z, v0, c2 dp3 oT3.y, r3, r2 dp4 r0.x, v0, c0 dp4 r0.y, v0, c1 mul r4.xyz, r0.xyww, c18.z mul r3.y, r4, c12.x mov r3.x, r4 mad oT5.xy, r4.z, c13.zwzw, r3 add r3.xyz, v5, c18.x mov r1.w, c18.y mad r3.xyz, r3, c15.x, r1.w mov oPos, r0 mul oT1.xyz, r3, c14 mov oT5.zw, r0 dp3 oT2.z, v2, r1 dp3 oT2.x, r1, v1 dp3 oT3.z, v2, r2 dp3 oT3.x, v1, r2 mad oT0.xy, v3, c17, c17.zwzw mad oT4.xy, v4, c16, c16.zwzw " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Bind "tangent" TexCoord2 ConstBuffer "$Globals" 208 Vector 112 [_Color] Float 132 [_VCPower] Vector 176 [unity_LightmapST] Vector 192 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedfnibajijmiigdnecncfpmankheebofdgabaaaaaaniagaaaaadaaaaaa cmaaaaaapeaaaaaameabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapadaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheomiaaaaaaahaaaaaa aiaaaaaalaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaalmaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaalmaaaaaaaeaaaaaaaaaaaaaa adaaaaaaabaaaaaaamadaaaalmaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaiaaaalmaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaalmaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaalmaaaaaaafaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklfdeieefcamafaaaaeaaaabaaedabaaaafjaaaaaeegiocaaaaaaaaaaa anaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaa alaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadpcbabaaaabaaaaaafpaaaaad hcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaa fpaaaaadhcbabaaaafaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad dccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaa gfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagfaaaaadpccabaaa afaaaaaagiaaaaacadaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa aaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaa abaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaamaaaaaaogikcaaaaaaaaaaa amaaaaaadcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaa alaaaaaakgiocaaaaaaaaaaaalaaaaaaaaaaaaakhcaabaaaabaaaaaaegbcbaaa afaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaa abaaaaaafgifcaaaaaaaaaaaaiaaaaaaegacbaaaabaaaaaaaceaaaaaaaaaiadp aaaaiadpaaaaiadpaaaaaaaadiaaaaaihccabaaaacaaaaaaegacbaaaabaaaaaa egiccaaaaaaaaaaaahaaaaaadgaaaaagbcaabaaaabaaaaaaakiacaaaacaaaaaa aiaaaaaadgaaaaagccaabaaaabaaaaaaakiacaaaacaaaaaaajaaaaaadgaaaaag ecaabaaaabaaaaaaakiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaabaaaaaa egacbaaaabaaaaaaegacbaaaabaaaaaaeeaaaaaficaabaaaabaaaaaadkaabaaa abaaaaaadiaaaaahhcaabaaaabaaaaaapgapbaaaabaaaaaaegacbaaaabaaaaaa diaaaaahhcaabaaaacaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaak hcaabaaaacaaaaaajgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaa acaaaaaadiaaaaahhcaabaaaacaaaaaaegacbaaaacaaaaaapgbpbaaaabaaaaaa baaaaaahcccabaaaadaaaaaaegacbaaaacaaaaaaegacbaaaabaaaaaabaaaaaah bccabaaaadaaaaaaegbcbaaaabaaaaaaegacbaaaabaaaaaabaaaaaaheccabaaa adaaaaaaegbcbaaaacaaaaaaegacbaaaabaaaaaadgaaaaagbcaabaaaabaaaaaa bkiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaabaaaaaabkiacaaaacaaaaaa ajaaaaaadgaaaaagecaabaaaabaaaaaabkiacaaaacaaaaaaakaaaaaabaaaaaah icaabaaaabaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaaeeaaaaaficaabaaa abaaaaaadkaabaaaabaaaaaadiaaaaahhcaabaaaabaaaaaapgapbaaaabaaaaaa egacbaaaabaaaaaabaaaaaahcccabaaaaeaaaaaaegacbaaaacaaaaaaegacbaaa abaaaaaabaaaaaahbccabaaaaeaaaaaaegbcbaaaabaaaaaaegacbaaaabaaaaaa baaaaaaheccabaaaaeaaaaaaegbcbaaaacaaaaaaegacbaaaabaaaaaadiaaaaai ccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaadiaaaaak ncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaaaaaaaadp aaaaaadpdgaaaaafmccabaaaafaaaaaakgaobaaaaaaaaaaaaaaaaaahdccabaaa afaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "texcoord" TexCoord0 Bind "texcoord1" TexCoord1 Bind "tangent" TexCoord2 ConstBuffer "$Globals" 208 Vector 112 [_Color] Float 132 [_VCPower] Vector 176 [unity_LightmapST] Vector 192 [_MainTex_ST] ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] BindCB "$Globals" 0 BindCB "UnityPerCamera" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedijiegeeomobbddebpbilklajgnedfgjmabaaaaaanaajaaaaaeaaaaaa daaaaaaaceadaaaadiaiaaaaaaajaaaaebgpgodjomacaaaaomacaaaaaaacpopp iiacaaaageaaaaaaafaaceaaaaaagaaaaaaagaaaaaaaceaaabaagaaaaaaaahaa acaaabaaaaaaaaaaaaaaalaaacaaadaaaaaaaaaaabaaafaaabaaafaaaaaaaaaa acaaaaaaaeaaagaaaaaaaaaaacaaaiaaadaaakaaaaaaaaaaaaaaaaaaaaacpopp fbaaaaafanaaapkaaaaaialpaaaaiadpaaaaaadpaaaaaaaabpaaaaacafaaaaia aaaaapjabpaaaaacafaaabiaabaaapjabpaaaaacafaaaciaacaaapjabpaaaaac afaaadiaadaaapjabpaaaaacafaaaeiaaeaaapjabpaaaaacafaaafiaafaaapja acaaaaadaaaaahiaafaaoejaanaaaakaabaaaaacabaaaciaanaaffkaaeaaaaae aaaaahiaacaaffkaaaaaoeiaabaaffiaafaaaaadabaaahoaaaaaoeiaabaaoeka abaaaaacaaaaabiaakaaaakaabaaaaacaaaaaciaalaaaakaabaaaaacaaaaaeia amaaaakaceaaaaacabaaahiaaaaaoeiaaiaaaaadacaaaboaabaaoejaabaaoeia abaaaaacaaaaahiaabaaoejaafaaaaadacaaahiaaaaamjiaacaancjaaeaaaaae aaaaahiaacaamjjaaaaanciaacaaoeibafaaaaadaaaaahiaaaaaoeiaabaappja aiaaaaadacaaacoaaaaaoeiaabaaoeiaaiaaaaadacaaaeoaacaaoejaabaaoeia abaaaaacabaaabiaakaaffkaabaaaaacabaaaciaalaaffkaabaaaaacabaaaeia amaaffkaceaaaaacacaaahiaabaaoeiaaiaaaaadadaaaboaabaaoejaacaaoeia aiaaaaadadaaacoaaaaaoeiaacaaoeiaaiaaaaadadaaaeoaacaaoejaacaaoeia aeaaaaaeaaaaadoaadaaoejaaeaaoekaaeaaookaaeaaaaaeaaaaamoaaeaabeja adaabekaadaalekaafaaaaadaaaaapiaaaaaffjaahaaoekaaeaaaaaeaaaaapia agaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapiaaiaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaapiaajaaoekaaaaappjaaaaaoeiaafaaaaadabaaabiaaaaaffia afaaaakaafaaaaadabaaaiiaabaaaaiaanaakkkaafaaaaadabaaafiaaaaapeia anaakkkaacaaaaadaeaaadoaabaakkiaabaaomiaaeaaaaaeaaaaadmaaaaappia aaaaoekaaaaaoeiaabaaaaacaaaaammaaaaaoeiaabaaaaacaeaaamoaaaaaoeia ppppaaaafdeieefcamafaaaaeaaaabaaedabaaaafjaaaaaeegiocaaaaaaaaaaa anaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaa alaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadpcbabaaaabaaaaaafpaaaaad hcbabaaaacaaaaaafpaaaaaddcbabaaaadaaaaaafpaaaaaddcbabaaaaeaaaaaa fpaaaaadhcbabaaaafaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad dccabaaaabaaaaaagfaaaaadmccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaa gfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagfaaaaadpccabaaa afaaaaaagiaaaaacadaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa aaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaaldccabaaa abaaaaaaegbabaaaadaaaaaaegiacaaaaaaaaaaaamaaaaaaogikcaaaaaaaaaaa amaaaaaadcaaaaalmccabaaaabaaaaaaagbebaaaaeaaaaaaagiecaaaaaaaaaaa alaaaaaakgiocaaaaaaaaaaaalaaaaaaaaaaaaakhcaabaaaabaaaaaaegbcbaaa afaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaa abaaaaaafgifcaaaaaaaaaaaaiaaaaaaegacbaaaabaaaaaaaceaaaaaaaaaiadp aaaaiadpaaaaiadpaaaaaaaadiaaaaaihccabaaaacaaaaaaegacbaaaabaaaaaa egiccaaaaaaaaaaaahaaaaaadgaaaaagbcaabaaaabaaaaaaakiacaaaacaaaaaa aiaaaaaadgaaaaagccaabaaaabaaaaaaakiacaaaacaaaaaaajaaaaaadgaaaaag ecaabaaaabaaaaaaakiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaabaaaaaa egacbaaaabaaaaaaegacbaaaabaaaaaaeeaaaaaficaabaaaabaaaaaadkaabaaa abaaaaaadiaaaaahhcaabaaaabaaaaaapgapbaaaabaaaaaaegacbaaaabaaaaaa diaaaaahhcaabaaaacaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaak hcaabaaaacaaaaaajgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaa acaaaaaadiaaaaahhcaabaaaacaaaaaaegacbaaaacaaaaaapgbpbaaaabaaaaaa baaaaaahcccabaaaadaaaaaaegacbaaaacaaaaaaegacbaaaabaaaaaabaaaaaah bccabaaaadaaaaaaegbcbaaaabaaaaaaegacbaaaabaaaaaabaaaaaaheccabaaa adaaaaaaegbcbaaaacaaaaaaegacbaaaabaaaaaadgaaaaagbcaabaaaabaaaaaa bkiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaabaaaaaabkiacaaaacaaaaaa ajaaaaaadgaaaaagecaabaaaabaaaaaabkiacaaaacaaaaaaakaaaaaabaaaaaah icaabaaaabaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaaeeaaaaaficaabaaa abaaaaaadkaabaaaabaaaaaadiaaaaahhcaabaaaabaaaaaapgapbaaaabaaaaaa egacbaaaabaaaaaabaaaaaahcccabaaaaeaaaaaaegacbaaaacaaaaaaegacbaaa abaaaaaabaaaaaahbccabaaaaeaaaaaaegbcbaaaabaaaaaaegacbaaaabaaaaaa baaaaaaheccabaaaaeaaaaaaegbcbaaaacaaaaaaegacbaaaabaaaaaadiaaaaai ccaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaadiaaaaak ncaabaaaabaaaaaaagahbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaaaaaaaaaadp aaaaaadpdgaaaaafmccabaaaafaaaaaakgaobaaaaaaaaaaaaaaaaaahdccabaaa afaaaaaakgakbaaaabaaaaaamgaabaaaabaaaaaadoaaaaabejfdeheomaaaaaaa agaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaa kbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaa aaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa adaaaaaaapadaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapadaaaa ljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapahaaaafaepfdejfeejepeo aafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaakl epfdeheomiaaaaaaahaaaaaaaiaaaaaalaaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaalmaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa lmaaaaaaaeaaaaaaaaaaaaaaadaaaaaaabaaaaaaamadaaaalmaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaahaiaaaalmaaaaaaacaaaaaaaaaaaaaaadaaaaaa adaaaaaaahaiaaaalmaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaa lmaaaaaaafaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaafdfgfpfaepfdejfe ejepeoaafeeffiedepepfceeaaklklkl" } } Program "fp" { SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] Float 1 [_Intensity] Vector 2 [_EnhanceColor] Float 3 [_EnhanceContrast] Float 4 [_EnhanceSaturation] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 "!!ARBfp1.0 PARAM c[7] = { program.local[0..4], { 1, 0.5, 4, 2 }, { 0.21264648, 0.71533203, 0.07220459 } }; TEMP R0; TEMP R1; MOV R0.x, fragment.texcoord[2].z; MOV R0.y, fragment.texcoord[3].z; MAD R1.xy, R0, c[5].y, c[5].y; TEX R0, fragment.texcoord[0], texture[0], 2D; TEX R1, R1, texture[1], 2D; MUL R0.xyz, R0, fragment.texcoord[1]; MUL R0.xyz, R0, R1; MOV R1.x, c[5]; MUL R1.w, R1, c[1].x; MAD R0.xyz, R0, c[5].z, R1.w; MAD R0.xyz, R0, fragment.texcoord[5], R0; MUL R0.w, R0, c[0]; ADD R1.y, R1.x, c[3].x; ADD R0.xyz, R0, -c[5].y; MAD R0.xyz, R1.y, R0, c[5].y; DP3 R1.y, R0, c[6]; ADD R0.xyz, R0, -R1.y; ADD R1.z, R1.x, c[4].x; MAD R0.xyz, R1.z, R0, R1.y; ADD R1.xyz, R1.x, -c[2]; MUL result.color.xyz, R0, R1; MUL result.color.w, R0, c[5]; END # 22 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] Float 1 [_Intensity] Vector 2 [_EnhanceColor] Float 3 [_EnhanceContrast] Float 4 [_EnhanceSaturation] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 "ps_2_0 dcl_2d s0 dcl_2d s1 def c5, 1.00000000, 0.50000000, 4.00000000, -0.50000000 def c6, 0.21264648, 0.71533203, 0.07220459, 2.00000000 dcl t0.xy dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t5.xyz mov r0.x, t2.z mov r0.y, t3.z mad r1.xy, r0, c5.y, c5.y texld r0, t0, s0 texld r1, r1, s1 mul_pp r2.xyz, r0, t1 mul_pp r1.xyz, r2, r1 mul_pp r0.x, r1.w, c1 mad_pp r0.xyz, r1, c5.z, r0.x mad_pp r1.xyz, r0, t5, r0 mov_pp r0.x, c3 add_pp r1.xyz, r1, c5.w add_pp r0.x, c5, r0 mad_pp r2.xyz, r0.x, r1, c5.y dp3_pp r0.x, r2, c6 mov_pp r1.x, c4 add_pp r2.xyz, r2, -r0.x add_pp r1.x, c5, r1 mad_pp r1.xyz, r1.x, r2, r0.x mul_pp r0.x, r0.w, c0.w mov_pp r2.xyz, c2 mul_pp r0.w, r0.x, c6 add_pp r2.xyz, c5.x, -r2 mul_pp r0.xyz, r1, r2 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 ConstBuffer "$Globals" 128 Vector 48 [_Color] Float 64 [_Intensity] Vector 80 [_EnhanceColor] Float 96 [_EnhanceContrast] Float 100 [_EnhanceSaturation] BindCB "$Globals" 0 "ps_4_0 eefiecedhjdkbggknndmjelagebhfjeelmmmcfkgabaaaaaajaaeaaaaadaaaaaa cmaaaaaapmaaaaaadaabaaaaejfdeheomiaaaaaaahaaaaaaaiaaaaaalaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaalmaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaalmaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalmaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaeaaaalmaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaeaaaalmaaaaaaaeaaaaaaaaaaaaaa adaaaaaaafaaaaaaahaaaaaalmaaaaaaafaaaaaaaaaaaaaaadaaaaaaagaaaaaa ahahaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheo cmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apaaaaaafdfgfpfegbhcghgfheaaklklfdeieefcfiadaaaaeaaaaaaangaaaaaa fjaaaaaeegiocaaaaaaaaaaaahaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaad aagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaa gcbaaaadecbabaaaadaaaaaagcbaaaadecbabaaaaeaaaaaagcbaaaadhcbabaaa agaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaadgaaaaafbcaabaaa aaaaaaaackbabaaaadaaaaaadgaaaaafccaabaaaaaaaaaaackbabaaaaeaaaaaa dcaaaaapdcaabaaaaaaaaaaaegaabaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadp aaaaaaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaaefaaaaaj pcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaa diaaaaaiicaabaaaaaaaaaaadkaabaaaaaaaaaaaakiacaaaaaaaaaaaaeaaaaaa efaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaa aaaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegbcbaaaacaaaaaa apaaaaaiiccabaaaaaaaaaaapgapbaaaabaaaaaapgipcaaaaaaaaaaaadaaaaaa diaaaaahhcaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaam hcaabaaaaaaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiaeaaaaaiaeaaaaaiaea aaaaaaaapgapbaaaaaaaaaaadcaaaaajhcaabaaaaaaaaaaaegacbaaaaaaaaaaa egbcbaaaagaaaaaaegacbaaaaaaaaaaaaaaaaaakhcaabaaaaaaaaaaaegacbaaa aaaaaaaaaceaaaaaaaaaaalpaaaaaalpaaaaaalpaaaaaaaaaaaaaaaldcaabaaa abaaaaaaegiacaaaaaaaaaaaagaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaaaaa aaaaaaaadcaaaaamhcaabaaaaaaaaaaaagaabaaaabaaaaaaegacbaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaadpaaaaaadpaaaaaaaabaaaaaakicaabaaaaaaaaaaa aceaaaaanaldfjdofjbhdhdpjinnjddnaaaaaaaaegacbaaaaaaaaaaaaaaaaaai hcaabaaaaaaaaaaapgapbaiaebaaaaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaaj hcaabaaaaaaaaaaafgafbaaaabaaaaaaegacbaaaaaaaaaaapgapbaaaaaaaaaaa aaaaaaamhcaabaaaabaaaaaaegiccaiaebaaaaaaaaaaaaaaafaaaaaaaceaaaaa aaaaiadpaaaaiadpaaaaiadpaaaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaa aaaaaaaaegacbaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 ConstBuffer "$Globals" 128 Vector 48 [_Color] Float 64 [_Intensity] Vector 80 [_EnhanceColor] Float 96 [_EnhanceContrast] Float 100 [_EnhanceSaturation] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedgndfeaoaglagpiedinbdmllihoimnealabaaaaaaniagaaaaaeaaaaaa daaaaaaaheacaaaaneafaaaakeagaaaaebgpgodjdmacaaaadmacaaaaaaacpppp aeacaaaadiaaaaaaabaacmaaaaaadiaaaaaadiaaacaaceaaaaaadiaaaaaaaaaa abababaaaaaaadaaaeaaaaaaaaaaaaaaaaacppppfbaaaaafaeaaapkaaaaaaadp aaaaiaeaaaaaiadpaaaaaalpfbaaaaafafaaapkanaldfjdofjbhdhdpjinnjddn aaaaaaaabpaaaaacaaaaaaiaaaaaadlabpaaaaacaaaaaaiaabaachlabpaaaaac aaaaaaiaacaachlabpaaaaacaaaaaaiaadaachlabpaaaaacaaaaaaiaafaachla bpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapkaafaaaaadaaaaabia acaakklaaeaaaakaafaaaaadaaaaaciaadaakklaaeaaaakaacaaaaadaaaaadia aaaaoeiaaeaaaakaecaaaaadaaaacpiaaaaaoeiaabaioekaecaaaaadabaacpia aaaaoelaaaaioekaafaaaaadaaaaciiaaaaappiaabaaaakaafaaaaadabaachia abaaoeiaabaaoelaafaaaaadabaaciiaabaappiaaaaappkaacaaaaadacaaciia abaappiaabaappiaafaaaaadaaaachiaaaaaoeiaabaaoeiaaeaaaaaeaaaachia aaaaoeiaaeaaffkaaaaappiaaeaaaaaeaaaachiaaaaaoeiaafaaoelaaaaaoeia acaaaaadaaaachiaaaaaoeiaaeaappkaabaaaaacaaaaaiiaaeaakkkaacaaaaad abaacbiaaaaappiaadaaaakaaeaaaaaeaaaachiaabaaaaiaaaaaoeiaaeaaaaka aiaaaaadabaacbiaafaaoekaaaaaoeiaacaaaaadaaaachiaaaaaoeiaabaaaaib acaaaaadabaacciaaaaappiaadaaffkaaeaaaaaeaaaachiaabaaffiaaaaaoeia abaaaaiaacaaaaadabaachiaaaaappiaacaaoekbafaaaaadacaachiaaaaaoeia abaaoeiaabaaaaacaaaicpiaacaaoeiappppaaaafdeieefcfiadaaaaeaaaaaaa ngaaaaaafjaaaaaeegiocaaaaaaaaaaaahaaaaaafkaaaaadaagabaaaaaaaaaaa fkaaaaadaagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaae aahabaaaabaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadhcbabaaa acaaaaaagcbaaaadecbabaaaadaaaaaagcbaaaadecbabaaaaeaaaaaagcbaaaad hcbabaaaagaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaadgaaaaaf bcaabaaaaaaaaaaackbabaaaadaaaaaadgaaaaafccaabaaaaaaaaaaackbabaaa aeaaaaaadcaaaaapdcaabaaaaaaaaaaaegaabaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaadpaaaaaaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaa efaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaa abaaaaaadiaaaaaiicaabaaaaaaaaaaadkaabaaaaaaaaaaaakiacaaaaaaaaaaa aeaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaa aagabaaaaaaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegbcbaaa acaaaaaaapaaaaaiiccabaaaaaaaaaaapgapbaaaabaaaaaapgipcaaaaaaaaaaa adaaaaaadiaaaaahhcaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaa dcaaaaamhcaabaaaaaaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiaeaaaaaiaea aaaaiaeaaaaaaaaapgapbaaaaaaaaaaadcaaaaajhcaabaaaaaaaaaaaegacbaaa aaaaaaaaegbcbaaaagaaaaaaegacbaaaaaaaaaaaaaaaaaakhcaabaaaaaaaaaaa egacbaaaaaaaaaaaaceaaaaaaaaaaalpaaaaaalpaaaaaalpaaaaaaaaaaaaaaal dcaabaaaabaaaaaaegiacaaaaaaaaaaaagaaaaaaaceaaaaaaaaaiadpaaaaiadp aaaaaaaaaaaaaaaadcaaaaamhcaabaaaaaaaaaaaagaabaaaabaaaaaaegacbaaa aaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaadpaaaaaaaabaaaaaakicaabaaa aaaaaaaaaceaaaaanaldfjdofjbhdhdpjinnjddnaaaaaaaaegacbaaaaaaaaaaa aaaaaaaihcaabaaaaaaaaaaapgapbaiaebaaaaaaaaaaaaaaegacbaaaaaaaaaaa dcaaaaajhcaabaaaaaaaaaaafgafbaaaabaaaaaaegacbaaaaaaaaaaapgapbaaa aaaaaaaaaaaaaaamhcaabaaaabaaaaaaegiccaiaebaaaaaaaaaaaaaaafaaaaaa aceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaaaaadiaaaaahhccabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaabaaaaaadoaaaaabejfdeheomiaaaaaaahaaaaaa aiaaaaaalaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaalmaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaalmaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahahaaaalmaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaeaaaalmaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaeaaaalmaaaaaa aeaaaaaaaaaaaaaaadaaaaaaafaaaaaaahaaaaaalmaaaaaaafaaaaaaaaaaaaaa adaaaaaaagaaaaaaahahaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] Float 1 [_Intensity] Vector 2 [_EnhanceColor] Float 3 [_EnhanceContrast] Float 4 [_EnhanceSaturation] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "!!ARBfp1.0 PARAM c[7] = { program.local[0..4], { 1, 0.5, 4, 8 }, { 0.21264648, 0.71533203, 0.07220459, 2 } }; TEMP R0; TEMP R1; TEMP R2; TEX R1, fragment.texcoord[0], texture[0], 2D; MOV R0.x, fragment.texcoord[2].z; MOV R0.y, fragment.texcoord[3].z; MAD R2.xy, R0, c[5].y, c[5].y; MUL R1.xyz, R1, fragment.texcoord[1]; TEX R2, R2, texture[1], 2D; TEX R0, fragment.texcoord[4], texture[2], 2D; MUL R0.xyz, R0.w, R0; MOV R0.w, c[5].x; MUL R2.w, R2, c[1].x; MUL R1.xyz, R1, R2; MAD R1.xyz, R1, c[5].z, R2.w; MUL R0.xyz, R0, R1; MAD R1.xyz, R0, c[5].w, -c[5].y; ADD R0.x, R0.w, c[3]; MAD R0.xyz, R0.x, R1, c[5].y; DP3 R1.y, R0, c[6]; ADD R0.xyz, R0, -R1.y; ADD R1.x, R0.w, c[4]; MAD R0.xyz, R1.x, R0, R1.y; ADD R1.xyz, R0.w, -c[2]; MUL R0.w, R1, c[0]; MUL result.color.xyz, R0, R1; MUL result.color.w, R0, c[6]; END # 24 instructions, 3 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] Float 1 [_Intensity] Vector 2 [_EnhanceColor] Float 3 [_EnhanceContrast] Float 4 [_EnhanceSaturation] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_2d s2 def c5, 1.00000000, 0.50000000, 4.00000000, 2.00000000 def c6, 8.00000000, -0.50000000, 0, 0 def c7, 0.21264648, 0.71533203, 0.07220459, 0 dcl t0.xy dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4.xy texld r2, t4, s2 texld r1, t0, s0 mov r0.x, t2.z mov r0.y, t3.z mad r0.xy, r0, c5.y, c5.y mul_pp r1.xyz, r1, t1 texld r0, r0, s1 mul_pp r1.xyz, r1, r0 mul_pp r0.x, r0.w, c1 mad_pp r0.xyz, r1, c5.z, r0.x mul_pp r1.xyz, r2.w, r2 mul_pp r1.xyz, r1, r0 mov_pp r0.x, c3 mad_pp r1.xyz, r1, c6.x, c6.y add_pp r0.x, c5, r0 mad_pp r2.xyz, r0.x, r1, c5.y dp3_pp r0.x, r2, c7 mov_pp r1.x, c4 add_pp r2.xyz, r2, -r0.x add_pp r1.x, c5, r1 mad_pp r1.xyz, r1.x, r2, r0.x mul_pp r0.x, r1.w, c0.w mov_pp r2.xyz, c2 mul_pp r0.w, r0.x, c5 add_pp r2.xyz, c5.x, -r2 mul_pp r0.xyz, r1, r2 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 144 Vector 48 [_Color] Float 64 [_Intensity] Vector 80 [_EnhanceColor] Float 96 [_EnhanceContrast] Float 100 [_EnhanceSaturation] BindCB "$Globals" 0 "ps_4_0 eefiecededlllccckgmcagifanalpkhnaekofdllabaaaaaaneaeaaaaadaaaaaa cmaaaaaaoeaaaaaabiabaaaaejfdeheolaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaakeaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaakeaaaaaaaeaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaakeaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaakeaaaaaa acaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaeaaaakeaaaaaaadaaaaaaaaaaaaaa adaaaaaaaeaaaaaaahaeaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfcee aaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklklfdeieefcleadaaaa eaaaaaaaonaaaaaafjaaaaaeegiocaaaaaaaaaaaahaaaaaafkaaaaadaagabaaa aaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaaacaaaaaafibiaaae aahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaafibiaaae aahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaa abaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaadecbabaaaadaaaaaagcbaaaad ecbabaaaaeaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaadgaaaaaf bcaabaaaaaaaaaaackbabaaaadaaaaaadgaaaaafccaabaaaaaaaaaaackbabaaa aeaaaaaadcaaaaapdcaabaaaaaaaaaaaegaabaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaadpaaaaaaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaa efaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaa abaaaaaadiaaaaaiicaabaaaaaaaaaaadkaabaaaaaaaaaaaakiacaaaaaaaaaaa aeaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaa aagabaaaaaaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegbcbaaa acaaaaaaapaaaaaiiccabaaaaaaaaaaapgapbaaaabaaaaaapgipcaaaaaaaaaaa adaaaaaadiaaaaahhcaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaa dcaaaaamhcaabaaaaaaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiaeaaaaaiaea aaaaiaeaaaaaaaaapgapbaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaa abaaaaaaeghobaaaacaaaaaaaagabaaaacaaaaaadiaaaaahicaabaaaaaaaaaaa dkaabaaaabaaaaaaabeaaaaaaaaaaaebdiaaaaahhcaabaaaabaaaaaaegacbaaa abaaaaaapgapbaaaaaaaaaaadcaaaaamhcaabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaabaaaaaaaceaaaaaaaaaaalpaaaaaalpaaaaaalpaaaaaaaaaaaaaaal dcaabaaaabaaaaaaegiacaaaaaaaaaaaagaaaaaaaceaaaaaaaaaiadpaaaaiadp aaaaaaaaaaaaaaaadcaaaaamhcaabaaaaaaaaaaaagaabaaaabaaaaaaegacbaaa aaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaadpaaaaaaaabaaaaaakicaabaaa aaaaaaaaaceaaaaanaldfjdofjbhdhdpjinnjddnaaaaaaaaegacbaaaaaaaaaaa aaaaaaaihcaabaaaaaaaaaaapgapbaiaebaaaaaaaaaaaaaaegacbaaaaaaaaaaa dcaaaaajhcaabaaaaaaaaaaafgafbaaaabaaaaaaegacbaaaaaaaaaaapgapbaaa aaaaaaaaaaaaaaamhcaabaaaabaaaaaaegiccaiaebaaaaaaaaaaaaaaafaaaaaa aceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaaaaadiaaaaahhccabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaabaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_OFF" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 SetTexture 2 [unity_Lightmap] 2D 2 ConstBuffer "$Globals" 144 Vector 48 [_Color] Float 64 [_Intensity] Vector 80 [_EnhanceColor] Float 96 [_EnhanceContrast] Float 100 [_EnhanceSaturation] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecednkadfgagcfdfhhcclkkbginkoigmfkkiabaaaaaaemahaaaaaeaaaaaa daaaaaaakeacaaaagaagaaaabiahaaaaebgpgodjgmacaaaagmacaaaaaaacpppp daacaaaadmaaaaaaabaadaaaaaaadmaaaaaadmaaadaaceaaaaaadmaaaaaaaaaa abababaaacacacaaaaaaadaaaeaaaaaaaaaaaaaaaaacppppfbaaaaafaeaaapka aaaaaadpaaaaiaeaaaaaaaebaaaaiadpfbaaaaafafaaapkanaldfjdofjbhdhdp jinnjddnaaaaaaaabpaaaaacaaaaaaiaaaaaaplabpaaaaacaaaaaaiaabaachla bpaaaaacaaaaaaiaacaachlabpaaaaacaaaaaaiaadaachlabpaaaaacaaaaaaja aaaiapkabpaaaaacaaaaaajaabaiapkabpaaaaacaaaaaajaacaiapkaafaaaaad aaaaabiaacaakklaaeaaaakaafaaaaadaaaaaciaadaakklaaeaaaakaacaaaaad aaaaadiaaaaaoeiaaeaaaakaabaaaaacabaaadiaaaaabllaecaaaaadaaaacpia aaaaoeiaabaioekaecaaaaadacaacpiaaaaaoelaaaaioekaecaaaaadabaacpia abaaoeiaacaioekaafaaaaadaaaaciiaaaaappiaabaaaakaafaaaaadacaachia acaaoeiaabaaoelaafaaaaadacaaciiaacaappiaaaaappkaacaaaaadadaaciia acaappiaacaappiaafaaaaadaaaachiaaaaaoeiaacaaoeiaaeaaaaaeaaaachia aaaaoeiaaeaaffkaaaaappiaafaaaaadaaaaciiaabaappiaaeaakkkaafaaaaad abaachiaabaaoeiaaaaappiaaeaaaaaeaaaachiaaaaaoeiaabaaoeiaaeaaaakb abaaaaacaaaaaiiaaeaappkaacaaaaadabaacbiaaaaappiaadaaaakaaeaaaaae aaaachiaabaaaaiaaaaaoeiaaeaaaakaaiaaaaadabaacbiaafaaoekaaaaaoeia acaaaaadaaaachiaaaaaoeiaabaaaaibacaaaaadabaacciaaaaappiaadaaffka aeaaaaaeaaaachiaabaaffiaaaaaoeiaabaaaaiaacaaaaadabaachiaaaaappia acaaoekbafaaaaadadaachiaaaaaoeiaabaaoeiaabaaaaacaaaicpiaadaaoeia ppppaaaafdeieefcleadaaaaeaaaaaaaonaaaaaafjaaaaaeegiocaaaaaaaaaaa ahaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaad aagabaaaacaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaa abaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaagcbaaaaddcbabaaa abaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaad ecbabaaaadaaaaaagcbaaaadecbabaaaaeaaaaaagfaaaaadpccabaaaaaaaaaaa giaaaaacacaaaaaadgaaaaafbcaabaaaaaaaaaaackbabaaaadaaaaaadgaaaaaf ccaabaaaaaaaaaaackbabaaaaeaaaaaadcaaaaapdcaabaaaaaaaaaaaegaabaaa aaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaadpaaaaaaaaaaaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaa eghobaaaabaaaaaaaagabaaaabaaaaaadiaaaaaiicaabaaaaaaaaaaadkaabaaa aaaaaaaaakiacaaaaaaaaaaaaeaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaa abaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaahhcaabaaaabaaaaaa egacbaaaabaaaaaaegbcbaaaacaaaaaaapaaaaaiiccabaaaaaaaaaaapgapbaaa abaaaaaapgipcaaaaaaaaaaaadaaaaaadiaaaaahhcaabaaaaaaaaaaaegacbaaa aaaaaaaaegacbaaaabaaaaaadcaaaaamhcaabaaaaaaaaaaaegacbaaaaaaaaaaa aceaaaaaaaaaiaeaaaaaiaeaaaaaiaeaaaaaaaaapgapbaaaaaaaaaaaefaaaaaj pcaabaaaabaaaaaaogbkbaaaabaaaaaaeghobaaaacaaaaaaaagabaaaacaaaaaa diaaaaahicaabaaaaaaaaaaadkaabaaaabaaaaaaabeaaaaaaaaaaaebdiaaaaah hcaabaaaabaaaaaaegacbaaaabaaaaaapgapbaaaaaaaaaaadcaaaaamhcaabaaa aaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaaaceaaaaaaaaaaalpaaaaaalp aaaaaalpaaaaaaaaaaaaaaaldcaabaaaabaaaaaaegiacaaaaaaaaaaaagaaaaaa aceaaaaaaaaaiadpaaaaiadpaaaaaaaaaaaaaaaadcaaaaamhcaabaaaaaaaaaaa agaabaaaabaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaadp aaaaaaaabaaaaaakicaabaaaaaaaaaaaaceaaaaanaldfjdofjbhdhdpjinnjddn aaaaaaaaegacbaaaaaaaaaaaaaaaaaaihcaabaaaaaaaaaaapgapbaiaebaaaaaa aaaaaaaaegacbaaaaaaaaaaadcaaaaajhcaabaaaaaaaaaaafgafbaaaabaaaaaa egacbaaaaaaaaaaapgapbaaaaaaaaaaaaaaaaaamhcaabaaaabaaaaaaegiccaia ebaaaaaaaaaaaaaaafaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaaaaa diaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadoaaaaab ejfdeheolaaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaakeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaa keaaaaaaaeaaaaaaaaaaaaaaadaaaaaaabaaaaaaamamaaaakeaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaahahaaaakeaaaaaaacaaaaaaaaaaaaaaadaaaaaa adaaaaaaahaeaaaakeaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaeaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaa abaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaa fdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] Float 1 [_Intensity] Vector 2 [_EnhanceColor] Float 3 [_EnhanceContrast] Float 4 [_EnhanceSaturation] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 "!!ARBfp1.0 PARAM c[7] = { program.local[0..4], { 1, 0.5, 4, 2 }, { 0.21264648, 0.71533203, 0.07220459 } }; TEMP R0; TEMP R1; MOV R0.x, fragment.texcoord[2].z; MOV R0.y, fragment.texcoord[3].z; MAD R1.xy, R0, c[5].y, c[5].y; TEX R0, fragment.texcoord[0], texture[0], 2D; TEX R1, R1, texture[1], 2D; MUL R0.xyz, R0, fragment.texcoord[1]; MUL R0.xyz, R0, R1; MOV R1.x, c[5]; MUL R1.w, R1, c[1].x; MAD R0.xyz, R0, c[5].z, R1.w; MAD R0.xyz, R0, fragment.texcoord[5], R0; MUL R0.w, R0, c[0]; ADD R1.y, R1.x, c[3].x; ADD R0.xyz, R0, -c[5].y; MAD R0.xyz, R1.y, R0, c[5].y; DP3 R1.y, R0, c[6]; ADD R0.xyz, R0, -R1.y; ADD R1.z, R1.x, c[4].x; MAD R0.xyz, R1.z, R0, R1.y; ADD R1.xyz, R1.x, -c[2]; MUL result.color.xyz, R0, R1; MUL result.color.w, R0, c[5]; END # 22 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] Float 1 [_Intensity] Vector 2 [_EnhanceColor] Float 3 [_EnhanceContrast] Float 4 [_EnhanceSaturation] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 "ps_2_0 dcl_2d s0 dcl_2d s1 def c5, 1.00000000, 0.50000000, 4.00000000, -0.50000000 def c6, 0.21264648, 0.71533203, 0.07220459, 2.00000000 dcl t0.xy dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t5.xyz mov r0.x, t2.z mov r0.y, t3.z mad r1.xy, r0, c5.y, c5.y texld r0, t0, s0 texld r1, r1, s1 mul_pp r2.xyz, r0, t1 mul_pp r1.xyz, r2, r1 mul_pp r0.x, r1.w, c1 mad_pp r0.xyz, r1, c5.z, r0.x mad_pp r1.xyz, r0, t5, r0 mov_pp r0.x, c3 add_pp r1.xyz, r1, c5.w add_pp r0.x, c5, r0 mad_pp r2.xyz, r0.x, r1, c5.y dp3_pp r0.x, r2, c6 mov_pp r1.x, c4 add_pp r2.xyz, r2, -r0.x add_pp r1.x, c5, r1 mad_pp r1.xyz, r1.x, r2, r0.x mul_pp r0.x, r0.w, c0.w mov_pp r2.xyz, c2 mul_pp r0.w, r0.x, c6 add_pp r2.xyz, c5.x, -r2 mul_pp r0.xyz, r1, r2 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 ConstBuffer "$Globals" 192 Vector 112 [_Color] Float 128 [_Intensity] Vector 144 [_EnhanceColor] Float 160 [_EnhanceContrast] Float 164 [_EnhanceSaturation] BindCB "$Globals" 0 "ps_4_0 eefiecednmjfdijcigkmmkpapdholldhoibgfdnnabaaaaaakiaeaaaaadaaaaaa cmaaaaaabeabaaaaeiabaaaaejfdeheooaaaaaaaaiaaaaaaaiaaaaaamiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaneaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaaneaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaneaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaeaaaaneaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaeaaaaneaaaaaaaeaaaaaaaaaaaaaa adaaaaaaafaaaaaaahaaaaaaneaaaaaaafaaaaaaaaaaaaaaadaaaaaaagaaaaaa ahahaaaaneaaaaaaagaaaaaaaaaaaaaaadaaaaaaahaaaaaaapaaaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefcfiadaaaaeaaaaaaangaaaaaafjaaaaaeegiocaaa aaaaaaaaalaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaa fibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaa gcbaaaaddcbabaaaabaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaadecbabaaa adaaaaaagcbaaaadecbabaaaaeaaaaaagcbaaaadhcbabaaaagaaaaaagfaaaaad pccabaaaaaaaaaaagiaaaaacacaaaaaadgaaaaafbcaabaaaaaaaaaaackbabaaa adaaaaaadgaaaaafccaabaaaaaaaaaaackbabaaaaeaaaaaadcaaaaapdcaabaaa aaaaaaaaegaabaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaaefaaaaajpcaabaaaaaaaaaaa egaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaaabaaaaaadiaaaaaiicaabaaa aaaaaaaadkaabaaaaaaaaaaaakiacaaaaaaaaaaaaiaaaaaaefaaaaajpcaabaaa abaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaaaaaaaaadiaaaaah hcaabaaaabaaaaaaegacbaaaabaaaaaaegbcbaaaacaaaaaaapaaaaaiiccabaaa aaaaaaaapgapbaaaabaaaaaapgipcaaaaaaaaaaaahaaaaaadiaaaaahhcaabaaa aaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaamhcaabaaaaaaaaaaa egacbaaaaaaaaaaaaceaaaaaaaaaiaeaaaaaiaeaaaaaiaeaaaaaaaaapgapbaaa aaaaaaaadcaaaaajhcaabaaaaaaaaaaaegacbaaaaaaaaaaaegbcbaaaagaaaaaa egacbaaaaaaaaaaaaaaaaaakhcaabaaaaaaaaaaaegacbaaaaaaaaaaaaceaaaaa aaaaaalpaaaaaalpaaaaaalpaaaaaaaaaaaaaaaldcaabaaaabaaaaaaegiacaaa aaaaaaaaakaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaaaaaaaaaaaaadcaaaaam hcaabaaaaaaaaaaaagaabaaaabaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaadpaaaaaadpaaaaaaaabaaaaaakicaabaaaaaaaaaaaaceaaaaanaldfjdo fjbhdhdpjinnjddnaaaaaaaaegacbaaaaaaaaaaaaaaaaaaihcaabaaaaaaaaaaa pgapbaiaebaaaaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaajhcaabaaaaaaaaaaa fgafbaaaabaaaaaaegacbaaaaaaaaaaapgapbaaaaaaaaaaaaaaaaaamhcaabaaa abaaaaaaegiccaiaebaaaaaaaaaaaaaaajaaaaaaaceaaaaaaaaaiadpaaaaiadp aaaaiadpaaaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaa abaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_OFF" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 ConstBuffer "$Globals" 192 Vector 112 [_Color] Float 128 [_Intensity] Vector 144 [_EnhanceColor] Float 160 [_EnhanceContrast] Float 164 [_EnhanceSaturation] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedgmnkdedhjjmhihpdjcmpklhbdheihdjeabaaaaaapaagaaaaaeaaaaaa daaaaaaaheacaaaaneafaaaalmagaaaaebgpgodjdmacaaaadmacaaaaaaacpppp aeacaaaadiaaaaaaabaacmaaaaaadiaaaaaadiaaacaaceaaaaaadiaaaaaaaaaa abababaaaaaaahaaaeaaaaaaaaaaaaaaaaacppppfbaaaaafaeaaapkaaaaaaadp aaaaiaeaaaaaiadpaaaaaalpfbaaaaafafaaapkanaldfjdofjbhdhdpjinnjddn aaaaaaaabpaaaaacaaaaaaiaaaaaadlabpaaaaacaaaaaaiaabaachlabpaaaaac aaaaaaiaacaachlabpaaaaacaaaaaaiaadaachlabpaaaaacaaaaaaiaafaachla bpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapkaafaaaaadaaaaabia acaakklaaeaaaakaafaaaaadaaaaaciaadaakklaaeaaaakaacaaaaadaaaaadia aaaaoeiaaeaaaakaecaaaaadaaaacpiaaaaaoeiaabaioekaecaaaaadabaacpia aaaaoelaaaaioekaafaaaaadaaaaciiaaaaappiaabaaaakaafaaaaadabaachia abaaoeiaabaaoelaafaaaaadabaaciiaabaappiaaaaappkaacaaaaadacaaciia abaappiaabaappiaafaaaaadaaaachiaaaaaoeiaabaaoeiaaeaaaaaeaaaachia aaaaoeiaaeaaffkaaaaappiaaeaaaaaeaaaachiaaaaaoeiaafaaoelaaaaaoeia acaaaaadaaaachiaaaaaoeiaaeaappkaabaaaaacaaaaaiiaaeaakkkaacaaaaad abaacbiaaaaappiaadaaaakaaeaaaaaeaaaachiaabaaaaiaaaaaoeiaaeaaaaka aiaaaaadabaacbiaafaaoekaaaaaoeiaacaaaaadaaaachiaaaaaoeiaabaaaaib acaaaaadabaacciaaaaappiaadaaffkaaeaaaaaeaaaachiaabaaffiaaaaaoeia abaaaaiaacaaaaadabaachiaaaaappiaacaaoekbafaaaaadacaachiaaaaaoeia abaaoeiaabaaaaacaaaicpiaacaaoeiappppaaaafdeieefcfiadaaaaeaaaaaaa ngaaaaaafjaaaaaeegiocaaaaaaaaaaaalaaaaaafkaaaaadaagabaaaaaaaaaaa fkaaaaadaagabaaaabaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaae aahabaaaabaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadhcbabaaa acaaaaaagcbaaaadecbabaaaadaaaaaagcbaaaadecbabaaaaeaaaaaagcbaaaad hcbabaaaagaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaadgaaaaaf bcaabaaaaaaaaaaackbabaaaadaaaaaadgaaaaafccaabaaaaaaaaaaackbabaaa aeaaaaaadcaaaaapdcaabaaaaaaaaaaaegaabaaaaaaaaaaaaceaaaaaaaaaaadp aaaaaadpaaaaaaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaa efaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaaabaaaaaaaagabaaa abaaaaaadiaaaaaiicaabaaaaaaaaaaadkaabaaaaaaaaaaaakiacaaaaaaaaaaa aiaaaaaaefaaaaajpcaabaaaabaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaa aagabaaaaaaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaaegbcbaaa acaaaaaaapaaaaaiiccabaaaaaaaaaaapgapbaaaabaaaaaapgipcaaaaaaaaaaa ahaaaaaadiaaaaahhcaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaa dcaaaaamhcaabaaaaaaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiaeaaaaaiaea aaaaiaeaaaaaaaaapgapbaaaaaaaaaaadcaaaaajhcaabaaaaaaaaaaaegacbaaa aaaaaaaaegbcbaaaagaaaaaaegacbaaaaaaaaaaaaaaaaaakhcaabaaaaaaaaaaa egacbaaaaaaaaaaaaceaaaaaaaaaaalpaaaaaalpaaaaaalpaaaaaaaaaaaaaaal dcaabaaaabaaaaaaegiacaaaaaaaaaaaakaaaaaaaceaaaaaaaaaiadpaaaaiadp aaaaaaaaaaaaaaaadcaaaaamhcaabaaaaaaaaaaaagaabaaaabaaaaaaegacbaaa aaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaadpaaaaaaaabaaaaaakicaabaaa aaaaaaaaaceaaaaanaldfjdofjbhdhdpjinnjddnaaaaaaaaegacbaaaaaaaaaaa aaaaaaaihcaabaaaaaaaaaaapgapbaiaebaaaaaaaaaaaaaaegacbaaaaaaaaaaa dcaaaaajhcaabaaaaaaaaaaafgafbaaaabaaaaaaegacbaaaaaaaaaaapgapbaaa aaaaaaaaaaaaaaamhcaabaaaabaaaaaaegiccaiaebaaaaaaaaaaaaaaajaaaaaa aceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaaaaadiaaaaahhccabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaabaaaaaadoaaaaabejfdeheooaaaaaaaaiaaaaaa aiaaaaaamiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaneaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadadaaaaneaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahahaaaaneaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaeaaaaneaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaeaaaaneaaaaaa aeaaaaaaaaaaaaaaadaaaaaaafaaaaaaahaaaaaaneaaaaaaafaaaaaaaaaaaaaa adaaaaaaagaaaaaaahahaaaaneaaaaaaagaaaaaaaaaaaaaaadaaaaaaahaaaaaa apaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheo cmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] Float 1 [_Intensity] Vector 2 [_EnhanceColor] Float 3 [_EnhanceContrast] Float 4 [_EnhanceSaturation] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 SetTexture 2 [_ShadowMapTexture] 2D 2 SetTexture 3 [unity_Lightmap] 2D 3 "!!ARBfp1.0 PARAM c[7] = { program.local[0..4], { 1, 0.5, 4, 8 }, { 2, 0.21264648, 0.71533203, 0.07220459 } }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; TEX R2, fragment.texcoord[4], texture[3], 2D; TXP R3.x, fragment.texcoord[5], texture[2], 2D; MOV R0.x, fragment.texcoord[2].z; MOV R0.y, fragment.texcoord[3].z; MAD R0.xy, R0, c[5].y, c[5].y; TEX R1, R0, texture[1], 2D; TEX R0, fragment.texcoord[0], texture[0], 2D; MUL R0.xyz, R0, fragment.texcoord[1]; MUL R0.xyz, R0, R1; MUL R1.xyz, R2.w, R2; MUL R2.xyz, R2, R3.x; MUL R1.xyz, R1, c[5].w; MUL R1.w, R1, c[1].x; MUL R0.w, R0, c[0]; MAD R0.xyz, R0, c[5].z, R1.w; MUL R2.xyz, R2, c[6].x; MUL R3.xyz, R1, R3.x; MIN R1.xyz, R1, R2; MAX R2.xyz, R1, R3; MAD R2.xyz, R0, R2, -c[5].y; MOV R1.x, c[5]; ADD R0.x, R1, c[3]; MAD R0.xyz, R0.x, R2, c[5].y; DP3 R1.y, R0, c[6].yzww; ADD R2.xyz, R0, -R1.y; ADD R0.x, R1, c[4]; MAD R0.xyz, R0.x, R2, R1.y; ADD R1.xyz, R1.x, -c[2]; MUL result.color.xyz, R0, R1; MUL result.color.w, R0, c[6].x; END # 30 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } Vector 0 [_Color] Float 1 [_Intensity] Vector 2 [_EnhanceColor] Float 3 [_EnhanceContrast] Float 4 [_EnhanceSaturation] SetTexture 0 [_MainTex] 2D 0 SetTexture 1 [_MatCap] 2D 1 SetTexture 2 [_ShadowMapTexture] 2D 2 SetTexture 3 [unity_Lightmap] 2D 3 "ps_2_0 dcl_2d s0 dcl_2d s1 dcl_2d s2 dcl_2d s3 def c5, 1.00000000, 0.50000000, 4.00000000, 8.00000000 def c6, 2.00000000, -0.50000000, 0, 0 def c7, 0.21264648, 0.71533203, 0.07220459, 0 dcl t0.xy dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4.xy dcl t5 texld r3, t0, s0 texld r1, t4, s3 mul_pp r4.xyz, r1.w, r1 mul_pp r4.xyz, r4, c5.w mov r0.x, t2.z mov r0.y, t3.z mad r0.xy, r0, c5.y, c5.y mul_pp r3.xyz, r3, t1 texld r2, r0, s1 texldp r0, t5, s2 mul_pp r1.xyz, r1, r0.x mul_pp r1.xyz, r1, c6.x mul_pp r0.xyz, r4, r0.x min_pp r1.xyz, r4, r1 max_pp r1.xyz, r1, r0 mul_pp r0.x, r2.w, c1 mul_pp r2.xyz, r3, r2 mad_pp r2.xyz, r2, c5.z, r0.x mov_pp r0.x, c3 mad_pp r1.xyz, r2, r1, c6.y add_pp r0.x, c5, r0 mad_pp r2.xyz, r0.x, r1, c5.y dp3_pp r0.x, r2, c7 mov_pp r1.x, c4 add_pp r2.xyz, r2, -r0.x add_pp r1.x, c5, r1 mad_pp r1.xyz, r1.x, r2, r0.x mul_pp r0.x, r3.w, c0.w mov_pp r2.xyz, c2 mul_pp r0.w, r0.x, c6.x add_pp r2.xyz, c5.x, -r2 mul_pp r0.xyz, r1, r2 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_MatCap] 2D 2 SetTexture 2 [_ShadowMapTexture] 2D 0 SetTexture 3 [unity_Lightmap] 2D 3 ConstBuffer "$Globals" 208 Vector 112 [_Color] Float 128 [_Intensity] Vector 144 [_EnhanceColor] Float 160 [_EnhanceContrast] Float 164 [_EnhanceSaturation] BindCB "$Globals" 0 "ps_4_0 eefiecednemdjgckjmpjclhnhpjmjgdkfcbckdmlabaaaaaaoaafaaaaadaaaaaa cmaaaaaapmaaaaaadaabaaaaejfdeheomiaaaaaaahaaaaaaaiaaaaaalaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaalmaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaalmaaaaaaaeaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaalmaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaalmaaaaaa acaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaeaaaalmaaaaaaadaaaaaaaaaaaaaa adaaaaaaaeaaaaaaahaeaaaalmaaaaaaafaaaaaaaaaaaaaaadaaaaaaafaaaaaa apalaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheo cmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apaaaaaafdfgfpfegbhcghgfheaaklklfdeieefckiaeaaaaeaaaaaaackabaaaa fjaaaaaeegiocaaaaaaaaaaaalaaaaaafkaaaaadaagabaaaaaaaaaaafkaaaaad aagabaaaabaaaaaafkaaaaadaagabaaaacaaaaaafkaaaaadaagabaaaadaaaaaa fibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaaeaahabaaaabaaaaaaffffaaaa fibiaaaeaahabaaaacaaaaaaffffaaaafibiaaaeaahabaaaadaaaaaaffffaaaa gcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaaabaaaaaagcbaaaadhcbabaaa acaaaaaagcbaaaadecbabaaaadaaaaaagcbaaaadecbabaaaaeaaaaaagcbaaaad lcbabaaaafaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacadaaaaaaaoaaaaah dcaabaaaaaaaaaaaegbabaaaafaaaaaapgbpbaaaafaaaaaaefaaaaajpcaabaaa aaaaaaaaegaabaaaaaaaaaaaeghobaaaacaaaaaaaagabaaaaaaaaaaaaaaaaaah ccaabaaaaaaaaaaaakaabaaaaaaaaaaaakaabaaaaaaaaaaaefaaaaajpcaabaaa abaaaaaaogbkbaaaabaaaaaaeghobaaaadaaaaaaaagabaaaadaaaaaadiaaaaah ocaabaaaaaaaaaaafgafbaaaaaaaaaaaagajbaaaabaaaaaadiaaaaahicaabaaa abaaaaaadkaabaaaabaaaaaaabeaaaaaaaaaaaebdiaaaaahhcaabaaaabaaaaaa egacbaaaabaaaaaapgapbaaaabaaaaaaddaaaaahocaabaaaaaaaaaaafgaobaaa aaaaaaaaagajbaaaabaaaaaadiaaaaahhcaabaaaabaaaaaaagaabaaaaaaaaaaa egacbaaaabaaaaaadeaaaaahhcaabaaaaaaaaaaajgahbaaaaaaaaaaaegacbaaa abaaaaaadgaaaaafbcaabaaaabaaaaaackbabaaaadaaaaaadgaaaaafccaabaaa abaaaaaackbabaaaaeaaaaaadcaaaaapdcaabaaaabaaaaaaegaabaaaabaaaaaa aceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadp aaaaaaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaaegaabaaaabaaaaaaeghobaaa abaaaaaaaagabaaaacaaaaaadiaaaaaiicaabaaaaaaaaaaadkaabaaaabaaaaaa akiacaaaaaaaaaaaaiaaaaaaefaaaaajpcaabaaaacaaaaaaegbabaaaabaaaaaa eghobaaaaaaaaaaaaagabaaaabaaaaaadiaaaaahhcaabaaaacaaaaaaegacbaaa acaaaaaaegbcbaaaacaaaaaaapaaaaaiiccabaaaaaaaaaaapgapbaaaacaaaaaa pgipcaaaaaaaaaaaahaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaa egacbaaaacaaaaaadcaaaaamhcaabaaaabaaaaaaegacbaaaabaaaaaaaceaaaaa aaaaiaeaaaaaiaeaaaaaiaeaaaaaaaaapgapbaaaaaaaaaaadcaaaaamhcaabaaa aaaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaaalpaaaaaalp aaaaaalpaaaaaaaaaaaaaaaldcaabaaaabaaaaaaegiacaaaaaaaaaaaakaaaaaa aceaaaaaaaaaiadpaaaaiadpaaaaaaaaaaaaaaaadcaaaaamhcaabaaaaaaaaaaa agaabaaaabaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaadp aaaaaaaabaaaaaakicaabaaaaaaaaaaaaceaaaaanaldfjdofjbhdhdpjinnjddn aaaaaaaaegacbaaaaaaaaaaaaaaaaaaihcaabaaaaaaaaaaapgapbaiaebaaaaaa aaaaaaaaegacbaaaaaaaaaaadcaaaaajhcaabaaaaaaaaaaafgafbaaaabaaaaaa egacbaaaaaaaaaaapgapbaaaaaaaaaaaaaaaaaamhcaabaaaabaaaaaaegiccaia ebaaaaaaaaaaaaaaajaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaaaaa diaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaabaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "DIRLIGHTMAP_OFF" } SetTexture 0 [_MainTex] 2D 1 SetTexture 1 [_MatCap] 2D 2 SetTexture 2 [_ShadowMapTexture] 2D 0 SetTexture 3 [unity_Lightmap] 2D 3 ConstBuffer "$Globals" 208 Vector 112 [_Color] Float 128 [_Intensity] Vector 144 [_EnhanceColor] Float 160 [_EnhanceContrast] Float 164 [_EnhanceSaturation] BindCB "$Globals" 0 "ps_4_0_level_9_1 eefiecedkahiookpipfkhinileadcmjchbmkpmeoabaaaaaapaaiaaaaaeaaaaaa daaaaaaadmadaaaaomahaaaalmaiaaaaebgpgodjaeadaaaaaeadaaaaaaacpppp meacaaaaeaaaaaaaabaadeaaaaaaeaaaaaaaeaaaaeaaceaaaaaaeaaaacaaaaaa aaababaaabacacaaadadadaaaaaaahaaaeaaaaaaaaaaaaaaaaacppppfbaaaaaf aeaaapkaaaaaaadpaaaaiaeaaaaaaaebaaaaiadpfbaaaaafafaaapkanaldfjdo fjbhdhdpjinnjddnaaaaaaaabpaaaaacaaaaaaiaaaaaaplabpaaaaacaaaaaaia abaachlabpaaaaacaaaaaaiaacaachlabpaaaaacaaaaaaiaadaachlabpaaaaac aaaaaaiaaeaaaplabpaaaaacaaaaaajaaaaiapkabpaaaaacaaaaaajaabaiapka bpaaaaacaaaaaajaacaiapkabpaaaaacaaaaaajaadaiapkaagaaaaacaaaaaiia aeaapplaafaaaaadaaaaadiaaaaappiaaeaaoelaabaaaaacabaaadiaaaaablla afaaaaadacaaabiaacaakklaaeaaaakaafaaaaadacaaaciaadaakklaaeaaaaka acaaaaadacaaadiaacaaoeiaaeaaaakaecaaaaadaaaacpiaaaaaoeiaaaaioeka ecaaaaadabaacpiaabaaoeiaadaioekaecaaaaadacaacpiaacaaoeiaacaioeka ecaaaaadadaacpiaaaaaoelaabaioekaacaaaaadaaaacciaaaaaaaiaaaaaaaia afaaaaadaaaacoiaabaabliaaaaaffiaafaaaaadabaaciiaabaappiaaeaakkka afaaaaadabaachiaabaaoeiaabaappiaakaaaaadaeaachiaaaaabliaabaaoeia afaaaaadaaaachiaaaaaaaiaabaaoeiaalaaaaadabaachiaaeaaoeiaaaaaoeia afaaaaadabaaciiaacaappiaabaaaakaafaaaaadaaaachiaadaaoeiaabaaoela afaaaaadaaaaciiaadaappiaaaaappkaacaaaaadadaaciiaaaaappiaaaaappia afaaaaadaaaachiaacaaoeiaaaaaoeiaaeaaaaaeaaaachiaaaaaoeiaaeaaffka abaappiaaeaaaaaeaaaachiaaaaaoeiaabaaoeiaaeaaaakbabaaaaacaaaaaiia aeaappkaacaaaaadabaacbiaaaaappiaadaaaakaaeaaaaaeaaaachiaabaaaaia aaaaoeiaaeaaaakaaiaaaaadabaacbiaafaaoekaaaaaoeiaacaaaaadaaaachia aaaaoeiaabaaaaibacaaaaadabaacciaaaaappiaadaaffkaaeaaaaaeaaaachia abaaffiaaaaaoeiaabaaaaiaacaaaaadabaachiaaaaappiaacaaoekbafaaaaad adaachiaaaaaoeiaabaaoeiaabaaaaacaaaicpiaadaaoeiappppaaaafdeieefc kiaeaaaaeaaaaaaackabaaaafjaaaaaeegiocaaaaaaaaaaaalaaaaaafkaaaaad aagabaaaaaaaaaaafkaaaaadaagabaaaabaaaaaafkaaaaadaagabaaaacaaaaaa fkaaaaadaagabaaaadaaaaaafibiaaaeaahabaaaaaaaaaaaffffaaaafibiaaae aahabaaaabaaaaaaffffaaaafibiaaaeaahabaaaacaaaaaaffffaaaafibiaaae aahabaaaadaaaaaaffffaaaagcbaaaaddcbabaaaabaaaaaagcbaaaadmcbabaaa abaaaaaagcbaaaadhcbabaaaacaaaaaagcbaaaadecbabaaaadaaaaaagcbaaaad ecbabaaaaeaaaaaagcbaaaadlcbabaaaafaaaaaagfaaaaadpccabaaaaaaaaaaa giaaaaacadaaaaaaaoaaaaahdcaabaaaaaaaaaaaegbabaaaafaaaaaapgbpbaaa afaaaaaaefaaaaajpcaabaaaaaaaaaaaegaabaaaaaaaaaaaeghobaaaacaaaaaa aagabaaaaaaaaaaaaaaaaaahccaabaaaaaaaaaaaakaabaaaaaaaaaaaakaabaaa aaaaaaaaefaaaaajpcaabaaaabaaaaaaogbkbaaaabaaaaaaeghobaaaadaaaaaa aagabaaaadaaaaaadiaaaaahocaabaaaaaaaaaaafgafbaaaaaaaaaaaagajbaaa abaaaaaadiaaaaahicaabaaaabaaaaaadkaabaaaabaaaaaaabeaaaaaaaaaaaeb diaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaapgapbaaaabaaaaaaddaaaaah ocaabaaaaaaaaaaafgaobaaaaaaaaaaaagajbaaaabaaaaaadiaaaaahhcaabaaa abaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadeaaaaahhcaabaaaaaaaaaaa jgahbaaaaaaaaaaaegacbaaaabaaaaaadgaaaaafbcaabaaaabaaaaaackbabaaa adaaaaaadgaaaaafccaabaaaabaaaaaackbabaaaaeaaaaaadcaaaaapdcaabaaa abaaaaaaegaabaaaabaaaaaaaceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaa aceaaaaaaaaaaadpaaaaaadpaaaaaaaaaaaaaaaaefaaaaajpcaabaaaabaaaaaa egaabaaaabaaaaaaeghobaaaabaaaaaaaagabaaaacaaaaaadiaaaaaiicaabaaa aaaaaaaadkaabaaaabaaaaaaakiacaaaaaaaaaaaaiaaaaaaefaaaaajpcaabaaa acaaaaaaegbabaaaabaaaaaaeghobaaaaaaaaaaaaagabaaaabaaaaaadiaaaaah hcaabaaaacaaaaaaegacbaaaacaaaaaaegbcbaaaacaaaaaaapaaaaaiiccabaaa aaaaaaaapgapbaaaacaaaaaapgipcaaaaaaaaaaaahaaaaaadiaaaaahhcaabaaa abaaaaaaegacbaaaabaaaaaaegacbaaaacaaaaaadcaaaaamhcaabaaaabaaaaaa egacbaaaabaaaaaaaceaaaaaaaaaiaeaaaaaiaeaaaaaiaeaaaaaaaaapgapbaaa aaaaaaaadcaaaaamhcaabaaaaaaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaa aceaaaaaaaaaaalpaaaaaalpaaaaaalpaaaaaaaaaaaaaaaldcaabaaaabaaaaaa egiacaaaaaaaaaaaakaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaaaaaaaaaaaaa dcaaaaamhcaabaaaaaaaaaaaagaabaaaabaaaaaaegacbaaaaaaaaaaaaceaaaaa aaaaaadpaaaaaadpaaaaaadpaaaaaaaabaaaaaakicaabaaaaaaaaaaaaceaaaaa naldfjdofjbhdhdpjinnjddnaaaaaaaaegacbaaaaaaaaaaaaaaaaaaihcaabaaa aaaaaaaapgapbaiaebaaaaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaajhcaabaaa aaaaaaaafgafbaaaabaaaaaaegacbaaaaaaaaaaapgapbaaaaaaaaaaaaaaaaaam hcaabaaaabaaaaaaegiccaiaebaaaaaaaaaaaaaaajaaaaaaaceaaaaaaaaaiadp aaaaiadpaaaaiadpaaaaaaaadiaaaaahhccabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaabaaaaaadoaaaaabejfdeheomiaaaaaaahaaaaaaaiaaaaaalaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaalmaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaadadaaaalmaaaaaaaeaaaaaaaaaaaaaaadaaaaaaabaaaaaa amamaaaalmaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaalmaaaaaa acaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaeaaaalmaaaaaaadaaaaaaaaaaaaaa adaaaaaaaeaaaaaaahaeaaaalmaaaaaaafaaaaaaaaaaaaaaadaaaaaaafaaaaaa apalaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheo cmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apaaaaaafdfgfpfegbhcghgfheaaklkl" } } } Pass { Name "SHADOWCASTER" Tags { "LIGHTMODE"="SHADOWCASTER" "SHADOWSUPPORT"="true" "QUEUE"="Transparent" "RenderType"="Transparent" } Cull Off Fog { Mode Off } Blend SrcAlpha OneMinusSrcAlpha Offset 1, 1 Program "vp" { SubProgram "opengl " { Keywords { "SHADOWS_DEPTH" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" ATTR14 Vector 9 [unity_LightShadowBias] Vector 10 [_Color] Float 11 [_VCPower] "!!ARBvp1.0 PARAM c[12] = { { 1 }, state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[9..11] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; MUL R1.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[5], c[5]; RSQ R0.x, R0.w; MUL R2.xyz, R0.x, c[5]; DP3 R0.y, c[6], c[6]; RSQ R0.x, R0.y; MUL R3.xyz, R0.x, c[6]; MOV R0.w, c[0].x; ADD R0.xyz, vertex.color, -c[0].x; MAD R0.xyz, R0, c[11].x, R0.w; MUL result.texcoord[1].xyz, R0, c[10]; DP4 R0.x, vertex.position, c[4]; DP4 R0.y, vertex.position, c[3]; ADD R0.y, R0, c[9].x; MAX R0.z, R0.y, -R0.x; ADD R0.z, R0, -R0.y; DP3 result.texcoord[2].y, R2, R1; DP3 result.texcoord[3].y, R1, R3; DP3 result.texcoord[2].z, vertex.normal, R2; DP3 result.texcoord[2].x, R2, vertex.attrib[14]; DP3 result.texcoord[3].z, vertex.normal, R3; DP3 result.texcoord[3].x, vertex.attrib[14], R3; MAD result.position.z, R0, c[9].y, R0.y; MOV result.position.w, R0.x; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 29 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_DEPTH" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_mvp] Matrix 4 [glstate_matrix_invtrans_modelview0] Vector 8 [unity_LightShadowBias] Vector 9 [_Color] Float 10 [_VCPower] "vs_2_0 def c11, -1.00000000, 1.00000000, 0.00000000, 0 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_color0 v3 mov r1.xyz, v1 dp3 r0.w, c4, c4 rsq r0.w, r0.w mul r2.xyz, r0.w, c4 dp3 r0.w, c5, c5 rsq r0.w, r0.w mul r3.xyz, r0.w, c5 mul r1.xyz, v2.zxyw, r1.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 mul r0.xyz, r0, v1.w dp4 r1.x, v0, c2 add r1.x, r1, c8 max r1.y, r1.x, c11.z add r0.w, r1.y, -r1.x mad r1.z, r0.w, c8.y, r1.x dp4 r1.w, v0, c3 dp4 r1.x, v0, c0 dp4 r1.y, v0, c1 dp3 oT2.y, r2, r0 dp3 oT3.y, r0, r3 mov r0.w, c11.y add r0.xyz, v3, c11.x mad r0.xyz, r0, c10.x, r0.w mov oPos, r1 mov oT0, r1 mul oT1.xyz, r0, c9 dp3 oT2.z, v2, r2 dp3 oT2.x, r2, v1 dp3 oT3.z, v2, r3 dp3 oT3.x, v1, r3 " } SubProgram "d3d11 " { Keywords { "SHADOWS_DEPTH" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 ConstBuffer "$Globals" 112 Vector 48 [_Color] Float 68 [_VCPower] ConstBuffer "UnityShadows" 416 Vector 80 [unity_LightShadowBias] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] BindCB "$Globals" 0 BindCB "UnityShadows" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedmkhclnncbofcbcfkpbdbgkhanlfabkhlabaaaaaaaiagaaaaadaaaaaa cmaaaaaapeaaaaaahmabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapaaaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa abaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaaheaaaaaaacaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaheaaaaaaadaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefc ieaeaaaaeaaaabaacbabaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaae egiocaaaabaaaaaaagaaaaaafjaaaaaeegiocaaaacaaaaaaalaaaaaafpaaaaad pcbabaaaaaaaaaaafpaaaaadpcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaa fpaaaaadhcbabaaaafaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaad hccabaaaabaaaaaagfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaa giaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaa acaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaa agbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaa acaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaa aaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaa aaaaaaaiecaabaaaaaaaaaaackaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaa dgaaaaaflccabaaaaaaaaaaaegambaaaaaaaaaaadeaaaaahbcaabaaaaaaaaaaa ckaabaaaaaaaaaaaabeaaaaaaaaaaaaaaaaaaaaibcaabaaaaaaaaaaackaabaia ebaaaaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakeccabaaaaaaaaaaabkiacaaa abaaaaaaafaaaaaaakaabaaaaaaaaaaackaabaaaaaaaaaaaaaaaaaakhcaabaaa aaaaaaaaegbcbaaaafaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaa dcaaaaanhcaabaaaaaaaaaaafgifcaaaaaaaaaaaaeaaaaaaegacbaaaaaaaaaaa aceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaaaaadiaaaaaihccabaaaabaaaaaa egacbaaaaaaaaaaaegiccaaaaaaaaaaaadaaaaaadgaaaaagbcaabaaaaaaaaaaa akiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaaaaaaaaaakiacaaaacaaaaaa ajaaaaaadgaaaaagecaabaaaaaaaaaaaakiacaaaacaaaaaaakaaaaaabaaaaaah icaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaa aaaaaaaadkaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaa egacbaaaaaaaaaaadiaaaaahhcaabaaaabaaaaaajgbebaaaabaaaaaacgbjbaaa acaaaaaadcaaaaakhcaabaaaabaaaaaajgbebaaaacaaaaaacgbjbaaaabaaaaaa egacbaiaebaaaaaaabaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaa pgbpbaaaabaaaaaabaaaaaahcccabaaaacaaaaaaegacbaaaabaaaaaaegacbaaa aaaaaaaabaaaaaahbccabaaaacaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaa baaaaaaheccabaaaacaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadgaaaaag bcaabaaaaaaaaaaabkiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaaaaaaaaa bkiacaaaacaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaabkiacaaaacaaaaaa akaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaa eeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaa pgapbaaaaaaaaaaaegacbaaaaaaaaaaabaaaaaahcccabaaaadaaaaaaegacbaaa abaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaadaaaaaaegbcbaaaabaaaaaa egacbaaaaaaaaaaabaaaaaaheccabaaaadaaaaaaegbcbaaaacaaaaaaegacbaaa aaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "SHADOWS_DEPTH" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 ConstBuffer "$Globals" 112 Vector 48 [_Color] Float 68 [_VCPower] ConstBuffer "UnityShadows" 416 Vector 80 [unity_LightShadowBias] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] BindCB "$Globals" 0 BindCB "UnityShadows" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedgjangboaomhojipdnnhjoogpcajneabkabaaaaaakmaiaaaaaeaaaaaa daaaaaaanaacaaaafmahaaaaceaiaaaaebgpgodjjiacaaaajiacaaaaaaacpopp eaacaaaafiaaaaaaaeaaceaaaaaafeaaaaaafeaaaaaaceaaabaafeaaaaaaadaa acaaabaaaaaaaaaaabaaafaaabaaadaaaaaaaaaaacaaaaaaaeaaaeaaaaaaaaaa acaaaiaaadaaaiaaaaaaaaaaaaaaaaaaaaacpoppfbaaaaafalaaapkaaaaaialp aaaaiadpaaaaaaaaaaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaacafaaabia abaaapjabpaaaaacafaaaciaacaaapjabpaaaaacafaaafiaafaaapjaacaaaaad aaaaahiaafaaoejaalaaaakaabaaaaacabaaaciaalaaffkaaeaaaaaeaaaaahia acaaffkaaaaaoeiaabaaffiaafaaaaadaaaaahoaaaaaoeiaabaaoekaabaaaaac aaaaabiaaiaaaakaabaaaaacaaaaaciaajaaaakaabaaaaacaaaaaeiaakaaaaka ceaaaaacabaaahiaaaaaoeiaaiaaaaadabaaaboaabaaoejaabaaoeiaabaaaaac aaaaahiaabaaoejaafaaaaadacaaahiaaaaamjiaacaancjaaeaaaaaeaaaaahia acaamjjaaaaanciaacaaoeibafaaaaadaaaaahiaaaaaoeiaabaappjaaiaaaaad abaaacoaaaaaoeiaabaaoeiaaiaaaaadabaaaeoaacaaoejaabaaoeiaabaaaaac abaaabiaaiaaffkaabaaaaacabaaaciaajaaffkaabaaaaacabaaaeiaakaaffka ceaaaaacacaaahiaabaaoeiaaiaaaaadacaaaboaabaaoejaacaaoeiaaiaaaaad acaaacoaaaaaoeiaacaaoeiaaiaaaaadacaaaeoaacaaoejaacaaoeiaafaaaaad aaaaapiaaaaaffjaafaaoekaaeaaaaaeaaaaapiaaeaaoekaaaaaaajaaaaaoeia aeaaaaaeaaaaapiaagaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiaahaaoeka aaaappjaaaaaoeiaacaaaaadaaaaaeiaaaaakkiaadaaaakaalaaaaadabaaabia aaaakkiaalaakkkaacaaaaadabaaabiaaaaakkibabaaaaiaaeaaaaaeaaaaaema adaaffkaabaaaaiaaaaakkiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeia abaaaaacaaaaaimaaaaappiappppaaaafdeieefcieaeaaaaeaaaabaacbabaaaa fjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaaeegiocaaaabaaaaaaagaaaaaa fjaaaaaeegiocaaaacaaaaaaalaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaad pcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaadhcbabaaaafaaaaaa ghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaagfaaaaad hccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaaaaaaaaaiecaabaaaaaaaaaaa ckaabaaaaaaaaaaaakiacaaaabaaaaaaafaaaaaadgaaaaaflccabaaaaaaaaaaa egambaaaaaaaaaaadeaaaaahbcaabaaaaaaaaaaackaabaaaaaaaaaaaabeaaaaa aaaaaaaaaaaaaaaibcaabaaaaaaaaaaackaabaiaebaaaaaaaaaaaaaaakaabaaa aaaaaaaadcaaaaakeccabaaaaaaaaaaabkiacaaaabaaaaaaafaaaaaaakaabaaa aaaaaaaackaabaaaaaaaaaaaaaaaaaakhcaabaaaaaaaaaaaegbcbaaaafaaaaaa aceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaaaaaaaaaa fgifcaaaaaaaaaaaaeaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadp aaaaiadpaaaaaaaadiaaaaaihccabaaaabaaaaaaegacbaaaaaaaaaaaegiccaaa aaaaaaaaadaaaaaadgaaaaagbcaabaaaaaaaaaaaakiacaaaacaaaaaaaiaaaaaa dgaaaaagccaabaaaaaaaaaaaakiacaaaacaaaaaaajaaaaaadgaaaaagecaabaaa aaaaaaaaakiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaa aaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaa diaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaadiaaaaah hcaabaaaabaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaakhcaabaaa abaaaaaajgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaaabaaaaaa diaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaapgbpbaaaabaaaaaabaaaaaah cccabaaaacaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaa acaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaaacaaaaaa egbcbaaaacaaaaaaegacbaaaaaaaaaaadgaaaaagbcaabaaaaaaaaaaabkiacaaa acaaaaaaaiaaaaaadgaaaaagccaabaaaaaaaaaaabkiacaaaacaaaaaaajaaaaaa dgaaaaagecaabaaaaaaaaaaabkiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaa aaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaa dkaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaa aaaaaaaabaaaaaahcccabaaaadaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaa baaaaaahbccabaaaadaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaah eccabaaaadaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadoaaaaabejfdeheo maaaaaaaagaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apapaaaakbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapapaaaakjaaaaaa aaaaaaaaaaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaa adaaaaaaadaaaaaaapaaaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaa apaaaaaaljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapahaaaafaepfdej feejepeoaafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfceeaaedepem epfcaaklepfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaaaaaaaaaaabaaaaaa adaaaaaaaaaaaaaaapaaaaaaheaaaaaaabaaaaaaaaaaaaaaadaaaaaaabaaaaaa ahaiaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaaheaaaaaa adaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklkl" } SubProgram "opengl " { Keywords { "SHADOWS_CUBE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" ATTR14 Matrix 9 [_Object2World] Vector 13 [_LightPositionRange] Vector 14 [_Color] Float 15 [_VCPower] "!!ARBvp1.0 PARAM c[16] = { { 1 }, state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[9..15] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; MUL R1.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[5], c[5]; RSQ R0.x, R0.w; MUL R2.xyz, R0.x, c[5]; DP3 R0.y, c[6], c[6]; RSQ R0.x, R0.y; MUL R3.xyz, R0.x, c[6]; MOV R0.w, c[0].x; ADD R0.xyz, vertex.color, -c[0].x; MAD R0.xyz, R0, c[15].x, R0.w; MUL result.texcoord[1].xyz, R0, c[14]; DP4 R0.z, vertex.position, c[11]; DP4 R0.x, vertex.position, c[9]; DP4 R0.y, vertex.position, c[10]; DP3 result.texcoord[2].y, R2, R1; DP3 result.texcoord[3].y, R1, R3; ADD result.texcoord[0].xyz, R0, -c[13]; DP3 result.texcoord[2].z, vertex.normal, R2; DP3 result.texcoord[2].x, R2, vertex.attrib[14]; DP3 result.texcoord[3].z, vertex.normal, R3; DP3 result.texcoord[3].x, vertex.attrib[14], R3; DP4 result.position.w, vertex.position, c[4]; DP4 result.position.z, vertex.position, c[3]; DP4 result.position.y, vertex.position, c[2]; DP4 result.position.x, vertex.position, c[1]; END # 28 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_CUBE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_mvp] Matrix 4 [glstate_matrix_invtrans_modelview0] Matrix 8 [_Object2World] Vector 12 [_LightPositionRange] Vector 13 [_Color] Float 14 [_VCPower] "vs_2_0 def c15, -1.00000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_color0 v3 mov r0.xyz, v1 mul r1.xyz, v2.zxyw, r0.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 mul r1.xyz, r0, v1.w dp3 r0.w, c4, c4 rsq r0.x, r0.w mul r2.xyz, r0.x, c4 dp3 r0.y, c5, c5 rsq r0.x, r0.y mul r3.xyz, r0.x, c5 mov r0.w, c15.y add r0.xyz, v3, c15.x mad r0.xyz, r0, c14.x, r0.w mul oT1.xyz, r0, c13 dp4 r0.z, v0, c10 dp4 r0.x, v0, c8 dp4 r0.y, v0, c9 dp3 oT2.y, r2, r1 dp3 oT3.y, r1, r3 add oT0.xyz, r0, -c12 dp3 oT2.z, v2, r2 dp3 oT2.x, r2, v1 dp3 oT3.z, v2, r3 dp3 oT3.x, v1, r3 dp4 oPos.w, v0, c3 dp4 oPos.z, v0, c2 dp4 oPos.y, v0, c1 dp4 oPos.x, v0, c0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_CUBE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 ConstBuffer "$Globals" 112 Vector 48 [_Color] Float 68 [_VCPower] ConstBuffer "UnityLighting" 720 Vector 16 [_LightPositionRange] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedgokipmfhomagekemccejdhbbfnnngakmabaaaaaafaagaaaaadaaaaaa cmaaaaaapeaaaaaajeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapaaaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaaafaaaaaa aiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaaimaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcleaeaaaaeaaaabaa cnabaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaaeegiocaaaabaaaaaa acaaaaaafjaaaaaeegiocaaaacaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadpcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaadhcbabaaa afaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaa gfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaa aeaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa aaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pccabaaaaaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaihcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiccaaaacaaaaaa anaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaamaaaaaaagbabaaa aaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaa aoaaaaaakgbkbaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaaaaaaaaaa egiccaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaaj hccabaaaabaaaaaaegacbaaaaaaaaaaaegiccaiaebaaaaaaabaaaaaaabaaaaaa aaaaaaakhcaabaaaaaaaaaaaegbcbaaaafaaaaaaaceaaaaaaaaaialpaaaaialp aaaaialpaaaaaaaadcaaaaanhcaabaaaaaaaaaaafgifcaaaaaaaaaaaaeaaaaaa egacbaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaaaaadiaaaaai hccabaaaacaaaaaaegacbaaaaaaaaaaaegiccaaaaaaaaaaaadaaaaaadgaaaaag bcaabaaaaaaaaaaaakiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaaaaaaaaa akiacaaaacaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaaakiacaaaacaaaaaa akaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaa eeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaa pgapbaaaaaaaaaaaegacbaaaaaaaaaaadiaaaaahhcaabaaaabaaaaaajgbebaaa abaaaaaacgbjbaaaacaaaaaadcaaaaakhcaabaaaabaaaaaajgbebaaaacaaaaaa cgbjbaaaabaaaaaaegacbaiaebaaaaaaabaaaaaadiaaaaahhcaabaaaabaaaaaa egacbaaaabaaaaaapgbpbaaaabaaaaaabaaaaaahcccabaaaadaaaaaaegacbaaa abaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaadaaaaaaegbcbaaaabaaaaaa egacbaaaaaaaaaaabaaaaaaheccabaaaadaaaaaaegbcbaaaacaaaaaaegacbaaa aaaaaaaadgaaaaagbcaabaaaaaaaaaaabkiacaaaacaaaaaaaiaaaaaadgaaaaag ccaabaaaaaaaaaaabkiacaaaacaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaa bkiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaah hcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaabaaaaaahcccabaaa aeaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaaeaaaaaa egbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaaaeaaaaaaegbcbaaa acaaaaaaegacbaaaaaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "SHADOWS_CUBE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 ConstBuffer "$Globals" 112 Vector 48 [_Color] Float 68 [_VCPower] ConstBuffer "UnityLighting" 720 Vector 16 [_LightPositionRange] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityLighting" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedhmnppepkjkplekjaecijingmjjdpcchpabaaaaaabiajaaaaaeaaaaaa daaaaaaapeacaaaalaahaaaahiaiaaaaebgpgodjlmacaaaalmacaaaaaaacpopp fiacaaaageaaaaaaafaaceaaaaaagaaaaaaagaaaaaaaceaaabaagaaaaaaaadaa acaaabaaaaaaaaaaabaaabaaabaaadaaaaaaaaaaacaaaaaaaeaaaeaaaaaaaaaa acaaaiaaadaaaiaaaaaaaaaaacaaamaaaeaaalaaaaaaaaaaaaaaaaaaaaacpopp fbaaaaafapaaapkaaaaaialpaaaaiadpaaaaaaaaaaaaaaaabpaaaaacafaaaaia aaaaapjabpaaaaacafaaabiaabaaapjabpaaaaacafaaaciaacaaapjabpaaaaac afaaafiaafaaapjaacaaaaadaaaaahiaafaaoejaapaaaakaabaaaaacabaaacia apaaffkaaeaaaaaeaaaaahiaacaaffkaaaaaoeiaabaaffiaafaaaaadabaaahoa aaaaoeiaabaaoekaabaaaaacaaaaabiaaiaaaakaabaaaaacaaaaaciaajaaaaka abaaaaacaaaaaeiaakaaaakaceaaaaacabaaahiaaaaaoeiaaiaaaaadacaaaboa abaaoejaabaaoeiaabaaaaacaaaaahiaabaaoejaafaaaaadacaaahiaaaaamjia acaancjaaeaaaaaeaaaaahiaacaamjjaaaaanciaacaaoeibafaaaaadaaaaahia aaaaoeiaabaappjaaiaaaaadacaaacoaaaaaoeiaabaaoeiaaiaaaaadacaaaeoa acaaoejaabaaoeiaabaaaaacabaaabiaaiaaffkaabaaaaacabaaaciaajaaffka abaaaaacabaaaeiaakaaffkaceaaaaacacaaahiaabaaoeiaaiaaaaadadaaaboa abaaoejaacaaoeiaaiaaaaadadaaacoaaaaaoeiaacaaoeiaaiaaaaadadaaaeoa acaaoejaacaaoeiaafaaaaadaaaaahiaaaaaffjaamaaoekaaeaaaaaeaaaaahia alaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaahiaanaaoekaaaaakkjaaaaaoeia aeaaaaaeaaaaahiaaoaaoekaaaaappjaaaaaoeiaacaaaaadaaaaahoaaaaaoeia adaaoekbafaaaaadaaaaapiaaaaaffjaafaaoekaaeaaaaaeaaaaapiaaeaaoeka aaaaaajaaaaaoeiaaeaaaaaeaaaaapiaagaaoekaaaaakkjaaaaaoeiaaeaaaaae aaaaapiaahaaoekaaaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoeka aaaaoeiaabaaaaacaaaaammaaaaaoeiappppaaaafdeieefcleaeaaaaeaaaabaa cnabaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaaeegiocaaaabaaaaaa acaaaaaafjaaaaaeegiocaaaacaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadpcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaadhcbabaaa afaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaa gfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaa aeaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa aaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pccabaaaaaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaihcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiccaaaacaaaaaa anaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaaamaaaaaaagbabaaa aaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaaaaaaaaaaegiccaaaacaaaaaa aoaaaaaakgbkbaaaaaaaaaaaegacbaaaaaaaaaaadcaaaaakhcaabaaaaaaaaaaa egiccaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaaj hccabaaaabaaaaaaegacbaaaaaaaaaaaegiccaiaebaaaaaaabaaaaaaabaaaaaa aaaaaaakhcaabaaaaaaaaaaaegbcbaaaafaaaaaaaceaaaaaaaaaialpaaaaialp aaaaialpaaaaaaaadcaaaaanhcaabaaaaaaaaaaafgifcaaaaaaaaaaaaeaaaaaa egacbaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaaaaadiaaaaai hccabaaaacaaaaaaegacbaaaaaaaaaaaegiccaaaaaaaaaaaadaaaaaadgaaaaag bcaabaaaaaaaaaaaakiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaaaaaaaaa akiacaaaacaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaaakiacaaaacaaaaaa akaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaa eeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaa pgapbaaaaaaaaaaaegacbaaaaaaaaaaadiaaaaahhcaabaaaabaaaaaajgbebaaa abaaaaaacgbjbaaaacaaaaaadcaaaaakhcaabaaaabaaaaaajgbebaaaacaaaaaa cgbjbaaaabaaaaaaegacbaiaebaaaaaaabaaaaaadiaaaaahhcaabaaaabaaaaaa egacbaaaabaaaaaapgbpbaaaabaaaaaabaaaaaahcccabaaaadaaaaaaegacbaaa abaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaadaaaaaaegbcbaaaabaaaaaa egacbaaaaaaaaaaabaaaaaaheccabaaaadaaaaaaegbcbaaaacaaaaaaegacbaaa aaaaaaaadgaaaaagbcaabaaaaaaaaaaabkiacaaaacaaaaaaaiaaaaaadgaaaaag ccaabaaaaaaaaaaabkiacaaaacaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaa bkiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaah hcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaabaaaaaahcccabaaa aeaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaaeaaaaaa egbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaaaeaaaaaaegbcbaaa acaaaaaaegacbaaaaaaaaaaadoaaaaabejfdeheomaaaaaaaagaaaaaaaiaaaaaa jiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaa aaaaaaaaadaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaa acaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapaaaaaa laaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaa aaaaaaaaadaaaaaaafaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofe aaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheojiaaaaaa afaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaa imaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaaimaaaaaaabaaaaaa aaaaaaaaadaaaaaaacaaaaaaahaiaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaa adaaaaaaahaiaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaa fdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl" } } Program "fp" { SubProgram "opengl " { Keywords { "SHADOWS_DEPTH" } "!!ARBfp1.0 PARAM c[1] = { { 0 } }; MOV result.color, c[0].x; END # 1 instructions, 0 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_DEPTH" } "ps_2_0 dcl t0.xyzw rcp r0.x, t0.w mul r0.x, t0.z, r0 mov_pp r0, r0.x mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_DEPTH" } "ps_4_0 eefiecedfknndeabajggmoojjcembcafhafjjglcabaaaaaaciabaaaaadaaaaaa cmaaaaaaleaaaaaaoiaaaaaaejfdeheoiaaaaaaaaeaaaaaaaiaaaaaagiaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaaabaaaaaaaaaaaaaa adaaaaaaabaaaaaaahaaaaaaheaaaaaaacaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaaheaaaaaaadaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaaaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaa aiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfe gbhcghgfheaaklklfdeieefcdiaaaaaaeaaaaaaaaoaaaaaagfaaaaadpccabaaa aaaaaaaadgaaaaaipccabaaaaaaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaadoaaaaab" } SubProgram "d3d11_9x " { Keywords { "SHADOWS_DEPTH" } "ps_4_0_level_9_1 eefiecedeagdalahilldggkbhafpblmnkkiepleaabaaaaaajaabaaaaaeaaaaaa daaaaaaajeaaaaaaneaaaaaafmabaaaaebgpgodjfmaaaaaafmaaaaaaaaacpppp diaaaaaaceaaaaaaaaaaceaaaaaaceaaaaaaceaaaaaaceaaaaaaceaaaaacpppp fbaaaaafaaaaapkaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaacaaaacpia aaaaaakaabaaaaacaaaicpiaaaaaoeiappppaaaafdeieefcdiaaaaaaeaaaaaaa aoaaaaaagfaaaaadpccabaaaaaaaaaaadgaaaaaipccabaaaaaaaaaaaaceaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadoaaaaabejfdeheoiaaaaaaaaeaaaaaa aiaaaaaagiaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaheaaaaaa abaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaaaaaaheaaaaaaacaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaaaaaaheaaaaaaadaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklklepfdeheo cmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaa apaaaaaafdfgfpfegbhcghgfheaaklkl" } SubProgram "opengl " { Keywords { "SHADOWS_CUBE" } Vector 0 [_LightPositionRange] "!!ARBfp1.0 PARAM c[3] = { program.local[0], { 1, 255, 65025, 16581375 }, { 0.99900001, 0.0039215689 } }; TEMP R0; DP3 R0.x, fragment.texcoord[0], fragment.texcoord[0]; RSQ R0.x, R0.x; RCP R0.x, R0.x; MUL R0.x, R0, c[0].w; MIN R0.x, R0, c[2]; MUL R0, R0.x, c[1]; FRC R0, R0; MAD result.color, -R0.yzww, c[2].y, R0; END # 8 instructions, 1 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_CUBE" } Vector 0 [_LightPositionRange] "ps_2_0 def c1, 0.99900001, 0.00392157, 0, 0 def c2, 1.00000000, 255.00000000, 65025.00000000, 16581375.00000000 dcl t0.xyz dp3 r0.x, t0, t0 rsq r0.x, r0.x rcp r0.x, r0.x mul r0.x, r0, c0.w min r0.x, r0, c1 mul r0, r0.x, c2 frc r1, r0 mov r0.z, -r1.w mov r0.xyw, -r1.yzxw mad r0, r0, c1.y, r1 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_CUBE" } ConstBuffer "UnityLighting" 720 Vector 16 [_LightPositionRange] BindCB "UnityLighting" 0 "ps_4_0 eefiecedlmdijlkcmefajoedeinkjbdbgklfbdjlabaaaaaacaacaaaaadaaaaaa cmaaaaaammaaaaaaaaabaaaaejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahahaaaaimaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahaaaaaaimaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahaaaaaaimaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaaaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefcbiabaaaaeaaaaaaaegaaaaaafjaaaaaeegiocaaaaaaaaaaaacaaaaaa gcbaaaadhcbabaaaabaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacabaaaaaa baaaaaahbcaabaaaaaaaaaaaegbcbaaaabaaaaaaegbcbaaaabaaaaaaelaaaaaf bcaabaaaaaaaaaaaakaabaaaaaaaaaaadiaaaaaibcaabaaaaaaaaaaaakaabaaa aaaaaaaadkiacaaaaaaaaaaaabaaaaaaddaaaaahbcaabaaaaaaaaaaaakaabaaa aaaaaaaaabeaaaaahhlohpdpdiaaaaakpcaabaaaaaaaaaaaagaabaaaaaaaaaaa aceaaaaaaaaaiadpaaaahpedaaabhoehppachnelbkaaaaafpcaabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaanpccabaaaaaaaaaaajgapbaiaebaaaaaaaaaaaaaa aceaaaaaibiaiadlibiaiadlibiaiadlibiaiadlegaobaaaaaaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "SHADOWS_CUBE" } ConstBuffer "UnityLighting" 720 Vector 16 [_LightPositionRange] BindCB "UnityLighting" 0 "ps_4_0_level_9_1 eefieceddneaclpcgljobkjfcbainejphjgijilaabaaaaaaheadaaaaaeaaaaaa daaaaaaaiaabaaaakaacaaaaeaadaaaaebgpgodjeiabaaaaeiabaaaaaaacpppp biabaaaadaaaaaaaabaaceaaaaaadaaaaaaadaaaaaaaceaaaaaadaaaaaaaabaa abaaaaaaaaaaaaaaaaacppppfbaaaaafabaaapkaibiaiadlaaaaaaaaaaaaaaaa aaaaaaaafbaaaaafacaaapkahhlohplpaaljdolpaaaahklpaaaaaaiafbaaaaaf adaaapkaaaaaiadpaaaahpedaaabhoehppachnelbpaaaaacaaaaaaiaaaaaahla aiaaaaadaaaaaiiaaaaaoelaaaaaoelaahaaaaacaaaaabiaaaaappiaagaaaaac aaaaabiaaaaaaaiaafaaaaadaaaaaciaaaaaaaiaaaaappkaabaaaaacabaaaiia acaaaakaaeaaaaaeaaaaabiaaaaaaaiaaaaappkaabaappiaafaaaaadabaaapia aaaaffiaadaaoekabdaaaaacabaaapiaabaaoeiafiaaaaaeaaaaapiaaaaaaaia acaaoekbabaaoeiaaeaaaaaeabaacliaaaaamjiaabaaaakbaaaaoeiaaeaaaaae abaaceiaaaaappiaabaaaakbaaaakkiaabaaaaacaaaicpiaabaaoeiappppaaaa fdeieefcbiabaaaaeaaaaaaaegaaaaaafjaaaaaeegiocaaaaaaaaaaaacaaaaaa gcbaaaadhcbabaaaabaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacabaaaaaa baaaaaahbcaabaaaaaaaaaaaegbcbaaaabaaaaaaegbcbaaaabaaaaaaelaaaaaf bcaabaaaaaaaaaaaakaabaaaaaaaaaaadiaaaaaibcaabaaaaaaaaaaaakaabaaa aaaaaaaadkiacaaaaaaaaaaaabaaaaaaddaaaaahbcaabaaaaaaaaaaaakaabaaa aaaaaaaaabeaaaaahhlohpdpdiaaaaakpcaabaaaaaaaaaaaagaabaaaaaaaaaaa aceaaaaaaaaaiadpaaaahpedaaabhoehppachnelbkaaaaafpcaabaaaaaaaaaaa egaobaaaaaaaaaaadcaaaaanpccabaaaaaaaaaaajgapbaiaebaaaaaaaaaaaaaa aceaaaaaibiaiadlibiaiadlibiaiadlibiaiadlegaobaaaaaaaaaaadoaaaaab ejfdeheojiaaaaaaafaaaaaaaiaaaaaaiaaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaimaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahahaaaa imaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaaaaaaimaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahaaaaaaimaaaaaaadaaaaaaaaaaaaaaadaaaaaa aeaaaaaaahaaaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl epfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa aaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl" } } } Pass { Name "SHADOWCOLLECTOR" Tags { "LIGHTMODE"="SHADOWCOLLECTOR" "QUEUE"="Transparent" "RenderType"="Transparent" } Fog { Mode Off } Blend SrcAlpha OneMinusSrcAlpha Program "vp" { SubProgram "opengl " { Keywords { "SHADOWS_NONATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" ATTR14 Matrix 13 [unity_World2Shadow0] Matrix 17 [unity_World2Shadow1] Matrix 21 [unity_World2Shadow2] Matrix 25 [unity_World2Shadow3] Matrix 29 [_Object2World] Vector 33 [_Color] Float 34 [_VCPower] "!!ARBvp1.0 PARAM c[35] = { { 1 }, state.matrix.modelview[0], state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[13..34] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; DP3 R1.x, c[10], c[10]; RSQ R1.x, R1.x; MUL R3.xyz, R1.x, c[10]; MUL R0.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[9], c[9]; RSQ R0.w, R0.w; MUL R2.xyz, R0.w, c[9]; DP4 R0.w, vertex.position, c[3]; DP4 R1.w, vertex.position, c[32]; DP3 result.texcoord[6].y, R2, R0; DP3 result.texcoord[7].y, R0, R3; DP4 R0.z, vertex.position, c[31]; DP4 R0.x, vertex.position, c[29]; DP4 R0.y, vertex.position, c[30]; MOV R1.xyz, R0; MOV R0.w, -R0; DP4 result.texcoord[0].z, R1, c[15]; DP4 result.texcoord[0].y, R1, c[14]; DP4 result.texcoord[0].x, R1, c[13]; DP4 result.texcoord[1].z, R1, c[19]; DP4 result.texcoord[1].y, R1, c[18]; DP4 result.texcoord[1].x, R1, c[17]; DP4 result.texcoord[2].z, R1, c[23]; DP4 result.texcoord[2].y, R1, c[22]; DP4 result.texcoord[2].x, R1, c[21]; DP4 result.texcoord[3].z, R1, c[27]; DP4 result.texcoord[3].y, R1, c[26]; DP4 result.texcoord[3].x, R1, c[25]; ADD R1.xyz, vertex.color, -c[0].x; MOV R1.w, c[0].x; MAD R1.xyz, R1, c[34].x, R1.w; MOV result.texcoord[4], R0; MUL result.texcoord[5].xyz, R1, c[33]; DP3 result.texcoord[6].z, vertex.normal, R2; DP3 result.texcoord[6].x, R2, vertex.attrib[14]; DP3 result.texcoord[7].z, vertex.normal, R3; DP3 result.texcoord[7].x, vertex.attrib[14], R3; DP4 result.position.w, vertex.position, c[8]; DP4 result.position.z, vertex.position, c[7]; DP4 result.position.y, vertex.position, c[6]; DP4 result.position.x, vertex.position, c[5]; END # 44 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_NONATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [glstate_matrix_invtrans_modelview0] Matrix 12 [unity_World2Shadow0] Matrix 16 [unity_World2Shadow1] Matrix 20 [unity_World2Shadow2] Matrix 24 [unity_World2Shadow3] Matrix 28 [_Object2World] Vector 32 [_Color] Float 33 [_VCPower] "vs_2_0 def c34, -1.00000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_color0 v3 mov r0.xyz, v1 mul r1.xyz, v2.zxyw, r0.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 dp3 r1.x, c9, c9 rsq r1.x, r1.x mul r3.xyz, r1.x, c9 mul r0.xyz, r0, v1.w dp3 r0.w, c8, c8 rsq r0.w, r0.w mul r2.xyz, r0.w, c8 dp4 r0.w, v0, c2 dp4 r1.w, v0, c31 dp3 oT6.y, r2, r0 dp3 oT7.y, r0, r3 dp4 r0.z, v0, c30 dp4 r0.x, v0, c28 dp4 r0.y, v0, c29 mov r1.xyz, r0 mov r0.w, -r0 dp4 oT0.z, r1, c14 dp4 oT0.y, r1, c13 dp4 oT0.x, r1, c12 dp4 oT1.z, r1, c18 dp4 oT1.y, r1, c17 dp4 oT1.x, r1, c16 dp4 oT2.z, r1, c22 dp4 oT2.y, r1, c21 dp4 oT2.x, r1, c20 dp4 oT3.z, r1, c26 dp4 oT3.y, r1, c25 dp4 oT3.x, r1, c24 add r1.xyz, v3, c34.x mov r1.w, c34.y mad r1.xyz, r1, c33.x, r1.w mov oT4, r0 mul oT5.xyz, r1, c32 dp3 oT6.z, v2, r2 dp3 oT6.x, r2, v1 dp3 oT7.z, v2, r3 dp3 oT7.x, v1, r3 dp4 oPos.w, v0, c7 dp4 oPos.z, v0, c6 dp4 oPos.y, v0, c5 dp4 oPos.x, v0, c4 " } SubProgram "opengl " { Keywords { "SHADOWS_NATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" ATTR14 Matrix 13 [unity_World2Shadow0] Matrix 17 [unity_World2Shadow1] Matrix 21 [unity_World2Shadow2] Matrix 25 [unity_World2Shadow3] Matrix 29 [_Object2World] Vector 33 [_Color] Float 34 [_VCPower] "!!ARBvp1.0 PARAM c[35] = { { 1 }, state.matrix.modelview[0], state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[13..34] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; DP3 R1.x, c[10], c[10]; RSQ R1.x, R1.x; MUL R3.xyz, R1.x, c[10]; MUL R0.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[9], c[9]; RSQ R0.w, R0.w; MUL R2.xyz, R0.w, c[9]; DP4 R0.w, vertex.position, c[3]; DP4 R1.w, vertex.position, c[32]; DP3 result.texcoord[6].y, R2, R0; DP3 result.texcoord[7].y, R0, R3; DP4 R0.z, vertex.position, c[31]; DP4 R0.x, vertex.position, c[29]; DP4 R0.y, vertex.position, c[30]; MOV R1.xyz, R0; MOV R0.w, -R0; DP4 result.texcoord[0].z, R1, c[15]; DP4 result.texcoord[0].y, R1, c[14]; DP4 result.texcoord[0].x, R1, c[13]; DP4 result.texcoord[1].z, R1, c[19]; DP4 result.texcoord[1].y, R1, c[18]; DP4 result.texcoord[1].x, R1, c[17]; DP4 result.texcoord[2].z, R1, c[23]; DP4 result.texcoord[2].y, R1, c[22]; DP4 result.texcoord[2].x, R1, c[21]; DP4 result.texcoord[3].z, R1, c[27]; DP4 result.texcoord[3].y, R1, c[26]; DP4 result.texcoord[3].x, R1, c[25]; ADD R1.xyz, vertex.color, -c[0].x; MOV R1.w, c[0].x; MAD R1.xyz, R1, c[34].x, R1.w; MOV result.texcoord[4], R0; MUL result.texcoord[5].xyz, R1, c[33]; DP3 result.texcoord[6].z, vertex.normal, R2; DP3 result.texcoord[6].x, R2, vertex.attrib[14]; DP3 result.texcoord[7].z, vertex.normal, R3; DP3 result.texcoord[7].x, vertex.attrib[14], R3; DP4 result.position.w, vertex.position, c[8]; DP4 result.position.z, vertex.position, c[7]; DP4 result.position.y, vertex.position, c[6]; DP4 result.position.x, vertex.position, c[5]; END # 44 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_NATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [glstate_matrix_invtrans_modelview0] Matrix 12 [unity_World2Shadow0] Matrix 16 [unity_World2Shadow1] Matrix 20 [unity_World2Shadow2] Matrix 24 [unity_World2Shadow3] Matrix 28 [_Object2World] Vector 32 [_Color] Float 33 [_VCPower] "vs_2_0 def c34, -1.00000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_color0 v3 mov r0.xyz, v1 mul r1.xyz, v2.zxyw, r0.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 dp3 r1.x, c9, c9 rsq r1.x, r1.x mul r3.xyz, r1.x, c9 mul r0.xyz, r0, v1.w dp3 r0.w, c8, c8 rsq r0.w, r0.w mul r2.xyz, r0.w, c8 dp4 r0.w, v0, c2 dp4 r1.w, v0, c31 dp3 oT6.y, r2, r0 dp3 oT7.y, r0, r3 dp4 r0.z, v0, c30 dp4 r0.x, v0, c28 dp4 r0.y, v0, c29 mov r1.xyz, r0 mov r0.w, -r0 dp4 oT0.z, r1, c14 dp4 oT0.y, r1, c13 dp4 oT0.x, r1, c12 dp4 oT1.z, r1, c18 dp4 oT1.y, r1, c17 dp4 oT1.x, r1, c16 dp4 oT2.z, r1, c22 dp4 oT2.y, r1, c21 dp4 oT2.x, r1, c20 dp4 oT3.z, r1, c26 dp4 oT3.y, r1, c25 dp4 oT3.x, r1, c24 add r1.xyz, v3, c34.x mov r1.w, c34.y mad r1.xyz, r1, c33.x, r1.w mov oT4, r0 mul oT5.xyz, r1, c32 dp3 oT6.z, v2, r2 dp3 oT6.x, r2, v1 dp3 oT7.z, v2, r3 dp3 oT7.x, v1, r3 dp4 oPos.w, v0, c7 dp4 oPos.z, v0, c6 dp4 oPos.y, v0, c5 dp4 oPos.x, v0, c4 " } SubProgram "d3d11 " { Keywords { "SHADOWS_NATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 ConstBuffer "$Globals" 112 Vector 48 [_Color] Float 68 [_VCPower] ConstBuffer "UnityShadows" 416 Matrix 128 [unity_World2Shadow0] Matrix 192 [unity_World2Shadow1] Matrix 256 [unity_World2Shadow2] Matrix 320 [unity_World2Shadow3] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityShadows" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedlfmcnobcadgeloppajobnklljpneigknabaaaaaaoaajaaaaadaaaaaa cmaaaaaapeaaaaaapeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapaaaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheopiaaaaaaajaaaaaa aiaaaaaaoaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaomaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaaomaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaomaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaaomaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaaomaaaaaa aeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaaomaaaaaaafaaaaaaaaaaaaaa adaaaaaaagaaaaaaahaiaaaaomaaaaaaagaaaaaaaaaaaaaaadaaaaaaahaaaaaa ahaiaaaaomaaaaaaahaaaaaaaaaaaaaaadaaaaaaaiaaaaaaahaiaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcoeahaaaaeaaaabaa pjabaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaaeegiocaaaabaaaaaa biaaaaaafjaaaaaeegiocaaaacaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadpcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaadhcbabaaa afaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaa gfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaa aeaaaaaagfaaaaadpccabaaaafaaaaaagfaaaaadhccabaaaagaaaaaagfaaaaad hccabaaaahaaaaaagfaaaaadhccabaaaaiaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaamaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaa aaaaaaaaegaobaaaaaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaa egiccaaaabaaaaaaajaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaa aiaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaaakaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hccabaaaabaaaaaaegiccaaaabaaaaaaalaaaaaapgapbaaaaaaaaaaaegacbaaa abaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaa anaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaaamaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaa aoaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaacaaaaaa egiccaaaabaaaaaaapaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaai hcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaabbaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaabaaaaaabaaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaabcaaaaaakgakbaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaadaaaaaaegiccaaaabaaaaaa bdaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaa fgafbaaaaaaaaaaaegiccaaaabaaaaaabfaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaabeaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaabaaaaaabgaaaaaakgakbaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhccabaaaaeaaaaaaegiccaaaabaaaaaabhaaaaaapgapbaaa aaaaaaaaegacbaaaabaaaaaadgaaaaafhccabaaaafaaaaaaegacbaaaaaaaaaaa diaaaaaibcaabaaaaaaaaaaabkbabaaaaaaaaaaackiacaaaacaaaaaaafaaaaaa dcaaaaakbcaabaaaaaaaaaaackiacaaaacaaaaaaaeaaaaaaakbabaaaaaaaaaaa akaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaacaaaaaaagaaaaaa ckbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaa acaaaaaaahaaaaaadkbabaaaaaaaaaaaakaabaaaaaaaaaaadgaaaaagiccabaaa afaaaaaaakaabaiaebaaaaaaaaaaaaaaaaaaaaakhcaabaaaaaaaaaaaegbcbaaa afaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaa aaaaaaaafgifcaaaaaaaaaaaaeaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiadp aaaaiadpaaaaiadpaaaaaaaadiaaaaaihccabaaaagaaaaaaegacbaaaaaaaaaaa egiccaaaaaaaaaaaadaaaaaadgaaaaagbcaabaaaaaaaaaaaakiacaaaacaaaaaa aiaaaaaadgaaaaagccaabaaaaaaaaaaaakiacaaaacaaaaaaajaaaaaadgaaaaag ecaabaaaaaaaaaaaakiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaa aaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaa diaaaaahhcaabaaaabaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaak hcaabaaaabaaaaaajgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaa abaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaapgbpbaaaabaaaaaa baaaaaahcccabaaaahaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaah bccabaaaahaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaa ahaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadgaaaaagbcaabaaaaaaaaaaa bkiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaaaaaaaaabkiacaaaacaaaaaa ajaaaaaadgaaaaagecaabaaaaaaaaaaabkiacaaaacaaaaaaakaaaaaabaaaaaah icaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaa aaaaaaaadkaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaa egacbaaaaaaaaaaabaaaaaahcccabaaaaiaaaaaaegacbaaaabaaaaaaegacbaaa aaaaaaaabaaaaaahbccabaaaaiaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaa baaaaaaheccabaaaaiaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "SHADOWS_NATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 ConstBuffer "$Globals" 112 Vector 48 [_Color] Float 68 [_VCPower] ConstBuffer "UnityShadows" 416 Matrix 128 [unity_World2Shadow0] Matrix 192 [unity_World2Shadow1] Matrix 256 [unity_World2Shadow2] Matrix 320 [unity_World2Shadow3] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityShadows" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedbacaldkjgfclcpkldkdhjghcnaepcckaabaaaaaacaaoaaaaaeaaaaaa daaaaaaagmaeaaaafiamaaaacaanaaaaebgpgodjdeaeaaaadeaeaaaaaaacpopp nmadaaaafiaaaaaaaeaaceaaaaaafeaaaaaafeaaaaaaceaaabaafeaaaaaaadaa acaaabaaaaaaaaaaabaaaiaabaaaadaaaaaaaaaaacaaaaaaalaabdaaaaaaaaaa acaaamaaaeaaboaaaaaaaaaaaaaaaaaaaaacpoppfbaaaaafccaaapkaaaaaialp aaaaiadpaaaaaaaaaaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaacafaaabia abaaapjabpaaaaacafaaaciaacaaapjabpaaaaacafaaafiaafaaapjaacaaaaad aaaaahiaafaaoejaccaaaakaabaaaaacabaaaciaccaaffkaaeaaaaaeaaaaahia acaaffkaaaaaoeiaabaaffiaafaaaaadafaaahoaaaaaoeiaabaaoekaabaaaaac aaaaabiablaaaakaabaaaaacaaaaaciabmaaaakaabaaaaacaaaaaeiabnaaaaka ceaaaaacabaaahiaaaaaoeiaaiaaaaadagaaaboaabaaoejaabaaoeiaabaaaaac aaaaahiaabaaoejaafaaaaadacaaahiaaaaamjiaacaancjaaeaaaaaeaaaaahia acaamjjaaaaanciaacaaoeibafaaaaadaaaaahiaaaaaoeiaabaappjaaiaaaaad agaaacoaaaaaoeiaabaaoeiaaiaaaaadagaaaeoaacaaoejaabaaoeiaabaaaaac abaaabiablaaffkaabaaaaacabaaaciabmaaffkaabaaaaacabaaaeiabnaaffka ceaaaaacacaaahiaabaaoeiaaiaaaaadahaaaboaabaaoejaacaaoeiaaiaaaaad ahaaacoaaaaaoeiaacaaoeiaaiaaaaadahaaaeoaacaaoejaacaaoeiaafaaaaad aaaaabiaaaaaffjabiaakkkaaeaaaaaeaaaaabiabhaakkkaaaaaaajaaaaaaaia aeaaaaaeaaaaabiabjaakkkaaaaakkjaaaaaaaiaaeaaaaaeaaaaabiabkaakkka aaaappjaaaaaaaiaabaaaaacaeaaaioaaaaaaaibafaaaaadaaaaapiaaaaaffja bpaaoekaaeaaaaaeaaaaapiaboaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapia caaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiacbaaoekaaaaappjaaaaaoeia afaaaaadabaaahiaaaaaffiaaeaaoekaaeaaaaaeabaaahiaadaaoekaaaaaaaia abaaoeiaaeaaaaaeabaaahiaafaaoekaaaaakkiaabaaoeiaaeaaaaaeaaaaahoa agaaoekaaaaappiaabaaoeiaafaaaaadabaaahiaaaaaffiaaiaaoekaaeaaaaae abaaahiaahaaoekaaaaaaaiaabaaoeiaaeaaaaaeabaaahiaajaaoekaaaaakkia abaaoeiaaeaaaaaeabaaahoaakaaoekaaaaappiaabaaoeiaafaaaaadabaaahia aaaaffiaamaaoekaaeaaaaaeabaaahiaalaaoekaaaaaaaiaabaaoeiaaeaaaaae abaaahiaanaaoekaaaaakkiaabaaoeiaaeaaaaaeacaaahoaaoaaoekaaaaappia abaaoeiaafaaaaadabaaahiaaaaaffiabaaaoekaaeaaaaaeabaaahiaapaaoeka aaaaaaiaabaaoeiaaeaaaaaeabaaahiabbaaoekaaaaakkiaabaaoeiaaeaaaaae adaaahoabcaaoekaaaaappiaabaaoeiaabaaaaacaeaaahoaaaaaoeiaafaaaaad aaaaapiaaaaaffjabeaaoekaaeaaaaaeaaaaapiabdaaoekaaaaaaajaaaaaoeia aeaaaaaeaaaaapiabfaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiabgaaoeka aaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeiaabaaaaac aaaaammaaaaaoeiappppaaaafdeieefcoeahaaaaeaaaabaapjabaaaafjaaaaae egiocaaaaaaaaaaaafaaaaaafjaaaaaeegiocaaaabaaaaaabiaaaaaafjaaaaae egiocaaaacaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadpcbabaaa abaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaadhcbabaaaafaaaaaaghaaaaae pccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaagfaaaaadhccabaaa acaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagfaaaaad pccabaaaafaaaaaagfaaaaadhccabaaaagaaaaaagfaaaaadhccabaaaahaaaaaa gfaaaaadhccabaaaaiaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaa aaaaaaaaegaobaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa amaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaa ajaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaaaiaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaa akaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaabaaaaaa egiccaaaabaaaaaaalaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaai hcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaaanaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaabaaaaaaamaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaaaoaaaaaakgakbaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaabaaaaaa apaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaa fgafbaaaaaaaaaaaegiccaaaabaaaaaabbaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaabaaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaabaaaaaabcaaaaaakgakbaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhccabaaaadaaaaaaegiccaaaabaaaaaabdaaaaaapgapbaaa aaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaa egiccaaaabaaaaaabfaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaa beaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaabgaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hccabaaaaeaaaaaaegiccaaaabaaaaaabhaaaaaapgapbaaaaaaaaaaaegacbaaa abaaaaaadgaaaaafhccabaaaafaaaaaaegacbaaaaaaaaaaadiaaaaaibcaabaaa aaaaaaaabkbabaaaaaaaaaaackiacaaaacaaaaaaafaaaaaadcaaaaakbcaabaaa aaaaaaaackiacaaaacaaaaaaaeaaaaaaakbabaaaaaaaaaaaakaabaaaaaaaaaaa dcaaaaakbcaabaaaaaaaaaaackiacaaaacaaaaaaagaaaaaackbabaaaaaaaaaaa akaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaacaaaaaaahaaaaaa dkbabaaaaaaaaaaaakaabaaaaaaaaaaadgaaaaagiccabaaaafaaaaaaakaabaia ebaaaaaaaaaaaaaaaaaaaaakhcaabaaaaaaaaaaaegbcbaaaafaaaaaaaceaaaaa aaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaaaaaaaaaafgifcaaa aaaaaaaaaeaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadp aaaaaaaadiaaaaaihccabaaaagaaaaaaegacbaaaaaaaaaaaegiccaaaaaaaaaaa adaaaaaadgaaaaagbcaabaaaaaaaaaaaakiacaaaacaaaaaaaiaaaaaadgaaaaag ccaabaaaaaaaaaaaakiacaaaacaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaa akiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaah hcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaadiaaaaahhcaabaaa abaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaakhcaabaaaabaaaaaa jgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaaabaaaaaadiaaaaah hcaabaaaabaaaaaaegacbaaaabaaaaaapgbpbaaaabaaaaaabaaaaaahcccabaaa ahaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaahaaaaaa egbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaaahaaaaaaegbcbaaa acaaaaaaegacbaaaaaaaaaaadgaaaaagbcaabaaaaaaaaaaabkiacaaaacaaaaaa aiaaaaaadgaaaaagccaabaaaaaaaaaaabkiacaaaacaaaaaaajaaaaaadgaaaaag ecaabaaaaaaaaaaabkiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaa aaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaa baaaaaahcccabaaaaiaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaah bccabaaaaiaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaa aiaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadoaaaaabejfdeheomaaaaaaa agaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaa kbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaa aaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa adaaaaaaapaaaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaa ljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapahaaaafaepfdejfeejepeo aafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaakl epfdeheopiaaaaaaajaaaaaaaiaaaaaaoaaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaomaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaa omaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaaomaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahaiaaaaomaaaaaaadaaaaaaaaaaaaaaadaaaaaa aeaaaaaaahaiaaaaomaaaaaaaeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa omaaaaaaafaaaaaaaaaaaaaaadaaaaaaagaaaaaaahaiaaaaomaaaaaaagaaaaaa aaaaaaaaadaaaaaaahaaaaaaahaiaaaaomaaaaaaahaaaaaaaaaaaaaaadaaaaaa aiaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl " } SubProgram "opengl " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NONATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" ATTR14 Matrix 13 [unity_World2Shadow0] Matrix 17 [unity_World2Shadow1] Matrix 21 [unity_World2Shadow2] Matrix 25 [unity_World2Shadow3] Matrix 29 [_Object2World] Vector 33 [_Color] Float 34 [_VCPower] "!!ARBvp1.0 PARAM c[35] = { { 1 }, state.matrix.modelview[0], state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[13..34] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; DP3 R1.x, c[10], c[10]; RSQ R1.x, R1.x; MUL R3.xyz, R1.x, c[10]; MUL R0.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[9], c[9]; RSQ R0.w, R0.w; MUL R2.xyz, R0.w, c[9]; DP4 R0.w, vertex.position, c[3]; DP4 R1.w, vertex.position, c[32]; DP3 result.texcoord[6].y, R2, R0; DP3 result.texcoord[7].y, R0, R3; DP4 R0.z, vertex.position, c[31]; DP4 R0.x, vertex.position, c[29]; DP4 R0.y, vertex.position, c[30]; MOV R1.xyz, R0; MOV R0.w, -R0; DP4 result.texcoord[0].z, R1, c[15]; DP4 result.texcoord[0].y, R1, c[14]; DP4 result.texcoord[0].x, R1, c[13]; DP4 result.texcoord[1].z, R1, c[19]; DP4 result.texcoord[1].y, R1, c[18]; DP4 result.texcoord[1].x, R1, c[17]; DP4 result.texcoord[2].z, R1, c[23]; DP4 result.texcoord[2].y, R1, c[22]; DP4 result.texcoord[2].x, R1, c[21]; DP4 result.texcoord[3].z, R1, c[27]; DP4 result.texcoord[3].y, R1, c[26]; DP4 result.texcoord[3].x, R1, c[25]; ADD R1.xyz, vertex.color, -c[0].x; MOV R1.w, c[0].x; MAD R1.xyz, R1, c[34].x, R1.w; MOV result.texcoord[4], R0; MUL result.texcoord[5].xyz, R1, c[33]; DP3 result.texcoord[6].z, vertex.normal, R2; DP3 result.texcoord[6].x, R2, vertex.attrib[14]; DP3 result.texcoord[7].z, vertex.normal, R3; DP3 result.texcoord[7].x, vertex.attrib[14], R3; DP4 result.position.w, vertex.position, c[8]; DP4 result.position.z, vertex.position, c[7]; DP4 result.position.y, vertex.position, c[6]; DP4 result.position.x, vertex.position, c[5]; END # 44 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NONATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [glstate_matrix_invtrans_modelview0] Matrix 12 [unity_World2Shadow0] Matrix 16 [unity_World2Shadow1] Matrix 20 [unity_World2Shadow2] Matrix 24 [unity_World2Shadow3] Matrix 28 [_Object2World] Vector 32 [_Color] Float 33 [_VCPower] "vs_2_0 def c34, -1.00000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_color0 v3 mov r0.xyz, v1 mul r1.xyz, v2.zxyw, r0.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 dp3 r1.x, c9, c9 rsq r1.x, r1.x mul r3.xyz, r1.x, c9 mul r0.xyz, r0, v1.w dp3 r0.w, c8, c8 rsq r0.w, r0.w mul r2.xyz, r0.w, c8 dp4 r0.w, v0, c2 dp4 r1.w, v0, c31 dp3 oT6.y, r2, r0 dp3 oT7.y, r0, r3 dp4 r0.z, v0, c30 dp4 r0.x, v0, c28 dp4 r0.y, v0, c29 mov r1.xyz, r0 mov r0.w, -r0 dp4 oT0.z, r1, c14 dp4 oT0.y, r1, c13 dp4 oT0.x, r1, c12 dp4 oT1.z, r1, c18 dp4 oT1.y, r1, c17 dp4 oT1.x, r1, c16 dp4 oT2.z, r1, c22 dp4 oT2.y, r1, c21 dp4 oT2.x, r1, c20 dp4 oT3.z, r1, c26 dp4 oT3.y, r1, c25 dp4 oT3.x, r1, c24 add r1.xyz, v3, c34.x mov r1.w, c34.y mad r1.xyz, r1, c33.x, r1.w mov oT4, r0 mul oT5.xyz, r1, c32 dp3 oT6.z, v2, r2 dp3 oT6.x, r2, v1 dp3 oT7.z, v2, r3 dp3 oT7.x, v1, r3 dp4 oPos.w, v0, c7 dp4 oPos.z, v0, c6 dp4 oPos.y, v0, c5 dp4 oPos.x, v0, c4 " } SubProgram "opengl " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" ATTR14 Matrix 13 [unity_World2Shadow0] Matrix 17 [unity_World2Shadow1] Matrix 21 [unity_World2Shadow2] Matrix 25 [unity_World2Shadow3] Matrix 29 [_Object2World] Vector 33 [_Color] Float 34 [_VCPower] "!!ARBvp1.0 PARAM c[35] = { { 1 }, state.matrix.modelview[0], state.matrix.mvp, state.matrix.modelview[0].invtrans, program.local[13..34] }; TEMP R0; TEMP R1; TEMP R2; TEMP R3; MOV R0.xyz, vertex.attrib[14]; MUL R1.xyz, vertex.normal.zxyw, R0.yzxw; MAD R0.xyz, vertex.normal.yzxw, R0.zxyw, -R1; DP3 R1.x, c[10], c[10]; RSQ R1.x, R1.x; MUL R3.xyz, R1.x, c[10]; MUL R0.xyz, R0, vertex.attrib[14].w; DP3 R0.w, c[9], c[9]; RSQ R0.w, R0.w; MUL R2.xyz, R0.w, c[9]; DP4 R0.w, vertex.position, c[3]; DP4 R1.w, vertex.position, c[32]; DP3 result.texcoord[6].y, R2, R0; DP3 result.texcoord[7].y, R0, R3; DP4 R0.z, vertex.position, c[31]; DP4 R0.x, vertex.position, c[29]; DP4 R0.y, vertex.position, c[30]; MOV R1.xyz, R0; MOV R0.w, -R0; DP4 result.texcoord[0].z, R1, c[15]; DP4 result.texcoord[0].y, R1, c[14]; DP4 result.texcoord[0].x, R1, c[13]; DP4 result.texcoord[1].z, R1, c[19]; DP4 result.texcoord[1].y, R1, c[18]; DP4 result.texcoord[1].x, R1, c[17]; DP4 result.texcoord[2].z, R1, c[23]; DP4 result.texcoord[2].y, R1, c[22]; DP4 result.texcoord[2].x, R1, c[21]; DP4 result.texcoord[3].z, R1, c[27]; DP4 result.texcoord[3].y, R1, c[26]; DP4 result.texcoord[3].x, R1, c[25]; ADD R1.xyz, vertex.color, -c[0].x; MOV R1.w, c[0].x; MAD R1.xyz, R1, c[34].x, R1.w; MOV result.texcoord[4], R0; MUL result.texcoord[5].xyz, R1, c[33]; DP3 result.texcoord[6].z, vertex.normal, R2; DP3 result.texcoord[6].x, R2, vertex.attrib[14]; DP3 result.texcoord[7].z, vertex.normal, R3; DP3 result.texcoord[7].x, vertex.attrib[14], R3; DP4 result.position.w, vertex.position, c[8]; DP4 result.position.z, vertex.position, c[7]; DP4 result.position.y, vertex.position, c[6]; DP4 result.position.x, vertex.position, c[5]; END # 44 instructions, 4 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 Matrix 0 [glstate_matrix_modelview0] Matrix 4 [glstate_matrix_mvp] Matrix 8 [glstate_matrix_invtrans_modelview0] Matrix 12 [unity_World2Shadow0] Matrix 16 [unity_World2Shadow1] Matrix 20 [unity_World2Shadow2] Matrix 24 [unity_World2Shadow3] Matrix 28 [_Object2World] Vector 32 [_Color] Float 33 [_VCPower] "vs_2_0 def c34, -1.00000000, 1.00000000, 0, 0 dcl_position0 v0 dcl_tangent0 v1 dcl_normal0 v2 dcl_color0 v3 mov r0.xyz, v1 mul r1.xyz, v2.zxyw, r0.yzxw mov r0.xyz, v1 mad r0.xyz, v2.yzxw, r0.zxyw, -r1 dp3 r1.x, c9, c9 rsq r1.x, r1.x mul r3.xyz, r1.x, c9 mul r0.xyz, r0, v1.w dp3 r0.w, c8, c8 rsq r0.w, r0.w mul r2.xyz, r0.w, c8 dp4 r0.w, v0, c2 dp4 r1.w, v0, c31 dp3 oT6.y, r2, r0 dp3 oT7.y, r0, r3 dp4 r0.z, v0, c30 dp4 r0.x, v0, c28 dp4 r0.y, v0, c29 mov r1.xyz, r0 mov r0.w, -r0 dp4 oT0.z, r1, c14 dp4 oT0.y, r1, c13 dp4 oT0.x, r1, c12 dp4 oT1.z, r1, c18 dp4 oT1.y, r1, c17 dp4 oT1.x, r1, c16 dp4 oT2.z, r1, c22 dp4 oT2.y, r1, c21 dp4 oT2.x, r1, c20 dp4 oT3.z, r1, c26 dp4 oT3.y, r1, c25 dp4 oT3.x, r1, c24 add r1.xyz, v3, c34.x mov r1.w, c34.y mad r1.xyz, r1, c33.x, r1.w mov oT4, r0 mul oT5.xyz, r1, c32 dp3 oT6.z, v2, r2 dp3 oT6.x, r2, v1 dp3 oT7.z, v2, r3 dp3 oT7.x, v1, r3 dp4 oPos.w, v0, c7 dp4 oPos.z, v0, c6 dp4 oPos.y, v0, c5 dp4 oPos.x, v0, c4 " } SubProgram "d3d11 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 ConstBuffer "$Globals" 112 Vector 48 [_Color] Float 68 [_VCPower] ConstBuffer "UnityShadows" 416 Matrix 128 [unity_World2Shadow0] Matrix 192 [unity_World2Shadow1] Matrix 256 [unity_World2Shadow2] Matrix 320 [unity_World2Shadow3] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityShadows" 1 BindCB "UnityPerDraw" 2 "vs_4_0 eefiecedlfmcnobcadgeloppajobnklljpneigknabaaaaaaoaajaaaaadaaaaaa cmaaaaaapeaaaaaapeabaaaaejfdeheomaaaaaaaagaaaaaaaiaaaaaajiaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaakbaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaadaaaaaaapaaaaaalaaaaaaa abaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaaljaaaaaaaaaaaaaaaaaaaaaa adaaaaaaafaaaaaaapahaaaafaepfdejfeejepeoaafeebeoehefeofeaaeoepfc enebemaafeeffiedepepfceeaaedepemepfcaaklepfdeheopiaaaaaaajaaaaaa aiaaaaaaoaaaaaaaaaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaomaaaaaa aaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaaomaaaaaaabaaaaaaaaaaaaaa adaaaaaaacaaaaaaahaiaaaaomaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaa ahaiaaaaomaaaaaaadaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahaiaaaaomaaaaaa aeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaaomaaaaaaafaaaaaaaaaaaaaa adaaaaaaagaaaaaaahaiaaaaomaaaaaaagaaaaaaaaaaaaaaadaaaaaaahaaaaaa ahaiaaaaomaaaaaaahaaaaaaaaaaaaaaadaaaaaaaiaaaaaaahaiaaaafdfgfpfa epfdejfeejepeoaafeeffiedepepfceeaaklklklfdeieefcoeahaaaaeaaaabaa pjabaaaafjaaaaaeegiocaaaaaaaaaaaafaaaaaafjaaaaaeegiocaaaabaaaaaa biaaaaaafjaaaaaeegiocaaaacaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaa fpaaaaadpcbabaaaabaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaadhcbabaaa afaaaaaaghaaaaaepccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaa gfaaaaadhccabaaaacaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaa aeaaaaaagfaaaaadpccabaaaafaaaaaagfaaaaadhccabaaaagaaaaaagfaaaaad hccabaaaahaaaaaagfaaaaadhccabaaaaiaaaaaagiaaaaacacaaaaaadiaaaaai pcaabaaaaaaaaaaafgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaa aaaaaaaaegaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaa adaaaaaapgbpbaaaaaaaaaaaegaobaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaamaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaa aaaaaaaaegaobaaaaaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaa egiccaaaabaaaaaaajaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaa aiaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaaakaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hccabaaaabaaaaaaegiccaaaabaaaaaaalaaaaaapgapbaaaaaaaaaaaegacbaaa abaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaa anaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaaamaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaa aoaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaacaaaaaa egiccaaaabaaaaaaapaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaai hcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaabbaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaabaaaaaabaaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaabcaaaaaakgakbaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaadaaaaaaegiccaaaabaaaaaa bdaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaa fgafbaaaaaaaaaaaegiccaaaabaaaaaabfaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaabeaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaabaaaaaabgaaaaaakgakbaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhccabaaaaeaaaaaaegiccaaaabaaaaaabhaaaaaapgapbaaa aaaaaaaaegacbaaaabaaaaaadgaaaaafhccabaaaafaaaaaaegacbaaaaaaaaaaa diaaaaaibcaabaaaaaaaaaaabkbabaaaaaaaaaaackiacaaaacaaaaaaafaaaaaa dcaaaaakbcaabaaaaaaaaaaackiacaaaacaaaaaaaeaaaaaaakbabaaaaaaaaaaa akaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaacaaaaaaagaaaaaa ckbabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaa acaaaaaaahaaaaaadkbabaaaaaaaaaaaakaabaaaaaaaaaaadgaaaaagiccabaaa afaaaaaaakaabaiaebaaaaaaaaaaaaaaaaaaaaakhcaabaaaaaaaaaaaegbcbaaa afaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaa aaaaaaaafgifcaaaaaaaaaaaaeaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiadp aaaaiadpaaaaiadpaaaaaaaadiaaaaaihccabaaaagaaaaaaegacbaaaaaaaaaaa egiccaaaaaaaaaaaadaaaaaadgaaaaagbcaabaaaaaaaaaaaakiacaaaacaaaaaa aiaaaaaadgaaaaagccaabaaaaaaaaaaaakiacaaaacaaaaaaajaaaaaadgaaaaag ecaabaaaaaaaaaaaakiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaa aaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaa diaaaaahhcaabaaaabaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaak hcaabaaaabaaaaaajgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaa abaaaaaadiaaaaahhcaabaaaabaaaaaaegacbaaaabaaaaaapgbpbaaaabaaaaaa baaaaaahcccabaaaahaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaah bccabaaaahaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaa ahaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadgaaaaagbcaabaaaaaaaaaaa bkiacaaaacaaaaaaaiaaaaaadgaaaaagccaabaaaaaaaaaaabkiacaaaacaaaaaa ajaaaaaadgaaaaagecaabaaaaaaaaaaabkiacaaaacaaaaaaakaaaaaabaaaaaah icaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaa aaaaaaaadkaabaaaaaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaa egacbaaaaaaaaaaabaaaaaahcccabaaaaiaaaaaaegacbaaaabaaaaaaegacbaaa aaaaaaaabaaaaaahbccabaaaaiaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaa baaaaaaheccabaaaaiaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadoaaaaab " } SubProgram "d3d11_9x " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Bind "vertex" Vertex Bind "color" Color Bind "normal" Normal Bind "tangent" TexCoord2 ConstBuffer "$Globals" 112 Vector 48 [_Color] Float 68 [_VCPower] ConstBuffer "UnityShadows" 416 Matrix 128 [unity_World2Shadow0] Matrix 192 [unity_World2Shadow1] Matrix 256 [unity_World2Shadow2] Matrix 320 [unity_World2Shadow3] ConstBuffer "UnityPerDraw" 336 Matrix 0 [glstate_matrix_mvp] Matrix 64 [glstate_matrix_modelview0] Matrix 128 [glstate_matrix_invtrans_modelview0] Matrix 192 [_Object2World] BindCB "$Globals" 0 BindCB "UnityShadows" 1 BindCB "UnityPerDraw" 2 "vs_4_0_level_9_1 eefiecedbacaldkjgfclcpkldkdhjghcnaepcckaabaaaaaacaaoaaaaaeaaaaaa daaaaaaagmaeaaaafiamaaaacaanaaaaebgpgodjdeaeaaaadeaeaaaaaaacpopp nmadaaaafiaaaaaaaeaaceaaaaaafeaaaaaafeaaaaaaceaaabaafeaaaaaaadaa acaaabaaaaaaaaaaabaaaiaabaaaadaaaaaaaaaaacaaaaaaalaabdaaaaaaaaaa acaaamaaaeaaboaaaaaaaaaaaaaaaaaaaaacpoppfbaaaaafccaaapkaaaaaialp aaaaiadpaaaaaaaaaaaaaaaabpaaaaacafaaaaiaaaaaapjabpaaaaacafaaabia abaaapjabpaaaaacafaaaciaacaaapjabpaaaaacafaaafiaafaaapjaacaaaaad aaaaahiaafaaoejaccaaaakaabaaaaacabaaaciaccaaffkaaeaaaaaeaaaaahia acaaffkaaaaaoeiaabaaffiaafaaaaadafaaahoaaaaaoeiaabaaoekaabaaaaac aaaaabiablaaaakaabaaaaacaaaaaciabmaaaakaabaaaaacaaaaaeiabnaaaaka ceaaaaacabaaahiaaaaaoeiaaiaaaaadagaaaboaabaaoejaabaaoeiaabaaaaac aaaaahiaabaaoejaafaaaaadacaaahiaaaaamjiaacaancjaaeaaaaaeaaaaahia acaamjjaaaaanciaacaaoeibafaaaaadaaaaahiaaaaaoeiaabaappjaaiaaaaad agaaacoaaaaaoeiaabaaoeiaaiaaaaadagaaaeoaacaaoejaabaaoeiaabaaaaac abaaabiablaaffkaabaaaaacabaaaciabmaaffkaabaaaaacabaaaeiabnaaffka ceaaaaacacaaahiaabaaoeiaaiaaaaadahaaaboaabaaoejaacaaoeiaaiaaaaad ahaaacoaaaaaoeiaacaaoeiaaiaaaaadahaaaeoaacaaoejaacaaoeiaafaaaaad aaaaabiaaaaaffjabiaakkkaaeaaaaaeaaaaabiabhaakkkaaaaaaajaaaaaaaia aeaaaaaeaaaaabiabjaakkkaaaaakkjaaaaaaaiaaeaaaaaeaaaaabiabkaakkka aaaappjaaaaaaaiaabaaaaacaeaaaioaaaaaaaibafaaaaadaaaaapiaaaaaffja bpaaoekaaeaaaaaeaaaaapiaboaaoekaaaaaaajaaaaaoeiaaeaaaaaeaaaaapia caaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiacbaaoekaaaaappjaaaaaoeia afaaaaadabaaahiaaaaaffiaaeaaoekaaeaaaaaeabaaahiaadaaoekaaaaaaaia abaaoeiaaeaaaaaeabaaahiaafaaoekaaaaakkiaabaaoeiaaeaaaaaeaaaaahoa agaaoekaaaaappiaabaaoeiaafaaaaadabaaahiaaaaaffiaaiaaoekaaeaaaaae abaaahiaahaaoekaaaaaaaiaabaaoeiaaeaaaaaeabaaahiaajaaoekaaaaakkia abaaoeiaaeaaaaaeabaaahoaakaaoekaaaaappiaabaaoeiaafaaaaadabaaahia aaaaffiaamaaoekaaeaaaaaeabaaahiaalaaoekaaaaaaaiaabaaoeiaaeaaaaae abaaahiaanaaoekaaaaakkiaabaaoeiaaeaaaaaeacaaahoaaoaaoekaaaaappia abaaoeiaafaaaaadabaaahiaaaaaffiabaaaoekaaeaaaaaeabaaahiaapaaoeka aaaaaaiaabaaoeiaaeaaaaaeabaaahiabbaaoekaaaaakkiaabaaoeiaaeaaaaae adaaahoabcaaoekaaaaappiaabaaoeiaabaaaaacaeaaahoaaaaaoeiaafaaaaad aaaaapiaaaaaffjabeaaoekaaeaaaaaeaaaaapiabdaaoekaaaaaaajaaaaaoeia aeaaaaaeaaaaapiabfaaoekaaaaakkjaaaaaoeiaaeaaaaaeaaaaapiabgaaoeka aaaappjaaaaaoeiaaeaaaaaeaaaaadmaaaaappiaaaaaoekaaaaaoeiaabaaaaac aaaaammaaaaaoeiappppaaaafdeieefcoeahaaaaeaaaabaapjabaaaafjaaaaae egiocaaaaaaaaaaaafaaaaaafjaaaaaeegiocaaaabaaaaaabiaaaaaafjaaaaae egiocaaaacaaaaaabaaaaaaafpaaaaadpcbabaaaaaaaaaaafpaaaaadpcbabaaa abaaaaaafpaaaaadhcbabaaaacaaaaaafpaaaaadhcbabaaaafaaaaaaghaaaaae pccabaaaaaaaaaaaabaaaaaagfaaaaadhccabaaaabaaaaaagfaaaaadhccabaaa acaaaaaagfaaaaadhccabaaaadaaaaaagfaaaaadhccabaaaaeaaaaaagfaaaaad pccabaaaafaaaaaagfaaaaadhccabaaaagaaaaaagfaaaaadhccabaaaahaaaaaa gfaaaaadhccabaaaaiaaaaaagiaaaaacacaaaaaadiaaaaaipcaabaaaaaaaaaaa fgbfbaaaaaaaaaaaegiocaaaacaaaaaaabaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaacaaaaaakgbkbaaaaaaaaaaaegaobaaa aaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaacaaaaaaadaaaaaapgbpbaaa aaaaaaaaegaobaaaaaaaaaaadiaaaaaipcaabaaaaaaaaaaafgbfbaaaaaaaaaaa egiocaaaacaaaaaaanaaaaaadcaaaaakpcaabaaaaaaaaaaaegiocaaaacaaaaaa amaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaakpcaabaaaaaaaaaaa egiocaaaacaaaaaaaoaaaaaakgbkbaaaaaaaaaaaegaobaaaaaaaaaaadcaaaaak pcaabaaaaaaaaaaaegiocaaaacaaaaaaapaaaaaapgbpbaaaaaaaaaaaegaobaaa aaaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaa ajaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaaaiaaaaaaagaabaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaa akaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaabaaaaaa egiccaaaabaaaaaaalaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaai hcaabaaaabaaaaaafgafbaaaaaaaaaaaegiccaaaabaaaaaaanaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaabaaaaaaamaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaaaoaaaaaakgakbaaa aaaaaaaaegacbaaaabaaaaaadcaaaaakhccabaaaacaaaaaaegiccaaaabaaaaaa apaaaaaapgapbaaaaaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaa fgafbaaaaaaaaaaaegiccaaaabaaaaaabbaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaabaaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hcaabaaaabaaaaaaegiccaaaabaaaaaabcaaaaaakgakbaaaaaaaaaaaegacbaaa abaaaaaadcaaaaakhccabaaaadaaaaaaegiccaaaabaaaaaabdaaaaaapgapbaaa aaaaaaaaegacbaaaabaaaaaadiaaaaaihcaabaaaabaaaaaafgafbaaaaaaaaaaa egiccaaaabaaaaaabfaaaaaadcaaaaakhcaabaaaabaaaaaaegiccaaaabaaaaaa beaaaaaaagaabaaaaaaaaaaaegacbaaaabaaaaaadcaaaaakhcaabaaaabaaaaaa egiccaaaabaaaaaabgaaaaaakgakbaaaaaaaaaaaegacbaaaabaaaaaadcaaaaak hccabaaaaeaaaaaaegiccaaaabaaaaaabhaaaaaapgapbaaaaaaaaaaaegacbaaa abaaaaaadgaaaaafhccabaaaafaaaaaaegacbaaaaaaaaaaadiaaaaaibcaabaaa aaaaaaaabkbabaaaaaaaaaaackiacaaaacaaaaaaafaaaaaadcaaaaakbcaabaaa aaaaaaaackiacaaaacaaaaaaaeaaaaaaakbabaaaaaaaaaaaakaabaaaaaaaaaaa dcaaaaakbcaabaaaaaaaaaaackiacaaaacaaaaaaagaaaaaackbabaaaaaaaaaaa akaabaaaaaaaaaaadcaaaaakbcaabaaaaaaaaaaackiacaaaacaaaaaaahaaaaaa dkbabaaaaaaaaaaaakaabaaaaaaaaaaadgaaaaagiccabaaaafaaaaaaakaabaia ebaaaaaaaaaaaaaaaaaaaaakhcaabaaaaaaaaaaaegbcbaaaafaaaaaaaceaaaaa aaaaialpaaaaialpaaaaialpaaaaaaaadcaaaaanhcaabaaaaaaaaaaafgifcaaa aaaaaaaaaeaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadp aaaaaaaadiaaaaaihccabaaaagaaaaaaegacbaaaaaaaaaaaegiccaaaaaaaaaaa adaaaaaadgaaaaagbcaabaaaaaaaaaaaakiacaaaacaaaaaaaiaaaaaadgaaaaag ccaabaaaaaaaaaaaakiacaaaacaaaaaaajaaaaaadgaaaaagecaabaaaaaaaaaaa akiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaaegacbaaaaaaaaaaa egacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaaaaaaaaaadiaaaaah hcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaadiaaaaahhcaabaaa abaaaaaajgbebaaaabaaaaaacgbjbaaaacaaaaaadcaaaaakhcaabaaaabaaaaaa jgbebaaaacaaaaaacgbjbaaaabaaaaaaegacbaiaebaaaaaaabaaaaaadiaaaaah hcaabaaaabaaaaaaegacbaaaabaaaaaapgbpbaaaabaaaaaabaaaaaahcccabaaa ahaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaahbccabaaaahaaaaaa egbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaaahaaaaaaegbcbaaa acaaaaaaegacbaaaaaaaaaaadgaaaaagbcaabaaaaaaaaaaabkiacaaaacaaaaaa aiaaaaaadgaaaaagccaabaaaaaaaaaaabkiacaaaacaaaaaaajaaaaaadgaaaaag ecaabaaaaaaaaaaabkiacaaaacaaaaaaakaaaaaabaaaaaahicaabaaaaaaaaaaa egacbaaaaaaaaaaaegacbaaaaaaaaaaaeeaaaaaficaabaaaaaaaaaaadkaabaaa aaaaaaaadiaaaaahhcaabaaaaaaaaaaapgapbaaaaaaaaaaaegacbaaaaaaaaaaa baaaaaahcccabaaaaiaaaaaaegacbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaah bccabaaaaiaaaaaaegbcbaaaabaaaaaaegacbaaaaaaaaaaabaaaaaaheccabaaa aiaaaaaaegbcbaaaacaaaaaaegacbaaaaaaaaaaadoaaaaabejfdeheomaaaaaaa agaaaaaaaiaaaaaajiaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaa kbaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaapapaaaakjaaaaaaaaaaaaaa aaaaaaaaadaaaaaaacaaaaaaahahaaaalaaaaaaaaaaaaaaaaaaaaaaaadaaaaaa adaaaaaaapaaaaaalaaaaaaaabaaaaaaaaaaaaaaadaaaaaaaeaaaaaaapaaaaaa ljaaaaaaaaaaaaaaaaaaaaaaadaaaaaaafaaaaaaapahaaaafaepfdejfeejepeo aafeebeoehefeofeaaeoepfcenebemaafeeffiedepepfceeaaedepemepfcaakl epfdeheopiaaaaaaajaaaaaaaiaaaaaaoaaaaaaaaaaaaaaaabaaaaaaadaaaaaa aaaaaaaaapaaaaaaomaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaahaiaaaa omaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaaahaiaaaaomaaaaaaacaaaaaa aaaaaaaaadaaaaaaadaaaaaaahaiaaaaomaaaaaaadaaaaaaaaaaaaaaadaaaaaa aeaaaaaaahaiaaaaomaaaaaaaeaaaaaaaaaaaaaaadaaaaaaafaaaaaaapaaaaaa omaaaaaaafaaaaaaaaaaaaaaadaaaaaaagaaaaaaahaiaaaaomaaaaaaagaaaaaa aaaaaaaaadaaaaaaahaaaaaaahaiaaaaomaaaaaaahaaaaaaaaaaaaaaadaaaaaa aiaaaaaaahaiaaaafdfgfpfaepfdejfeejepeoaafeeffiedepepfceeaaklklkl " } } Program "fp" { // Platform d3d11_9x had shader errors // Keywords { "SHADOWS_NATIVE" } // Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } SubProgram "opengl " { Keywords { "SHADOWS_NONATIVE" } Vector 0 [_ProjectionParams] Vector 1 [_LightSplitsNear] Vector 2 [_LightSplitsFar] Vector 3 [_LightShadowData] SetTexture 0 [_ShadowMapTexture] 2D 0 "!!ARBfp1.0 PARAM c[5] = { program.local[0..3], { 1, 255, 0.0039215689 } }; TEMP R0; TEMP R1; SLT R1, fragment.texcoord[4].w, c[2]; SGE R0, fragment.texcoord[4].w, c[1]; MUL R0, R0, R1; MUL R1.xyz, R0.y, fragment.texcoord[1]; MAD R1.xyz, R0.x, fragment.texcoord[0], R1; MAD R0.xyz, R0.z, fragment.texcoord[2], R1; MAD R0.xyz, fragment.texcoord[3], R0.w, R0; MAD_SAT R1.y, fragment.texcoord[4].w, c[3].z, c[3].w; MOV result.color.y, c[4].x; TEX R0.x, R0, texture[0], 2D; ADD R0.z, R0.x, -R0; MOV R0.x, c[4]; CMP R1.x, R0.z, c[3], R0; MUL R0.y, -fragment.texcoord[4].w, c[0].w; ADD R0.y, R0, c[4].x; MUL R0.xy, R0.y, c[4]; FRC R0.zw, R0.xyxy; MOV R0.y, R0.w; MAD R0.x, -R0.w, c[4].z, R0.z; ADD_SAT result.color.x, R1, R1.y; MOV result.color.zw, R0.xyxy; END # 21 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_NONATIVE" } Vector 0 [_ProjectionParams] Vector 1 [_LightSplitsNear] Vector 2 [_LightSplitsFar] Vector 3 [_LightShadowData] SetTexture 0 [_ShadowMapTexture] 2D 0 "ps_2_0 dcl_2d s0 def c4, 1.00000000, 0.00000000, 255.00000000, 0.00392157 dcl t0.xyz dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4.xyzw add r1, t4.w, -c2 add r0, t4.w, -c1 cmp r1, r1, c4.y, c4.x cmp r0, r0, c4.x, c4.y mul r0, r0, r1 mul r1.xyz, r0.y, t1 mad r1.xyz, r0.x, t0, r1 mad r0.xyz, r0.z, t2, r1 mad r1.xyz, t3, r0.w, r0 mov r2.x, c3 mov r2.y, c4.z texld r0, r1, s0 add r0.x, r0, -r1.z cmp r0.x, r0, c4, r2 mul r1.x, -t4.w, c0.w add r1.x, r1, c4 mov r2.x, c4 mul r2.xy, r1.x, r2 mad_sat r1.x, t4.w, c3.z, c3.w frc r2.xy, r2 add_sat r0.x, r0, r1 mov r1.y, r2 mad r1.x, -r2.y, c4.w, r2 mov r0.w, r1.y mov r0.z, r1.x mov r0.y, c4.x mov_pp oC0, r0 " } SubProgram "opengl " { Keywords { "SHADOWS_NATIVE" } Vector 0 [_ProjectionParams] Vector 1 [_LightSplitsNear] Vector 2 [_LightSplitsFar] Vector 3 [_LightShadowData] SetTexture 0 [_ShadowMapTexture] 2D 0 "!!ARBfp1.0 OPTION ARB_fragment_program_shadow; PARAM c[5] = { program.local[0..3], { 1, 255, 0.0039215689 } }; TEMP R0; TEMP R1; SLT R1, fragment.texcoord[4].w, c[2]; SGE R0, fragment.texcoord[4].w, c[1]; MUL R0, R0, R1; MUL R1.xyz, R0.y, fragment.texcoord[1]; MAD R1.xyz, R0.x, fragment.texcoord[0], R1; MAD R0.xyz, R0.z, fragment.texcoord[2], R1; MAD R0.xyz, fragment.texcoord[3], R0.w, R0; MAD_SAT R1.y, fragment.texcoord[4].w, c[3].z, c[3].w; MOV result.color.y, c[4].x; TEX R0.x, R0, texture[0], SHADOW2D; MOV R0.y, c[4].x; ADD R0.w, R0.y, -c[3].x; MAD R1.x, R0, R0.w, c[3]; MUL R0.z, -fragment.texcoord[4].w, c[0].w; ADD R0.y, R0.z, c[4].x; MUL R0.xy, R0.y, c[4]; FRC R0.zw, R0.xyxy; MOV R0.y, R0.w; MAD R0.x, -R0.w, c[4].z, R0.z; ADD_SAT result.color.x, R1, R1.y; MOV result.color.zw, R0.xyxy; END # 21 instructions, 2 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_NATIVE" } Vector 0 [_ProjectionParams] Vector 1 [_LightSplitsNear] Vector 2 [_LightSplitsFar] Vector 3 [_LightShadowData] SetTexture 0 [_ShadowMapTexture] 2D 0 "ps_2_0 dcl_2d s0 def c4, 0.00000000, 1.00000000, 255.00000000, 0.00392157 dcl t0.xyz dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4.xyzw add r1, t4.w, -c2 add r0, t4.w, -c1 cmp r1, r1, c4.x, c4.y cmp r0, r0, c4.y, c4.x mul r0, r0, r1 mul r1.xyz, r0.y, t1 mad r1.xyz, r0.x, t0, r1 mad r0.xyz, r0.z, t2, r1 mad r0.xyz, t3, r0.w, r0 mul r1.x, -t4.w, c0.w add r1.x, r1, c4.y texld r2, r0, s0 mov r0.x, c3 add r0.x, c4.y, -r0 mad r0.x, r2, r0, c3 mul r2.xy, r1.x, c4.yzxw mad_sat r1.x, t4.w, c3.z, c3.w frc r2.xy, r2 add_sat r0.x, r0, r1 mov r1.y, r2 mad r1.x, -r2.y, c4.w, r2 mov r0.w, r1.y mov r0.z, r1.x mov r0.y, c4 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_NATIVE" } SetTexture 0 [_ShadowMapTexture] 2D 0 ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 96 [_LightSplitsNear] Vector 112 [_LightSplitsFar] Vector 384 [_LightShadowData] BindCB "UnityPerCamera" 0 BindCB "UnityShadows" 1 "ps_4_0 eefiecedjildpklnnhcaolnieljhjflbpkabphmjabaaaaaakmaeaaaaadaaaaaa cmaaaaaacmabaaaagaabaaaaejfdeheopiaaaaaaajaaaaaaaiaaaaaaoaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaomaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahahaaaaomaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaomaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaaomaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahahaaaaomaaaaaaaeaaaaaaaaaaaaaa adaaaaaaafaaaaaaapaiaaaaomaaaaaaafaaaaaaaaaaaaaaadaaaaaaagaaaaaa ahaaaaaaomaaaaaaagaaaaaaaaaaaaaaadaaaaaaahaaaaaaahaaaaaaomaaaaaa ahaaaaaaaaaaaaaaadaaaaaaaiaaaaaaahaaaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefceeadaaaaeaaaaaaanbaaaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaa fjaaaaaeegiocaaaabaaaaaabjaaaaaafkaiaaadaagabaaaaaaaaaaafibiaaae aahabaaaaaaaaaaaffffaaaagcbaaaadhcbabaaaabaaaaaagcbaaaadhcbabaaa acaaaaaagcbaaaadhcbabaaaadaaaaaagcbaaaadhcbabaaaaeaaaaaagcbaaaad icbabaaaafaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaabnaaaaai pcaabaaaaaaaaaaapgbpbaaaafaaaaaaegiocaaaabaaaaaaagaaaaaaabaaaaak pcaabaaaaaaaaaaaegaobaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadp aaaaiadpdbaaaaaipcaabaaaabaaaaaapgbpbaaaafaaaaaaegiocaaaabaaaaaa ahaaaaaaabaaaaakpcaabaaaabaaaaaaegaobaaaabaaaaaaaceaaaaaaaaaiadp aaaaiadpaaaaiadpaaaaiadpdiaaaaahpcaabaaaaaaaaaaaegaobaaaaaaaaaaa egaobaaaabaaaaaadiaaaaahhcaabaaaabaaaaaafgafbaaaaaaaaaaaegbcbaaa acaaaaaadcaaaaajhcaabaaaabaaaaaaegbcbaaaabaaaaaaagaabaaaaaaaaaaa egacbaaaabaaaaaadcaaaaajhcaabaaaaaaaaaaaegbcbaaaadaaaaaakgakbaaa aaaaaaaaegacbaaaabaaaaaadcaaaaajhcaabaaaaaaaaaaaegbcbaaaaeaaaaaa pgapbaaaaaaaaaaaegacbaaaaaaaaaaaehaaaaalbcaabaaaaaaaaaaaegaabaaa aaaaaaaaaghabaaaaaaaaaaaaagabaaaaaaaaaaackaabaaaaaaaaaaaaaaaaaaj ccaabaaaaaaaaaaaakiacaiaebaaaaaaabaaaaaabiaaaaaaabeaaaaaaaaaiadp dcaaaaakbcaabaaaaaaaaaaaakaabaaaaaaaaaaabkaabaaaaaaaaaaaakiacaaa abaaaaaabiaaaaaadccaaaalccaabaaaaaaaaaaadkbabaaaafaaaaaackiacaaa abaaaaaabiaaaaaadkiacaaaabaaaaaabiaaaaaaaacaaaahbccabaaaaaaaaaaa bkaabaaaaaaaaaaaakaabaaaaaaaaaaadcaaaaalbcaabaaaaaaaaaaadkbabaia ebaaaaaaafaaaaaadkiacaaaaaaaaaaaafaaaaaaabeaaaaaaaaaiadpdiaaaaak dcaabaaaaaaaaaaaagaabaaaaaaaaaaaaceaaaaaaaaaiadpaaaahpedaaaaaaaa aaaaaaaabkaaaaafdcaabaaaaaaaaaaaegaabaaaaaaaaaaadcaaaaakeccabaaa aaaaaaaabkaabaiaebaaaaaaaaaaaaaaabeaaaaaibiaiadlakaabaaaaaaaaaaa dgaaaaaficcabaaaaaaaaaaabkaabaaaaaaaaaaadgaaaaafcccabaaaaaaaaaaa abeaaaaaaaaaiadpdoaaaaab" } SubProgram "opengl " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NONATIVE" } Vector 0 [_ProjectionParams] Vector 1 [unity_ShadowSplitSpheres0] Vector 2 [unity_ShadowSplitSpheres1] Vector 3 [unity_ShadowSplitSpheres2] Vector 4 [unity_ShadowSplitSpheres3] Vector 5 [unity_ShadowSplitSqRadii] Vector 6 [_LightShadowData] Vector 7 [unity_ShadowFadeCenterAndType] SetTexture 0 [_ShadowMapTexture] 2D 0 "!!ARBfp1.0 PARAM c[9] = { program.local[0..7], { 1, 255, 0.0039215689 } }; TEMP R0; TEMP R1; TEMP R2; ADD R0.xyz, fragment.texcoord[4], -c[1]; ADD R2.xyz, fragment.texcoord[4], -c[4]; DP3 R0.x, R0, R0; ADD R1.xyz, fragment.texcoord[4], -c[2]; DP3 R0.y, R1, R1; ADD R1.xyz, fragment.texcoord[4], -c[3]; DP3 R0.w, R2, R2; DP3 R0.z, R1, R1; SLT R2, R0, c[5]; ADD_SAT R0.xyz, R2.yzww, -R2; MUL R1.xyz, R0.x, fragment.texcoord[1]; MAD R1.xyz, R2.x, fragment.texcoord[0], R1; MAD R1.xyz, R0.y, fragment.texcoord[2], R1; MAD R0.xyz, fragment.texcoord[3], R0.z, R1; ADD R1.xyz, -fragment.texcoord[4], c[7]; MOV result.color.y, c[8].x; TEX R0.x, R0, texture[0], 2D; ADD R0.y, R0.x, -R0.z; DP3 R0.z, R1, R1; RSQ R0.z, R0.z; MOV R0.x, c[8]; CMP R0.x, R0.y, c[6], R0; MUL R0.y, -fragment.texcoord[4].w, c[0].w; ADD R0.y, R0, c[8].x; RCP R1.x, R0.z; MUL R0.zw, R0.y, c[8].xyxy; MAD_SAT R0.y, R1.x, c[6].z, c[6].w; FRC R0.zw, R0; ADD_SAT result.color.x, R0, R0.y; MOV R0.y, R0.w; MAD R0.x, -R0.w, c[8].z, R0.z; MOV result.color.zw, R0.xyxy; END # 32 instructions, 3 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NONATIVE" } Vector 0 [_ProjectionParams] Vector 1 [unity_ShadowSplitSpheres0] Vector 2 [unity_ShadowSplitSpheres1] Vector 3 [unity_ShadowSplitSpheres2] Vector 4 [unity_ShadowSplitSpheres3] Vector 5 [unity_ShadowSplitSqRadii] Vector 6 [_LightShadowData] Vector 7 [unity_ShadowFadeCenterAndType] SetTexture 0 [_ShadowMapTexture] 2D 0 "ps_2_0 dcl_2d s0 def c8, 1.00000000, 255.00000000, 0.00392157, 0.00000000 dcl t0.xyz dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4 add r0.xyz, t4, -c1 add r2.xyz, t4, -c4 dp3 r0.x, r0, r0 add r1.xyz, t4, -c2 dp3 r0.y, r1, r1 add r1.xyz, t4, -c3 dp3 r0.z, r1, r1 dp3 r0.w, r2, r2 add r0, r0, -c5 cmp r0, r0, c8.w, c8.x mov r1.x, r0.y mov r1.z, r0.w mov r1.y, r0.z add_sat r1.xyz, r1, -r0 mul r2.xyz, r1.x, t1 mad r0.xyz, r0.x, t0, r2 mad r0.xyz, r1.y, t2, r0 mad r1.xyz, t3, r1.z, r0 add r2.xyz, -t4, c7 texld r0, r1, s0 mov r1.x, c6 add r0.x, r0, -r1.z cmp r0.x, r0, c8, r1 dp3 r1.x, r2, r2 mul r2.x, -t4.w, c0.w rsq r1.x, r1.x add r2.x, r2, c8 rcp r1.x, r1.x mad_sat r1.x, r1, c6.z, c6.w mul r2.xy, r2.x, c8 frc r2.xy, r2 add_sat r0.x, r0, r1 mov r1.y, r2 mad r1.x, -r2.y, c8.z, r2 mov r0.w, r1.y mov r0.z, r1.x mov r0.y, c8.x mov_pp oC0, r0 " } SubProgram "opengl " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Vector 0 [_ProjectionParams] Vector 1 [unity_ShadowSplitSpheres0] Vector 2 [unity_ShadowSplitSpheres1] Vector 3 [unity_ShadowSplitSpheres2] Vector 4 [unity_ShadowSplitSpheres3] Vector 5 [unity_ShadowSplitSqRadii] Vector 6 [_LightShadowData] Vector 7 [unity_ShadowFadeCenterAndType] SetTexture 0 [_ShadowMapTexture] 2D 0 "!!ARBfp1.0 OPTION ARB_fragment_program_shadow; PARAM c[9] = { program.local[0..7], { 1, 255, 0.0039215689 } }; TEMP R0; TEMP R1; TEMP R2; ADD R0.xyz, fragment.texcoord[4], -c[1]; ADD R2.xyz, fragment.texcoord[4], -c[4]; DP3 R0.x, R0, R0; ADD R1.xyz, fragment.texcoord[4], -c[2]; DP3 R0.y, R1, R1; ADD R1.xyz, fragment.texcoord[4], -c[3]; DP3 R0.w, R2, R2; DP3 R0.z, R1, R1; SLT R2, R0, c[5]; ADD_SAT R0.xyz, R2.yzww, -R2; MUL R1.xyz, R0.x, fragment.texcoord[1]; MAD R1.xyz, R2.x, fragment.texcoord[0], R1; MAD R1.xyz, R0.y, fragment.texcoord[2], R1; MAD R0.xyz, fragment.texcoord[3], R0.z, R1; ADD R1.xyz, -fragment.texcoord[4], c[7]; MOV result.color.y, c[8].x; TEX R0.x, R0, texture[0], SHADOW2D; DP3 R0.z, R1, R1; RSQ R0.z, R0.z; MOV R0.y, c[8].x; ADD R0.y, R0, -c[6].x; MAD R0.x, R0, R0.y, c[6]; MUL R0.y, -fragment.texcoord[4].w, c[0].w; ADD R0.y, R0, c[8].x; RCP R1.x, R0.z; MUL R0.zw, R0.y, c[8].xyxy; MAD_SAT R0.y, R1.x, c[6].z, c[6].w; FRC R0.zw, R0; ADD_SAT result.color.x, R0, R0.y; MOV R0.y, R0.w; MAD R0.x, -R0.w, c[8].z, R0.z; MOV result.color.zw, R0.xyxy; END # 32 instructions, 3 R-regs " } SubProgram "d3d9 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } Vector 0 [_ProjectionParams] Vector 1 [unity_ShadowSplitSpheres0] Vector 2 [unity_ShadowSplitSpheres1] Vector 3 [unity_ShadowSplitSpheres2] Vector 4 [unity_ShadowSplitSpheres3] Vector 5 [unity_ShadowSplitSqRadii] Vector 6 [_LightShadowData] Vector 7 [unity_ShadowFadeCenterAndType] SetTexture 0 [_ShadowMapTexture] 2D 0 "ps_2_0 dcl_2d s0 def c8, 0.00000000, 1.00000000, 255.00000000, 0.00392157 dcl t0.xyz dcl t1.xyz dcl t2.xyz dcl t3.xyz dcl t4 add r0.xyz, t4, -c1 add r2.xyz, t4, -c4 dp3 r0.x, r0, r0 add r1.xyz, t4, -c2 dp3 r0.y, r1, r1 add r1.xyz, t4, -c3 dp3 r0.z, r1, r1 dp3 r0.w, r2, r2 add r0, r0, -c5 cmp r0, r0, c8.x, c8.y mov r1.x, r0.y mov r1.z, r0.w mov r1.y, r0.z add_sat r1.xyz, r1, -r0 mul r2.xyz, r1.x, t1 mad r0.xyz, r0.x, t0, r2 mad r0.xyz, r1.y, t2, r0 mad r0.xyz, t3, r1.z, r0 add r1.xyz, -t4, c7 dp3 r1.x, r1, r1 rsq r1.x, r1.x rcp r1.x, r1.x mad_sat r1.x, r1, c6.z, c6.w texld r2, r0, s0 mov r0.x, c6 add r0.x, c8.y, -r0 mad r0.x, r2, r0, c6 mul r2.x, -t4.w, c0.w add r2.x, r2, c8.y mul r2.xy, r2.x, c8.yzxw frc r2.xy, r2 add_sat r0.x, r0, r1 mov r1.y, r2 mad r1.x, -r2.y, c8.w, r2 mov r0.w, r1.y mov r0.z, r1.x mov r0.y, c8 mov_pp oC0, r0 " } SubProgram "d3d11 " { Keywords { "SHADOWS_SPLIT_SPHERES" "SHADOWS_NATIVE" } SetTexture 0 [_ShadowMapTexture] 2D 0 ConstBuffer "UnityPerCamera" 128 Vector 80 [_ProjectionParams] ConstBuffer "UnityShadows" 416 Vector 0 [unity_ShadowSplitSpheres0] Vector 16 [unity_ShadowSplitSpheres1] Vector 32 [unity_ShadowSplitSpheres2] Vector 48 [unity_ShadowSplitSpheres3] Vector 64 [unity_ShadowSplitSqRadii] Vector 384 [_LightShadowData] Vector 400 [unity_ShadowFadeCenterAndType] BindCB "UnityPerCamera" 0 BindCB "UnityShadows" 1 "ps_4_0 eefiecedfmdbilmgbehfepobocobcgoefogldefbabaaaaaabmagaaaaadaaaaaa cmaaaaaacmabaaaagaabaaaaejfdeheopiaaaaaaajaaaaaaaiaaaaaaoaaaaaaa aaaaaaaaabaaaaaaadaaaaaaaaaaaaaaapaaaaaaomaaaaaaaaaaaaaaaaaaaaaa adaaaaaaabaaaaaaahahaaaaomaaaaaaabaaaaaaaaaaaaaaadaaaaaaacaaaaaa ahahaaaaomaaaaaaacaaaaaaaaaaaaaaadaaaaaaadaaaaaaahahaaaaomaaaaaa adaaaaaaaaaaaaaaadaaaaaaaeaaaaaaahahaaaaomaaaaaaaeaaaaaaaaaaaaaa adaaaaaaafaaaaaaapapaaaaomaaaaaaafaaaaaaaaaaaaaaadaaaaaaagaaaaaa ahaaaaaaomaaaaaaagaaaaaaaaaaaaaaadaaaaaaahaaaaaaahaaaaaaomaaaaaa ahaaaaaaaaaaaaaaadaaaaaaaiaaaaaaahaaaaaafdfgfpfaepfdejfeejepeoaa feeffiedepepfceeaaklklklepfdeheocmaaaaaaabaaaaaaaiaaaaaacaaaaaaa aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapaaaaaafdfgfpfegbhcghgfheaaklkl fdeieefcleaeaaaaeaaaaaaacnabaaaafjaaaaaeegiocaaaaaaaaaaaagaaaaaa fjaaaaaeegiocaaaabaaaaaabkaaaaaafkaiaaadaagabaaaaaaaaaaafibiaaae aahabaaaaaaaaaaaffffaaaagcbaaaadhcbabaaaabaaaaaagcbaaaadhcbabaaa acaaaaaagcbaaaadhcbabaaaadaaaaaagcbaaaadhcbabaaaaeaaaaaagcbaaaad pcbabaaaafaaaaaagfaaaaadpccabaaaaaaaaaaagiaaaaacacaaaaaaaaaaaaaj hcaabaaaaaaaaaaaegbcbaaaafaaaaaaegiccaiaebaaaaaaabaaaaaaaaaaaaaa baaaaaahbcaabaaaaaaaaaaaegacbaaaaaaaaaaaegacbaaaaaaaaaaaaaaaaaaj hcaabaaaabaaaaaaegbcbaaaafaaaaaaegiccaiaebaaaaaaabaaaaaaabaaaaaa baaaaaahccaabaaaaaaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaaaaaaaaaj hcaabaaaabaaaaaaegbcbaaaafaaaaaaegiccaiaebaaaaaaabaaaaaaacaaaaaa baaaaaahecaabaaaaaaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaaaaaaaaaj hcaabaaaabaaaaaaegbcbaaaafaaaaaaegiccaiaebaaaaaaabaaaaaaadaaaaaa baaaaaahicaabaaaaaaaaaaaegacbaaaabaaaaaaegacbaaaabaaaaaadbaaaaai pcaabaaaaaaaaaaaegaobaaaaaaaaaaaegiocaaaabaaaaaaaeaaaaaadhaaaaap hcaabaaaabaaaaaaegacbaaaaaaaaaaaaceaaaaaaaaaialpaaaaialpaaaaialp aaaaaaaaaceaaaaaaaaaaaiaaaaaaaiaaaaaaaiaaaaaaaaaabaaaaakpcaabaaa aaaaaaaaegaobaaaaaaaaaaaaceaaaaaaaaaiadpaaaaiadpaaaaiadpaaaaiadp aaaaaaahocaabaaaaaaaaaaaagajbaaaabaaaaaafgaobaaaaaaaaaaadeaaaaak ocaabaaaaaaaaaaafgaobaaaaaaaaaaaaceaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaadiaaaaahhcaabaaaabaaaaaafgafbaaaaaaaaaaaegbcbaaaacaaaaaa dcaaaaajhcaabaaaabaaaaaaegbcbaaaabaaaaaaagaabaaaaaaaaaaaegacbaaa abaaaaaadcaaaaajhcaabaaaaaaaaaaaegbcbaaaadaaaaaakgakbaaaaaaaaaaa egacbaaaabaaaaaadcaaaaajhcaabaaaaaaaaaaaegbcbaaaaeaaaaaapgapbaaa aaaaaaaaegacbaaaaaaaaaaaehaaaaalbcaabaaaaaaaaaaaegaabaaaaaaaaaaa 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